Player Matchup

Ra
Ra
ICarrry
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
Kurisu Dono
Cthulhu
Level 64
God Stats
7W - 7L
1,452 SR
Queue Stats
8W - 9L
1,672 Elo+
Party 2
Awilix
Awilix
NITRO-GOSTED
Awilix
Level 15
God Stats
1W - 0L
1,262 SR
Queue Stats
26W - 31L
1,415 Elo+
Solo
He Bo
He Bo
iFEED4984
He Bo
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 2L
1,579 Elo+
Party 2
Charybdis
Charybdis
xposse21x
Charybdis
Level 39
God Stats
5W - 4L
1,606 SR
Queue Stats
8W - 9L
1,739 Elo+
Party 2
Team Averages
Level 25
1,464 SR
1,597 Elo+

VS

Team Averages
Level 21
1,606 SR
1,490 Elo+
Loki
Loki
 
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AUS JEFE
Ymir
Level 27
God Stats
42W - 52L
1,633 SR
Queue Stats
457W - 461L
1,478 Elo+
Party 1
Hera
Hera
Sparty174
Hera
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 106L
1,476 Elo+
Solo
Chaac
Chaac
TSC Katakuri
Chaac
Level 25
God Stats
4W - 4L
1,712 SR
Queue Stats
61W - 38L
1,523 Elo+
Party 1
Chernobog
Chernobog
XF A T T YL
Chernobog
Level 17
God Stats
6W - 3L
1,687 SR
Queue Stats
27W - 18L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 13
9,078
534
12,606
11,557
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Kurisu Dono
Cthulhu
13
0 / 4 / 1
6,810
401
3,254
11,056
8,971
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Awilix
11
1 / 3 / 1
7,518
442
1,308
11,524
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
iFEED4984
He Bo
18
8 / 2 / 2
10,368
610
12,166
10,876
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
xposse21x
Charybdis
15
9 / 2 / 4
9,864
580
9,395
7,496
2,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 3
7,649
450
2,109
9,923
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
1 / 6 / 3
7,526
443
3,994
13,949
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
16
6 / 4 / 3
10,246
603
9,721
12,122
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 1
10,239
602
13,528
14,763
16,314
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
XF A T T YL
Chernobog
12
1 / 9 / 2
7,934
467
2,282
10,965
3,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
23
Kills
16
16
Deaths
23
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
3
1.25
L
Ymir
1
6
3
0.42
W
5
5
13
2.3
W
Cthulhu
Kurisu Dono
Cthulhu
0
4
1
0.13
W
Awilix
1
3
1
0.5
L
Hera
6
4
3
1.88
L
7
2
1
3.75
L
Chernobog
XF A T T YL
Chernobog
1
9
2
0.22
W
He Bo
iFEED4984
He Bo
8
2
2
4.5
W
Charybdis
xposse21x
Charybdis
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,729
Damage
31,634
52,509
Taken
61,722
23,355
Mitigated
38,732
13,386
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,109
293
0
2,865
9,923
3,093
99
2,013
7,910
0
35,645
L
Ymir
3,994
794
0
701
13,949
10,599
384
6,955
6,994
26,494
0
W
12,606
1,776
320
3,441
11,557
4,732
33
4,745
6,694
39,509
2,392
W
Cthulhu
Kurisu Dono
Cthulhu
3,254
954
0
1,685
11,056
8,971
238
0
11,056
29,966
0
W
Awilix
1,308
651
0
5,210
11,524
3,053
334
1,153
10,371
0
27,883
L
Hera
9,721
1,954
0
2,032
12,122
4,738
2,055
8,158
3,964
64,324
0
L
13,528
3,789
0
3,946
14,763
16,314
379
6,573
8,190
0
69,439
L
Chernobog
XF A T T YL
Chernobog
2,282
1,610
0
0
10,965
3,988
1,711
3,893
7,072
0
34,933
W
He Bo
iFEED4984
He Bo
12,166
559
0
1,335
10,876
3,882
0
4,058
6,564
82,739
0
W
Charybdis
xposse21x
Charybdis
9,395
7,587
0
1,395
7,496
2,717
2,327
3,472
3,934
0
49,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,638
Gold Earned
43,594
418
Minions Killed
433
0
Camps Cleared
0
1,588,801
Distance Traveled
1,455,069
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,649
450
62
4
0
339,042
0
L
Ymir
7,526
443
40
2
0
278,333
0
W
Ra
9,078
534
61
4
0
311,317
0
W
Cthulhu
6,810
401
46
3
0
307,220
1
W
Awilix
7,518
442
58
3
0
318,741
1
L
Hera
10,246
603
132
8
0
298,075
0
L
Chaac
10,239
602
128
8
0
283,340
0
L
Chernobog
7,934
467
71
4
0
256,279
2
W
He Bo
10,368
610
157
9
0
337,143
4
W
Charybdis
9,864
580
96
6
0
314,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role