Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MeneerWaffel
Ah Muzen Cab
Level 146
God Stats
1W - 2L
1,593 SR
Queue Stats
15W - 20L
1,492 Elo+
Party 2
Sol
Sol
TrebleDogs
Sol
Level 38
God Stats
1W - 1L
1,514 SR
Queue Stats
3W - 5L
1,457 Elo+
Party 2
Pele
Pele
akaKennyy
Pele
Level 143
God Stats
0W - 1L
1,676 SR
Queue Stats
6W - 6L
1,194 Elo+
Party 2
King Arthur
King Arthur
marsmaals
King Arthur
Level 107
God Stats
0W - 4L
1,437 SR
Queue Stats
5W - 8L
1,455 Elo+
Party 2
Team Averages
Level 109
1,555 SR
1,400 Elo+

VS

Team Averages
Level 90
1,617 SR
1,442 Elo+
Artemis
Artemis
Dotster
Artemis
Level 17
God Stats
4W - 2L
1,725 SR
Queue Stats
16W - 13L
1,535 Elo+
Party 1
Scylla
Scylla
Mortanius154
Scylla
Level 108
God Stats
2W - 2L
1,580 SR
Queue Stats
25W - 29L
1,388 Elo+
Party 1
King Arthur
King Arthur
RoyalJester138
King Arthur
Level 127
God Stats
3W - 2L
1,474 SR
Queue Stats
33W - 31L
1,428 Elo+
Party 1
Cabrakan
Cabrakan
xXRevelryXx
Cabrakan
Level 108
God Stats
4W - 0L
1,688 SR
Queue Stats
28W - 30L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MeneerWaffel
Ah Muzen Cab
19
4 / 7 / 6
12,363
773
12,031
14,893
6,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 4 / 2
11,010
688
9,793
10,550
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
19
6 / 7 / 4
13,405
838
13,051
19,820
8,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
marsmaals
King Arthur
19
4 / 7 / 2
12,542
784
7,826
20,047
18,279
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dotster
Artemis
17
2 / 4 / 3
11,607
725
4,380
8,214
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
20
11 / 5 / 5
14,372
898
19,294
14,993
7,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
RoyalJester138
King Arthur
20
6 / 4 / 9
13,635
852
17,369
19,527
20,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
xXRevelryXx
Cabrakan
20
6 / 3 / 8
13,265
829
15,203
18,308
14,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
16
Kills
25
25
Deaths
16
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dotster
Artemis
2
4
3
0.88
L
Ah Muzen Cab
MeneerWaffel
Ah Muzen Cab
4
7
6
1
W
Scylla
11
5
5
2.7
W
King Arthur
RoyalJester138
King Arthur
6
4
9
2.63
L
2
4
2
0.75
L
Pele
6
7
4
1.14
L
King Arthur
marsmaals
King Arthur
4
7
2
0.71
W
Cabrakan
xXRevelryXx
Cabrakan
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,701
Damage
56,246
65,310
Taken
61,042
38,620
Mitigated
47,344
9,206
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dotster
Artemis
4,380
964
0
96
8,214
4,117
3,802
2,354
5,860
0
52,890
L
Ah Muzen Cab
MeneerWaffel
Ah Muzen Cab
12,031
3,915
0
1,580
14,893
6,404
1,512
10,027
4,866
0
46,151
W
Scylla
19,294
3,205
0
4,344
14,993
7,667
1,193
190
14,803
65,492
0
W
King Arthur
RoyalJester138
King Arthur
17,369
3,577
0
6,568
19,527
20,700
673
1,987
17,540
521
56,805
L
9,793
1,577
0
1,977
10,550
4,966
513
4,644
5,906
36,062
2,840
L
Pele
13,051
2,527
0
4,445
19,820
8,971
448
10,609
9,211
0
57,361
L
King Arthur
marsmaals
King Arthur
7,826
1,536
0
1,204
20,047
18,279
190
10,138
9,909
0
42,272
W
Cabrakan
xXRevelryXx
Cabrakan
15,203
2,275
0
6,548
18,308
14,860
1,425
5,455
12,853
46,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,320
Gold Earned
52,879
284
Minions Killed
347
11
Camps Cleared
16
1,121,549
Distance Traveled
1,198,368
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,607
725
83
5
4
251,124
0
L
Ah Muzen Cab
12,363
773
79
5
1
256,841
0
W
Scylla
14,372
898
112
7
5
281,233
2
W
King Arthur
13,635
852
79
5
5
323,064
2
L
Sol
11,010
688
59
4
1
291,821
0
L
Pele
13,405
838
81
5
5
273,179
1
L
King Arthur
12,542
784
65
4
4
299,708
3
W
Cabrakan
13,265
829
73
5
2
342,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role