Player Matchup

Neith
Neith
Aroooooz
Neith
Level 25
God Stats
12W - 11L
1,543 SR
Queue Stats
14W - 17L
1,445 Elo+
Party 3
Sylvanus
Sylvanus
Omnipresence496
Sylvanus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,075 Elo+
Party 3
Hel
Hel
ReezySmite
Hel
Level 15
God Stats
8W - 10L
1,568 SR
Queue Stats
14W - 14L
1,445 Elo+
Party 3
Susano
Susano
Rustafari1980
Susano
Level 71
God Stats
3W - 1L
1,832 SR
Queue Stats
21W - 28L
1,474 Elo+
Party 3
Sun Wukong
Sun Wukong
elbasurita
Sun Wukong
Level 47
God Stats
5W - 4L
1,657 SR
Queue Stats
35W - 42L
1,457 Elo+
Solo
Team Averages
Level 41
1,620 SR
1,379 Elo+

VS

Team Averages
Level 60
1,438 SR
1,406 Elo+
Sun Wukong
Sun Wukong
Elpaco34
Sun Wukong
Level 72
God Stats
18W - 11L
1,513 SR
Queue Stats
253W - 233L
1,555 Elo+
Party 2
Anubis
Anubis
KHANE986
Anubis
Level 105
God Stats
9W - 17L
1,327 SR
Queue Stats
165W - 275L
1,356 Elo+
Party 1
Da Ji
Da Ji
KoyomiSenpai
Da Ji
Level 67
God Stats
5W - 3L
1,424 SR
Queue Stats
240W - 216L
1,516 Elo+
Party 2
Bacchus
Bacchus
Msaber786
Bacchus
Level 29
God Stats
34W - 48L
1,458 SR
Queue Stats
133W - 268L
1,315 Elo+
Party 1
Kukulkan
Kukulkan
Nasu786
Kukulkan
Level 28
God Stats
17W - 15L
1,469 SR
Queue Stats
120W - 235L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aroooooz
Neith
19
5 / 10 / 2
13,382
956
17,802
22,014
9,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
19
1 / 4 / 5
12,421
887
5,451
19,263
29,292
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
0 / 9 / 6
12,291
878
11,603
24,353
14,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 10 / 3
12,415
887
13,034
21,823
9,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
elbasurita
Sun Wukong
18
0 / 3 / 3
11,636
831
7,540
18,499
15,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elpaco34
Sun Wukong
20
5 / 4 / 26
13,953
997
20,106
15,967
16,941
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
KHANE986
Anubis
20
7 / 2 / 23
15,235
1,088
22,206
10,088
7,095
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
13 / 1 / 20
15,250
1,089
28,911
14,470
10,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Msaber786
Bacchus
20
1 / 1 / 29
13,317
951
8,504
11,265
15,547
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Nasu786
Kukulkan
20
10 / 0 / 17
14,747
1,053
20,958
8,235
3,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
151
8
Kills
36
36
Deaths
8
19
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Neith
Aroooooz
Neith
5
10
2
0.6
W
Sun Wukong
Elpaco34
Sun Wukong
5
4
26
4.5
W
Anubis
KHANE986
Anubis
7
2
23
9.25
W
13
1
20
23
W
Bacchus
Msaber786
Bacchus
1
1
29
15.5
W
Kukulkan
Nasu786
Kukulkan
10
0
17
18.5
L
Sylvanus
1
4
5
0.88
L
0
9
6
0.33
L
2
10
3
0.35
L
Sun Wukong
elbasurita
Sun Wukong
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,430
Damage
100,685
105,952
Taken
60,025
78,572
Mitigated
54,429
23,048
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aroooooz
Neith
17,802
9,297
0
1,269
22,014
9,181
0
12,750
9,264
0
65,608
W
Sun Wukong
Elpaco34
Sun Wukong
20,106
4,154
0
730
15,967
16,941
0
5,270
10,697
562
31,105
W
Anubis
KHANE986
Anubis
22,206
483
0
4,744
10,088
7,095
0
2,221
7,867
69,193
0
W
28,911
6,726
0
2,701
14,470
10,927
0
4,307
10,163
0
38,387
W
Bacchus
Msaber786
Bacchus
8,504
221
0
0
11,265
15,547
0
2,777
8,488
20,160
0
W
Kukulkan
Nasu786
Kukulkan
20,958
556
313
1,461
8,235
3,919
0
2,479
5,756
59,694
0
L
Sylvanus
5,451
1,333
4,664
3,333
19,263
29,292
0
10,024
9,239
26,807
0
L
11,603
1,157
6,555
4,450
24,353
14,870
0
13,447
10,906
39,581
0
L
13,034
1,965
0
362
21,823
9,340
0
8,053
13,770
0
23,756
L
Sun Wukong
elbasurita
Sun Wukong
7,540
1,016
0
2,415
18,499
15,889
0
7,927
10,572
0
22,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,145
Gold Earned
72,502
271
Minions Killed
301
5
Camps Cleared
14
1,303,508
Distance Traveled
1,480,304
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,382
956
92
7
1
227,345
1
W
Sun Wukong
13,953
997
26
2
1
304,027
0
W
Anubis
15,235
1,088
120
9
7
245,990
2
W
Da Ji
15,250
1,089
16
1
4
281,880
0
W
Bacchus
13,317
951
21
2
0
318,524
1
W
Kukulkan
14,747
1,053
118
8
2
329,883
1
L
Sylvanus
12,421
887
35
3
1
250,112
0
L
Hel
12,291
878
82
6
1
268,264
0
L
Susano
12,415
887
26
2
0
281,639
0
L
Sun Wukong
11,636
831
36
3
2
276,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role