Player Matchup

Osiris
Osiris
FuchsiaPigeon
Osiris
Level 109
God Stats
2W - 4L
1,325 SR
Queue Stats
161W - 82L
1,834 Elo+
Party 1
Ah Puch
Ah Puch
QuickSilvr
Ah Puch
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 7L
1,926 Elo+
Party 1
Odin
Odin
SteaItHunter
Odin
Level 88
God Stats
8W - 1L
1,997 SR
Queue Stats
144W - 81L
1,807 Elo+
Party 1
Team Averages
Level 75
1,607 SR
1,856 Elo+

VS

Team Averages
Level 79
1,478 SR
1,468 Elo+
Xing Tian
Xing Tian
CHAMP OVER LORD
Xing Tian
Level 101
God Stats
77W - 90L
1,463 SR
Queue Stats
188W - 191L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
Skagzilla1202
Baron Samedi
Level 109
God Stats
46W - 32L
1,614 SR
Queue Stats
194W - 195L
1,509 Elo+
Party 2
Bellona
Bellona
TheRealNiddkid
Bellona
Level 27
God Stats
5W - 16L
1,356 SR
Queue Stats
147W - 205L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 7
8,553
855
10,796
6,886
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
QuickSilvr
Ah Puch
12
7 / 0 / 9
8,312
831
13,884
2,218
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 12
7,366
737
5,898
7,940
8,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CHAMP OVER LORD
Xing Tian
8
0 / 5 / 2
5,900
590
1,471
12,787
4,286
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Skagzilla1202
Baron Samedi
8
0 / 9 / 2
5,910
591
3,175
9,400
3,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 4 / 0
6,870
687
3,972
12,491
8,830
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
18
Kills
3
3
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CHAMP OVER LORD
Xing Tian
0
5
2
0.2
W
9
1
7
12.5
W
Ah Puch
QuickSilvr
Ah Puch
7
0
9
11.5
L
Baron Samedi
Skagzilla1202
Baron Samedi
0
9
2
0.11
W
2
2
12
4
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,578
Damage
8,618
17,044
Taken
34,678
17,006
Mitigated
16,287
4,686
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CHAMP OVER LORD
Xing Tian
1,471
138
162
1,777
12,787
4,286
0
5,855
6,300
7,825
0
W
10,796
3,465
290
1,641
6,886
8,004
237
1,820
5,066
0
22,235
W
Ah Puch
QuickSilvr
Ah Puch
13,884
500
0
848
2,218
812
349
351
1,867
25,874
0
L
Baron Samedi
Skagzilla1202
Baron Samedi
3,175
63
575
1,090
9,400
3,171
0
4,029
4,844
13,859
0
W
5,898
897
106
1,801
7,940
8,190
116
2,714
5,226
0
19,911
L
3,972
754
283
1,698
12,491
8,830
0
4,392
7,265
0
10,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,231
Gold Earned
18,680
104
Minions Killed
55
6
Camps Cleared
2
611,253
Distance Traveled
449,790
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,900
590
14
1
0
144,463
0
W
Osiris
8,553
855
33
3
5
216,215
2
W
Ah Puch
8,312
831
33
3
1
188,841
1
L
Baron Samedi
5,910
591
24
2
2
127,627
1
W
Odin
7,366
737
38
4
0
206,197
0
L
Bellona
6,870
687
17
2
0
177,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role