Player Matchup

Ares
Ares
BadgeParodie430
Ares
Level 56
God Stats
1W - 4L
1,146 SR
Queue Stats
150W - 169L
1,401 Elo+
Party 1
Scylla
Scylla
BigBearKinou07
Scylla
Level 18
God Stats
4W - 0L
1,886 SR
Queue Stats
59W - 39L
1,616 Elo+
Party 1
Odin
Odin
Mathsama07
Odin
Level 21
God Stats
5W - 2L
1,666 SR
Queue Stats
60W - 47L
1,534 Elo+
Party 1
Cernunnos
Cernunnos
Nairodsan07
Cernunnos
Level 13
God Stats
20W - 8L
1,704 SR
Queue Stats
35W - 18L
1,569 Elo+
Party 1
Arachne
Arachne
loveandkill07
Arachne
Level 101
God Stats
91W - 91L
1,498 SR
Queue Stats
550W - 609L
1,495 Elo+
Party 1
Team Averages
Level 42
1,580 SR
1,523 Elo+

VS

Team Averages
Level 18
1,417 SR
1,480 Elo+
Set
Set
Gorbllnbllch
Set
Level 26
God Stats
6W - 11L
1,677 SR
Queue Stats
50W - 61L
1,494 Elo+
Solo
Vulcan
Vulcan
Kemarrr
Vulcan
Level 22
God Stats
1W - 1L
1,210 SR
Queue Stats
72W - 79L
1,514 Elo+
Solo
Ra
Ra
ObiiWanCannabis
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 23L
1,520 Elo+
Solo
Hachiman
Hachiman
TheCapybara4424
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,393 Elo+
Solo
Ymir
Ymir
oO_rabuletas_Oo
Ymir
Level 28
God Stats
0W - 5L
1,198 SR
Queue Stats
111W - 122L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 7
7,590
446
4,103
15,200
10,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 0 / 5
10,372
610
7,958
5,212
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 0 / 2
9,815
577
7,372
8,136
5,332
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Nairodsan07
Cernunnos
17
3 / 3 / 7
9,898
582
10,382
12,075
4,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
15
3 / 1 / 6
8,987
529
3,566
10,047
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,657
450
4,345
14,143
6,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Kemarrr
Vulcan
13
1 / 4 / 0
7,801
459
4,418
7,134
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 2 / 0
9,423
554
8,406
9,249
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
10
4 / 5 / 2
7,444
438
6,980
11,188
3,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 4
7,612
448
3,843
12,145
6,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
17
Kills
9
9
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
5
7
0.7
W
4
0
5
6.5
L
2
5
2
0.6
L
Vulcan
Kemarrr
Vulcan
1
4
0
0.25
W
7
0
2
8
W
Cernunnos
Nairodsan07
Cernunnos
3
3
7
2.17
L
1
2
0
0.5
L
Hachiman
4
5
2
1
W
Arachne
3
1
6
6
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,381
Damage
27,992
50,670
Taken
53,859
26,223
Mitigated
22,855
10,671
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,103
454
0
2,400
15,200
10,629
315
3,269
11,931
23,093
0
W
7,958
497
0
2,043
5,212
1,858
0
3,095
2,013
72,097
0
L
4,345
2,101
0
3,991
14,143
6,938
0
3,250
10,807
0
45,407
L
Vulcan
Kemarrr
Vulcan
4,418
814
0
537
7,134
2,906
838
852
6,282
40,409
0
W
7,372
410
0
720
8,136
5,332
0
4,798
3,338
5,888
44,630
W
Cernunnos
Nairodsan07
Cernunnos
10,382
4,978
0
4,450
12,075
4,194
561
2,619
9,456
0
75,165
L
8,406
222
132
3,705
9,249
3,774
106
3,632
5,441
79,369
0
L
Hachiman
6,980
5,418
0
3,687
11,188
3,223
488
2,638
8,488
0
28,206
W
Arachne
3,566
3,050
0
1,058
10,047
4,210
9
2,886
7,161
0
72,239
L
3,843
388
80
2,455
12,145
6,014
0
2,878
9,210
39,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,662
Gold Earned
39,937
523
Minions Killed
428
0
Camps Cleared
0
1,664,012
Distance Traveled
1,469,904
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,590
446
29
2
0
316,006
6
W
Scylla
10,372
610
160
9
0
325,974
11
L
Set
7,657
450
77
5
0
337,417
0
L
Vulcan
7,801
459
85
5
0
293,944
2
W
Odin
9,815
577
110
6
0
334,260
4
W
Cernunnos
9,898
582
122
7
0
304,313
0
L
Ra
9,423
554
170
10
0
355,560
7
L
Hachiman
7,444
438
39
2
0
211,597
0
W
Arachne
8,987
529
102
6
0
383,459
6
L
Ymir
7,612
448
57
3
0
271,386
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role