Player Matchup

Arachne
Arachne
HUTCHY LUFC xX
Arachne
Level 26
God Stats
5W - 2L
1,626 SR
Queue Stats
44W - 62L
1,395 Elo+
Solo
Olorun
Olorun
HaLLomItO336
Olorun
Level 8
God Stats
11W - 4L
1,864 SR
Queue Stats
28W - 25L
1,336 Elo+
Solo
Izanami
Izanami
JA1JAN
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 88L
1,347 Elo+
Solo
Cabrakan
Cabrakan
Kriplin
Cabrakan
Level 15
God Stats
37W - 30L
1,602 SR
Queue Stats
404W - 369L
1,413 Elo+
Party 3
Hel
Hel
inykapo9
Hel
Level 16
God Stats
7W - 8L
1,616 SR
Queue Stats
488W - 444L
1,427 Elo+
Party 3
Team Averages
Level 18
1,642 SR
1,384 Elo+

VS

Team Averages
Level 22
1,602 SR
1,361 Elo+
Neith
Neith
Be_FroTz
Neith
Level 17
God Stats
0W - 3L
1,720 SR
Queue Stats
1W - 7L
1,253 Elo+
Party 1
Arachne
Arachne
Kasper0ff
Arachne
Level 41
God Stats
53W - 41L
1,549 SR
Queue Stats
508W - 500L
1,401 Elo+
Party 2
Sol
Sol
MenGhoul
Sol
Level 16
God Stats
0W - 1L
1,281 SR
Queue Stats
5W - 14L
1,366 Elo+
Party 1
King Arthur
King Arthur
Sosal Daval
King Arthur
Level 15
God Stats
2W - 3L
1,723 SR
Queue Stats
31W - 39L
1,489 Elo+
Party 2
Jormungandr
Jormungandr
leviathan55504
Jormungandr
Level 19
God Stats
45W - 28L
1,736 SR
Queue Stats
87W - 87L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 5
14,206
618
18,783
19,260
10,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
19
8 / 4 / 4
13,350
580
21,602
25,809
13,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
JA1JAN
Izanami
18
7 / 4 / 10
12,440
541
21,714
14,328
5,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Kriplin
Cabrakan
19
4 / 1 / 4
12,218
531
16,425
13,253
15,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 7 / 9
11,968
520
13,898
21,125
14,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Be_FroTz
Neith
12
1 / 11 / 2
8,172
355
4,292
15,904
5,280
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Kasper0ff
Arachne
17
9 / 7 / 6
12,104
526
19,083
24,822
10,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 7 / 5
11,112
483
19,126
21,510
9,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Sosal Daval
King Arthur
17
0 / 3 / 2
10,184
443
6,076
23,154
13,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
leviathan55504
Jormungandr
18
5 / 7 / 6
12,145
528
11,655
27,916
30,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
35
Kills
20
21
Deaths
35
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Be_FroTz
Neith
1
11
2
0.18
W
14
5
5
3.3
W
Olorun
8
4
4
2.5
W
Izanami
JA1JAN
Izanami
7
4
10
3
L
Arachne
Kasper0ff
Arachne
9
7
6
1.71
W
Cabrakan
Kriplin
Cabrakan
4
1
4
6
L
5
7
5
1.07
L
King Arthur
Sosal Daval
King Arthur
0
3
2
0.33
W
2
7
9
0.93
L
Jormungandr
leviathan55504
Jormungandr
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,422
Damage
60,232
93,775
Taken
113,306
59,873
Mitigated
69,753
43,588
Healing
27,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Be_FroTz
Neith
4,292
1,245
0
2,622
15,904
5,280
341
6,314
9,489
0
32,089
W
18,783
11,758
0
6,856
19,260
10,962
484
7,174
11,936
0
99,199
W
Olorun
21,602
11,123
467
16,316
25,809
13,365
9,810
4,716
20,595
101,695
15,747
W
Izanami
JA1JAN
Izanami
21,714
14,958
0
5,004
14,328
5,100
2,070
3,987
9,999
0
68,062
L
Arachne
Kasper0ff
Arachne
19,083
13,860
0
6,959
24,822
10,044
15
8,692
16,079
0
54,000
W
Cabrakan
Kriplin
Cabrakan
16,425
1,651
0
7,213
13,253
15,903
180
3,795
9,214
46,908
0
L
19,126
4,501
0
6,625
21,510
9,766
43
9,889
11,568
67,747
0
L
King Arthur
Sosal Daval
King Arthur
6,076
15
0
7,448
23,154
13,986
0
14,051
8,123
2,096
51,383
W
13,898
1,537
728
7,004
21,125
14,543
2,164
12,364
8,618
69,045
0
L
Jormungandr
leviathan55504
Jormungandr
11,655
2,468
180
4,041
27,916
30,677
189
9,510
18,296
46,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,182
Gold Earned
53,717
553
Minions Killed
387
0
Camps Cleared
0
1,892,888
Distance Traveled
1,985,183
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,172
355
54
2
0
390,588
1
W
Arachne
14,206
618
131
6
0
473,179
0
W
Olorun
13,350
580
159
7
0
321,746
0
W
Izanami
12,440
541
98
4
0
398,601
0
L
Arachne
12,104
526
68
3
0
461,437
2
W
Cabrakan
12,218
531
54
2
0
326,170
0
L
Sol
11,112
483
99
4
0
360,456
2
L
King Arthur
10,184
443
102
4
0
374,582
1
W
Hel
11,968
520
111
5
0
373,192
1
L
Jormungandr
12,145
528
64
3
0
398,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role