Player Matchup

Arachne
Arachne
Dolby93
Arachne
Level 28
God Stats
3W - 0L
1,766 SR
Queue Stats
78W - 51L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
DweltGroundhog9
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,381 Elo+
Solo
Neith
Neith
Fruddy
Neith
Level 15
God Stats
33W - 16L
1,607 SR
Queue Stats
39W - 26L
1,435 Elo+
Party 2
Hades
Hades
RoyKillickk
Hades
Level 28
God Stats
22W - 9L
1,607 SR
Queue Stats
44W - 33L
1,422 Elo+
Party 2
Baba Yaga
Baba Yaga
brooklyn550
Baba Yaga
Level 17
God Stats
9W - 4L
1,688 SR
Queue Stats
18W - 17L
1,381 Elo+
Solo
Team Averages
Level 19
1,634 SR
1,420 Elo+

VS

Team Averages
Level 24
1,296 SR
1,350 Elo+
Merlin
Merlin
Armani4224
Merlin
Level 28
God Stats
3W - 16L
1,249 SR
Queue Stats
170W - 188L
1,389 Elo+
Solo
Zeus
Zeus
CyberSmite
Zeus
Level 26
God Stats
3W - 9L
1,237 SR
Queue Stats
77W - 85L
1,279 Elo+
Solo
Sobek
Sobek
Dragvindel
Sobek
Level 28
God Stats
1W - 3L
1,407 SR
Queue Stats
23W - 31L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
LordAndrew2727
Heimdallr
Level 14
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1
Ratatoskr
Ratatoskr
xResidentevil420
Ratatoskr
Level 26
God Stats
0W - 2L
1,268 SR
Queue Stats
44W - 60L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dolby93
Arachne
19
14 / 0 / 12
13,415
1,220
16,926
17,639
7,875
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
17
1 / 7 / 14
9,638
876
5,338
12,249
4,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Fruddy
Neith
18
4 / 1 / 19
11,209
1,019
16,057
13,078
4,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 0 / 17
12,113
1,101
13,641
11,864
6,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
brooklyn550
Baba Yaga
19
3 / 2 / 20
11,730
1,066
14,636
8,293
2,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

228

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Armani4224
Merlin
17
3 / 6 / 7
10,589
963
14,387
13,968
6,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 6 / 6
10,577
962
18,283
9,447
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
17
2 / 3 / 6
10,903
991
7,137
18,029
22,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
LordAndrew2727
Heimdallr
17
1 / 8 / 7
9,796
891
9,983
15,483
8,362
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
17
0 / 7 / 4
9,538
867
7,908
16,230
7,180
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
39
30
Kills
9
10
Deaths
30
82
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
Armani4224
Merlin
3
6
7
1.08
L
3
6
6
1
W
Arachne
Dolby93
Arachne
14
0
12
20
L
Sobek
2
3
6
1.67
W
Kukulkan
1
7
14
1.14
W
Neith
Fruddy
Neith
4
1
19
13.5
L
Heimdallr
LordAndrew2727
Heimdallr
1
8
7
0.56
W
8
0
17
16.5
W
Baba Yaga
brooklyn550
Baba Yaga
3
2
20
6.5
L
Ratatoskr
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,598
Damage
57,698
63,123
Taken
73,157
27,456
Mitigated
48,647
7,531
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Armani4224
Merlin
14,387
1,770
66
1,643
13,968
6,666
0
7,760
6,208
52,417
0
L
18,283
1,187
0
185
9,447
3,714
0
4,987
4,460
34,777
0
W
Arachne
Dolby93
Arachne
16,926
15,088
0
1,515
17,639
7,875
0
11,108
6,531
0
23,077
L
Sobek
7,137
441
0
3,293
18,029
22,725
0
7,497
10,532
22,087
0
W
Kukulkan
5,338
1,327
0
189
12,249
4,955
0
7,600
4,649
10,595
0
W
Neith
Fruddy
Neith
16,057
7,133
0
1,271
13,078
4,834
0
8,804
4,274
0
30,242
L
Heimdallr
LordAndrew2727
Heimdallr
9,983
4,309
0
949
15,483
8,362
0
7,353
8,130
0
22,762
W
13,641
1,435
576
2,298
11,864
6,836
0
8,663
3,201
26,057
0
W
Baba Yaga
brooklyn550
Baba Yaga
14,636
667
0
1,682
8,293
2,956
0
3,632
3,305
47,057
0
L
Ratatoskr
7,908
2,262
0
495
16,230
7,180
0
6,018
10,212
0
23,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,105
Gold Earned
51,403
166
Minions Killed
212
6
Camps Cleared
7
1,122,738
Distance Traveled
1,002,283
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,589
963
75
7
1
187,410
1
L
Zeus
10,577
962
54
5
0
202,692
0
W
Arachne
13,415
1,220
6
1
3
260,059
0
L
Sobek
10,903
991
25
2
1
227,702
1
W
Kukulkan
9,638
876
7
1
0
113,256
0
W
Neith
11,209
1,019
34
3
1
253,653
0
L
Heimdallr
9,796
891
21
2
0
185,708
0
W
Hades
12,113
1,101
36
3
2
224,768
0
W
Baba Yaga
11,730
1,066
83
8
0
271,002
0
L
Ratatoskr
9,538
867
37
3
5
198,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role