Player Matchup

Apollo
Apollo
Ashura2025
Apollo
Level 27
God Stats
6W - 6L
1,485 SR
Queue Stats
77W - 83L
1,421 Elo+
Party 1
Jing Wei
Jing Wei
ChiefEradicator
Jing Wei
Level 28
God Stats
29W - 45L
1,377 SR
Queue Stats
59W - 97L
1,315 Elo+
Party 2
Skadi
Skadi
Loewenherz37
Skadi
Level 8
God Stats
3W - 3L
1,600 SR
Queue Stats
25W - 27L
1,477 Elo+
Party 1
Sol
Sol
Modeus9457
Sol
Level 25
God Stats
7W - 3L
1,771 SR
Queue Stats
57W - 62L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
T3RMINATORCHAZ
Cthulhu
Level 29
God Stats
20W - 13L
1,543 SR
Queue Stats
106W - 155L
1,358 Elo+
Party 2
Team Averages
Level 23
1,555 SR
1,401 Elo+

VS

Team Averages
Level 15
1,365 SR
1,247 Elo+
Merlin
Merlin
Aaronc2
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo
Nemesis
Nemesis
OneoftheFive
Nemesis
Level 17
God Stats
8W - 17L
1,268 SR
Queue Stats
188W - 240L
1,352 Elo+
Solo
Loki
Loki
YOJIMBO final X
Loki
Level 18
God Stats
0W - 3L
1,174 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 3
Ymir
Ymir
aedcr
Ymir
Level 18
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 3
Zeus
Zeus
jakes0077
Zeus
Level 17
God Stats
22W - 14L
1,584 SR
Queue Stats
66W - 53L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ashura2025
Apollo
20
11 / 4 / 11
13,652
1,050
19,128
13,976
5,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
20
7 / 4 / 14
13,735
1,057
23,797
14,860
4,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
0 / 0 / 16
11,564
890
7,991
8,696
3,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
13 / 3 / 12
14,726
1,133
25,415
18,013
6,577
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 2 / 18
11,901
915
12,922
16,033
13,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aaronc2
Merlin
15
0 / 0 / 0
8,050
619
0
0
0
Nemesis
OneoftheFive
Nemesis
18
1 / 10 / 8
11,716
901
9,612
26,999
25,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
0 / 11 / 3
10,727
825
6,285
21,694
9,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
aedcr
Ymir
20
3 / 7 / 9
13,804
1,062
20,590
35,865
51,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
18
9 / 4 / 3
14,378
1,106
30,179
12,516
5,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
36
32
Kills
13
13
Deaths
32
71
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aaronc2
Merlin
0
0
0
0
W
Apollo
Ashura2025
Apollo
11
4
11
4.13
W
Jing Wei
7
4
14
3.5
W
0
0
16
8
W
13
3
12
6.33
L
Nemesis
OneoftheFive
Nemesis
1
10
8
0.5
W
1
2
18
5
L
0
11
3
0.14
L
Ymir
aedcr
Ymir
3
7
9
1.07
L
Zeus
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,253
Damage
66,666
71,578
Taken
97,074
32,977
Mitigated
91,619
15,396
Healing
620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aaronc2
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Ashura2025
Apollo
19,128
11,589
0
1,726
13,976
5,035
0
10,775
3,201
0
43,153
W
Jing Wei
23,797
22,726
0
1,344
14,860
4,955
0
10,818
4,042
0
52,245
W
7,991
4,982
0
320
8,696
3,036
0
3,659
5,037
0
16,176
W
25,415
11,689
0
9,696
18,013
6,577
0
13,806
4,207
49,505
0
L
Nemesis
OneoftheFive
Nemesis
9,612
3,151
0
620
26,999
25,508
0
11,580
15,419
0
26,099
W
12,922
450
1,030
1,280
16,033
13,374
0
11,711
4,322
25,462
0
L
6,285
890
0
0
21,694
9,445
0
6,801
14,893
0
18,824
L
Ymir
aedcr
Ymir
20,590
2,412
0
0
35,865
51,416
0
13,488
22,377
50,154
0
L
Zeus
30,179
5,387
0
0
12,516
5,250
0
6,468
6,048
55,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,578
Gold Earned
58,675
238
Minions Killed
180
11
Camps Cleared
3
1,124,140
Distance Traveled
915,683
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,050
619
0
0
0
0
0
W
Apollo
13,652
1,050
46
4
1
230,188
0
W
Jing Wei
13,735
1,057
77
6
6
227,157
0
W
Skadi
11,564
890
17
1
1
227,449
0
W
Sol
14,726
1,133
62
5
3
203,189
0
L
Nemesis
11,716
901
24
2
1
262,112
1
W
Cthulhu
11,901
915
36
3
0
236,157
0
L
Loki
10,727
825
26
2
2
228,277
0
L
Ymir
13,804
1,062
73
6
0
236,157
0
L
Zeus
14,378
1,106
57
4
0
189,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role