Player Matchup

Sylvanus
Sylvanus
KyotoKyojin
Sylvanus
Level 113
God Stats
17W - 8L
1,662 SR
Queue Stats
123W - 134L
1,396 Elo+
Solo
Cernunnos
Cernunnos
MORTIMERKILLZ
Cernunnos
Level 84
God Stats
2W - 1L
1,466 SR
Queue Stats
62W - 50L
1,551 Elo+
Party 2
Nox
Nox
Podzol Golem
Nox
Level 108
God Stats
3W - 3L
1,453 SR
Queue Stats
153W - 137L
1,566 Elo+
Party 2
Awilix
Awilix
TheOldSaltyCrab
Awilix
Level 109
God Stats
3W - 4L
1,440 SR
Queue Stats
66W - 50L
1,537 Elo+
Party 2
Neith
Neith
chorronguillo
Neith
Level 118
God Stats
978W - 1,014L
1,459 SR
Queue Stats
996W - 1,049L
1,441 Elo+
Solo
Team Averages
Level 106
1,496 SR
1,498 Elo+

VS

Team Averages
Level 127
1,469 SR
1,519 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
English-StaIIion
Cerberus
Level 159
God Stats
0W - 1L
1,508 SR
Queue Stats
10W - 9L
1,559 Elo+
Party 3
Tiamat
Tiamat
Neefbroermaat
Tiamat
Level 102
God Stats
23W - 14L
1,560 SR
Queue Stats
149W - 158L
1,426 Elo+
Party 1
Charybdis
Charybdis
Wrighty925
Charybdis
Level 146
God Stats
0W - 1L
1,279 SR
Queue Stats
5W - 5L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KyotoKyojin
Sylvanus
16
1 / 3 / 10
9,382
938
4,868
13,716
10,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
MORTIMERKILLZ
Cernunnos
17
7 / 0 / 9
10,764
1,076
12,544
7,635
3,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 11
9,807
981
7,685
4,401
1,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 10
11,392
1,139
11,301
6,830
2,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 0 / 10
9,233
923
4,388
2,301
961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

293

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 7 / 3
8,872
887
7,971
11,277
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
 
Ra
14
0 / 0 / 0
7,540
754
0
0
0
15
2 / 3 / 2
9,187
919
4,908
11,147
10,258
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 3
9,021
902
10,465
13,817
6,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Wrighty925
Charybdis
15
0 / 2 / 3
8,843
884
7,189
6,856
2,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
18
Kills
4
4
Deaths
18
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
7
3
0.36
L
Ra
 
Ra
0
0
0
0
L
2
3
2
1
W
Sylvanus
KyotoKyojin
Sylvanus
1
3
10
2
W
Cernunnos
MORTIMERKILLZ
Cernunnos
7
0
9
11.5
L
1
6
3
0.42
W
3
0
11
8.5
W
7
1
10
12
L
Charybdis
Wrighty925
Charybdis
0
2
3
0.75
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,786
Damage
30,533
34,883
Taken
43,097
18,575
Mitigated
22,483
5,594
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,971
2,860
0
0
11,277
3,131
0
1,862
9,415
23,356
0
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
L
4,908
55
0
1,553
11,147
10,258
0
3,625
7,522
18,154
0
W
Sylvanus
KyotoKyojin
Sylvanus
4,868
694
1,615
3,318
13,716
10,152
0
10,588
2,714
12,437
0
W
Cernunnos
MORTIMERKILLZ
Cernunnos
12,544
7,401
0
0
7,635
3,008
0
4,217
3,308
0
30,879
L
10,465
780
0
2,210
13,817
6,900
0
5,782
8,035
24,090
0
W
7,685
702
0
70
4,401
1,851
0
2,787
1,550
28,902
0
W
11,301
4,555
0
242
6,830
2,603
0
3,141
3,551
0
32,925
L
Charybdis
Wrighty925
Charybdis
7,189
2,898
0
838
6,856
2,194
0
1,284
5,572
0
30,866
W
4,388
1,384
0
349
2,301
961
0
1,703
416
0
38,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,578
Gold Earned
43,463
230
Minions Killed
181
13
Camps Cleared
4
929,618
Distance Traveled
661,415
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,872
887
36
4
0
170,849
0
L
Ra
7,540
754
0
0
0
0
0
L
Cerberus
9,187
919
36
4
0
155,595
0
W
Sylvanus
9,382
938
7
1
0
169,563
0
W
Cernunnos
10,764
1,076
34
3
3
181,293
0
L
Tiamat
9,021
902
40
4
2
159,711
0
W
Nox
9,807
981
58
6
0
205,943
0
W
Awilix
11,392
1,139
46
5
10
201,074
0
L
Charybdis
8,843
884
69
7
2
175,260
1
W
Neith
9,233
923
85
9
0
171,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role