Player Matchup

Geb
Geb
ASgrex
Geb
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,218 Elo+
Party 1
Cupid
Cupid
CommandoO
Cupid
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,386 Elo+
Party 1
Hera
Hera
GabrielAng7
Hera
Level 52
God Stats
2W - 1L
1,497 SR
Queue Stats
17W - 24L
1,292 Elo+
Party 1
Ra
Ra
LiL_Jigoku
Ra
Level 87
God Stats
1W - 0L
1,305 SR
Queue Stats
11W - 11L
1,442 Elo+
Solo
Chernobog
Chernobog
RvvvD
Chernobog
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,475 Elo+
Party 1
Team Averages
Level 55
1,460 SR
1,363 Elo+

VS

Team Averages
Level 94
1,450 SR
1,417 Elo+
Kuzenbo
Kuzenbo
FrOzBeRkO_
Kuzenbo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,401 Elo+
Party 2
Merlin
Merlin
Ikaratlas
Merlin
Level 160
God Stats
1W - 7L
1,252 SR
Queue Stats
371W - 374L
1,419 Elo+
Party 3
Vamana
Vamana
NOUNS-75
Vamana
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
298W - 298L
1,501 Elo+
Party 3
Nike
Nike
ProxyFoxy2004
Nike
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,401 Elo+
Party 2
Fenrir
Fenrir
destroyer2208
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
ASgrex
Geb
18
2 / 5 / 20
10,952
685
6,209
14,449
17,966
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
CommandoO
Cupid
20
12 / 5 / 10
12,792
800
22,097
14,155
6,718
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 6 / 14
11,024
689
9,339
10,538
3,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 3 / 14
13,156
822
14,448
13,202
6,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
RvvvD
Chernobog
18
6 / 4 / 15
11,554
722
15,800
14,857
7,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FrOzBeRkO_
Kuzenbo
17
3 / 5 / 9
10,151
634
6,228
16,644
26,634
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Ikaratlas
Merlin
20
5 / 2 / 10
12,027
752
14,243
10,742
6,730
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
NOUNS-75
Vamana
15
1 / 8 / 7
9,394
587
11,428
22,022
26,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 9
9,742
609
8,748
13,082
16,766
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 10 / 6
11,385
712
12,338
18,274
11,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
62
30
Kills
21
23
Deaths
30
73
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Geb
ASgrex
Geb
2
5
20
2.4
W
Cupid
CommandoO
Cupid
12
5
10
3.4
L
Kuzenbo
FrOzBeRkO_
Kuzenbo
3
5
9
1.5
W
2
6
14
1.5
L
Merlin
Ikaratlas
Merlin
5
2
10
5
W
8
3
14
5
L
Vamana
NOUNS-75
Vamana
1
8
7
0.56
L
2
5
9
1.3
W
Chernobog
RvvvD
Chernobog
6
4
15
3.38
L
10
10
6
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,893
Damage
52,985
67,201
Taken
80,764
42,045
Mitigated
88,305
23,768
Healing
24,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
ASgrex
Geb
6,209
906
0
0
14,449
17,966
26
4,238
10,211
11,528
0
W
Cupid
CommandoO
Cupid
22,097
17,304
1,288
3,071
14,155
6,718
1,248
3,627
10,528
0
43,929
L
Kuzenbo
FrOzBeRkO_
Kuzenbo
6,228
1,834
1,000
2,526
16,644
26,634
0
5,512
10,885
13,613
0
W
9,339
3,668
722
1,700
10,538
3,895
756
3,822
6,716
20,886
0
L
Merlin
Ikaratlas
Merlin
14,243
1,888
1,977
4,945
10,742
6,730
0
4,363
6,287
44,928
0
W
14,448
580
6,262
6,317
13,202
6,375
975
3,345
9,857
45,330
0
L
Vamana
NOUNS-75
Vamana
11,428
2,342
1,579
6,870
22,022
26,313
18
6,659
14,987
0
28,041
L
8,748
714
1,234
1,873
13,082
16,766
0
6,069
6,829
0
19,400
W
Chernobog
RvvvD
Chernobog
15,800
11,411
0
4,408
14,857
7,091
1,340
5,439
9,418
0
28,165
L
12,338
3,012
42
2,441
18,274
11,862
0
6,294
11,780
0
20,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,478
Gold Earned
52,699
178
Minions Killed
134
0
Camps Cleared
0
1,330,809
Distance Traveled
1,364,602
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,952
685
5
0
0
294,840
0
W
Cupid
12,792
800
48
3
0
242,708
0
L
Kuzenbo
10,151
634
12
1
0
274,781
0
W
Hera
11,024
689
29
2
0
239,690
3
L
Merlin
12,027
752
66
4
0
267,956
3
W
Ra
13,156
822
78
5
0
309,491
0
L
Vamana
9,394
587
15
1
0
318,698
2
L
Nike
9,742
609
20
1
0
288,897
0
W
Chernobog
11,554
722
18
1
0
244,080
1
L
Fenrir
11,385
712
21
1
0
214,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role