Player Matchup

Neith
Neith
JewishHobit
Neith
Level 27
God Stats
69W - 70L
1,630 SR
Queue Stats
303W - 378L
1,361 Elo+
Solo
Sobek
Sobek
Maxlamenace5986
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
Pinky Beauty
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 12
1,543 SR
1,454 Elo+

VS

Team Averages
Level 60
1,602 SR
1,385 Elo+
Chaac
Chaac
Alucard8it
Chaac
Level 89
God Stats
24W - 16L
1,686 SR
Queue Stats
220W - 334L
1,380 Elo+
Party 1
Ymir
Ymir
LETS MACH
Ymir
Level 29
God Stats
74W - 69L
1,557 SR
Queue Stats
137W - 165L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
M0B70WNM3RC
Baron Samedi
Level 63
God Stats
52W - 54L
1,562 SR
Queue Stats
239W - 315L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 11
10,258
789
15,369
8,158
3,451
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 6 / 13
8,230
633
2,907
15,796
17,056
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
14 / 2 / 6
11,218
863
26,610
8,602
3,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
3 / 7 / 5
8,659
666
7,963
19,795
16,526
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
11
2 / 7 / 6
8,334
641
9,136
17,142
13,978
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
M0B70WNM3RC
Baron Samedi
13
4 / 8 / 5
9,123
702
9,046
15,159
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
22
Kills
9
9
Deaths
22
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
7
5
0.79
W
8
1
11
13.5
L
Ymir
2
7
6
0.71
L
Baron Samedi
M0B70WNM3RC
Baron Samedi
4
8
5
0.81
W
0
6
13
1.08
W
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,886
Damage
26,145
32,556
Taken
52,096
23,733
Mitigated
37,229
5,032
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,963
1,767
205
2,571
19,795
16,526
0
9,982
9,813
0
21,625
W
15,369
9,018
0
3,002
8,158
3,451
1,309
4,892
3,266
0
31,899
L
Ymir
9,136
1,676
619
1,131
17,142
13,978
0
10,338
6,804
18,099
0
L
Baron Samedi
M0B70WNM3RC
Baron Samedi
9,046
595
1,522
3,423
15,159
6,725
38
9,704
5,455
28,046
0
W
2,907
491
0
1,572
15,796
17,056
0
9,765
6,031
8,119
0
W
26,610
6,669
0
458
8,602
3,226
296
3,601
5,001
59,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,706
Gold Earned
26,116
138
Minions Killed
107
5
Camps Cleared
3
592,113
Distance Traveled
564,375
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,659
666
32
2
1
180,250
0
W
Neith
10,258
789
54
4
0
213,444
0
L
Ymir
8,334
641
23
2
0
192,536
0
L
Baron Samedi
9,123
702
52
4
2
191,589
1
W
Sobek
8,230
633
4
0
0
177,323
0
W
Zeus
11,218
863
80
6
5
201,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role