Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AllOfTheNumbers
Apollo
Level 25
God Stats
4W - 0L
1,866 SR
Queue Stats
32W - 18L
1,640 Elo+
Solo
Baron Samedi
Baron Samedi
MakinBaconBot
Baron Samedi
Level 34
God Stats
3W - 2L
1,519 SR
Queue Stats
34W - 32L
1,489 Elo+
Party 1
Arachne
Arachne
Romeish
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
320W - 325L
1,541 Elo+
Solo
Artio
Artio
smitesimon2008
Artio
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 44L
1,529 Elo+
Party 1
Team Averages
Level 28
1,577 SR
1,540 Elo+

VS

Team Averages
Level 21
1,659 SR
1,600 Elo+
Ymir
Ymir
IceGhost28
Ymir
Level 27
God Stats
2W - 1L
1,706 SR
Queue Stats
14W - 18L
1,521 Elo+
Solo
Thanatos
Thanatos
McKwacken
Thanatos
Level 29
God Stats
6W - 5L
1,562 SR
Queue Stats
37W - 36L
1,572 Elo+
Solo
Izanami
Izanami
Wintercoates67
Izanami
Level 27
God Stats
6W - 6L
1,487 SR
Queue Stats
70W - 60L
1,625 Elo+
Solo
Anubis
Anubis
kenbinetti
Anubis
Level 18
God Stats
8W - 10L
1,754 SR
Queue Stats
103W - 75L
1,594 Elo+
Solo
Amaterasu
Amaterasu
mathsas
Amaterasu
Level 5
God Stats
0W - 1L
1,788 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
14 / 1 / 10
13,729
763
18,936
16,991
8,376
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 4 / 10
11,614
645
13,785
16,213
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
MakinBaconBot
Baron Samedi
15
3 / 4 / 8
10,135
563
8,074
8,582
3,908
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Romeish
Arachne
18
13 / 2 / 9
12,238
680
11,205
15,103
7,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 3 / 14
10,355
575
4,561
15,466
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 5
8,308
462
5,778
16,152
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
McKwacken
Thanatos
14
0 / 6 / 4
8,708
484
4,908
14,450
6,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 10 / 0
9,937
552
18,297
14,985
4,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
kenbinetti
Anubis
15
5 / 7 / 0
9,511
528
10,028
16,005
8,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
mathsas
Amaterasu
15
0 / 9 / 0
8,536
474
5,065
13,159
8,835
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
39
Kills
14
14
Deaths
39
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
14
1
10
19
W
6
4
10
2.75
L
1
7
5
0.5
W
Baron Samedi
MakinBaconBot
Baron Samedi
3
4
8
1.75
L
Thanatos
McKwacken
Thanatos
0
6
4
0.33
W
Arachne
Romeish
Arachne
13
2
9
8.75
L
8
10
0
0.8
L
Anubis
kenbinetti
Anubis
5
7
0
0.71
L
Amaterasu
mathsas
Amaterasu
0
9
0
0
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,561
Damage
44,076
72,355
Taken
74,751
40,797
Mitigated
35,542
34,082
Healing
18,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,936
7,571
0
9,311
16,991
8,376
5,663
2,261
14,730
111,919
0
W
13,785
10,123
0
7,974
16,213
5,295
599
2,873
13,340
0
82,590
L
5,778
1,852
0
1,359
16,152
7,976
43
6,593
9,559
20,135
0
W
Baron Samedi
MakinBaconBot
Baron Samedi
8,074
952
604
2,737
8,582
3,908
1,352
4,292
4,290
50,549
0
L
Thanatos
McKwacken
Thanatos
4,908
1,123
0
8,131
14,450
6,061
0
4,229
10,221
0
53,719
W
Arachne
Romeish
Arachne
11,205
8,627
0
6,674
15,103
7,189
1,393
4,933
10,170
0
77,709
L
18,297
10,677
0
1,733
14,985
4,662
1,294
5,972
9,013
0
88,616
L
Anubis
kenbinetti
Anubis
10,028
453
119
5,598
16,005
8,008
413
8,180
7,825
57,242
0
L
Amaterasu
mathsas
Amaterasu
5,065
2,630
0
1,447
13,159
8,835
2,662
6,725
6,434
0
44,787
W
4,561
891
1,142
5,640
15,466
16,029
132
4,399
11,067
17,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,071
Gold Earned
45,000
524
Minions Killed
450
0
Camps Cleared
0
1,739,817
Distance Traveled
1,497,667
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,729
763
184
10
0
350,474
3
W
Apollo
11,614
645
145
8
0
327,757
0
L
Ymir
8,308
462
37
2
0
316,145
4
W
Baron Samedi
10,135
563
75
4
0
317,709
3
L
Thanatos
8,708
484
92
5
0
328,722
4
W
Arachne
12,238
680
103
6
0
373,341
7
L
Izanami
9,937
552
133
7
0
280,516
6
L
Anubis
9,511
528
107
6
0
270,669
6
L
Amaterasu
8,536
474
81
5
0
301,615
3
W
Artio
10,355
575
17
1
0
370,536
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role