Player Matchup

Artio
Artio
HighBlueDreamin
Artio
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Rasister
Loki
Level 154
God Stats
8W - 8L
1,438 SR
Queue Stats
470W - 496L
1,473 Elo+
Solo
Arachne
Arachne
SaltOnMySnail
Arachne
Level 60
God Stats
3W - 8L
1,304 SR
Queue Stats
330W - 355L
1,466 Elo+
Solo
Yemoja
Yemoja
digemsmack
Yemoja
Level 128
God Stats
6W - 8L
1,459 SR
Queue Stats
329W - 333L
1,480 Elo+
Solo
Ratatoskr
Ratatoskr
hunger4money
Ratatoskr
Level 146
God Stats
5W - 11L
1,386 SR
Queue Stats
664W - 672L
1,463 Elo+
Solo
Team Averages
Level 117
1,418 SR
1,477 Elo+

VS

Team Averages
Level 110
1,629 SR
1,487 Elo+
Ah Puch
Ah Puch
Hafadood
Ah Puch
Level 115
God Stats
13W - 8L
1,651 SR
Queue Stats
546W - 573L
1,465 Elo+
Party 1
Eset
Eset
Lubu25
Eset
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 219L
1,562 Elo+
Solo
Chaac
Chaac
Luili15
Chaac
Level 39
God Stats
2W - 0L
1,726 SR
Queue Stats
18W - 24L
1,418 Elo+
Solo
Discordia
Discordia
NoSaver
Discordia
Level 149
God Stats
4W - 3L
1,677 SR
Queue Stats
127W - 135L
1,516 Elo+
Solo
Chang'e
Chang'e
hafadee
Chang'e
Level 120
God Stats
8W - 8L
1,590 SR
Queue Stats
495W - 512L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
8,854
553
6,460
30,054
29,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
18
1 / 5 / 6
9,736
609
14,225
17,182
9,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
19
5 / 3 / 5
10,300
644
13,621
22,940
21,499
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
digemsmack
Yemoja
18
1 / 3 / 11
10,207
638
6,988
16,760
17,805
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
hunger4money
Ratatoskr
17
4 / 8 / 5
10,530
658
17,628
14,830
6,768
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hafadood
Ah Puch
20
12 / 4 / 13
12,432
777
30,153
16,861
7,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Lubu25
Eset
19
6 / 1 / 17
11,869
742
14,140
12,328
8,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Luili15
Chaac
19
5 / 4 / 17
11,772
736
15,531
24,455
23,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
NoSaver
Discordia
19
5 / 2 / 15
11,249
703
18,334
8,480
4,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
hafadee
Chang'e
17
0 / 2 / 25
10,375
648
11,496
11,941
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
115
12
Kills
28
28
Deaths
13
30
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Hafadood
Ah Puch
12
4
13
4.63
L
1
9
3
0.28
W
Eset
Lubu25
Eset
6
1
17
14.5
W
Chaac
Luili15
Chaac
5
4
17
3.38
W
Discordia
NoSaver
Discordia
5
2
15
6.25
L
Loki
1
5
6
0.8
L
Arachne
5
3
5
2.5
L
Yemoja
digemsmack
Yemoja
1
3
11
2.17
W
Chang'e
hafadee
Chang'e
0
2
25
6.25
L
Ratatoskr
hunger4money
Ratatoskr
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,922
Damage
89,654
101,766
Taken
74,065
85,036
Mitigated
48,423
37,127
Healing
39,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Hafadood
Ah Puch
30,153
1,009
2,215
4,906
16,861
7,523
1,153
2,548
14,313
44,084
0
L
6,460
345
2,795
4,056
30,054
29,163
84
25,324
4,400
17,546
0
W
Eset
Lubu25
Eset
14,140
2,339
3,829
2,722
12,328
8,623
58
2,800
9,528
35,066
0
W
Chaac
Luili15
Chaac
15,531
4,272
459
7,592
24,455
23,089
557
3,010
21,445
0
33,589
W
Discordia
NoSaver
Discordia
18,334
1,678
1,410
1,529
8,480
4,338
788
2,090
6,390
38,077
0
L
Loki
14,225
2,452
2,176
1,280
17,182
9,801
108
10,847
6,143
0
40,703
L
Arachne
13,621
8,165
1,843
6,156
22,940
21,499
455
15,559
7,243
0
18,888
L
Yemoja
digemsmack
Yemoja
6,988
1,758
12,729
3,751
16,760
17,805
620
12,029
4,597
17,764
0
W
Chang'e
hafadee
Chang'e
11,496
889
9,573
5,083
11,941
4,850
672
3,000
8,941
22,088
0
L
Ratatoskr
hunger4money
Ratatoskr
17,628
5,470
1,565
776
14,830
6,768
0
9,446
5,260
0
27,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,627
Gold Earned
57,697
138
Minions Killed
199
0
Camps Cleared
0
1,314,685
Distance Traveled
1,350,993
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,432
777
43
3
0
273,617
4
L
Artio
8,854
553
8
1
0
223,780
0
W
Eset
11,869
742
43
3
0
287,136
5
W
Chaac
11,772
736
28
2
0
289,666
1
W
Discordia
11,249
703
50
3
0
197,735
0
L
Loki
9,736
609
44
3
0
286,122
1
L
Arachne
10,300
644
30
2
0
276,806
1
L
Yemoja
10,207
638
32
2
0
262,823
2
W
Chang'e
10,375
648
35
2
0
302,839
2
L
Ratatoskr
10,530
658
24
2
0
265,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role