Player Matchup

Zeus
Zeus
TheLittyKitty
Zeus
Level 26
God Stats
67W - 63L
1,507 SR
Queue Stats
140W - 147L
1,345 Elo+
Party 2
Fenrir
Fenrir
Vinis
Fenrir
Level 19
God Stats
19W - 22L
1,491 SR
Queue Stats
41W - 46L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
Windsir78
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,361 Elo+
Solo
Hachiman
Hachiman
knurlednutned
Hachiman
Level 26
God Stats
58W - 66L
1,461 SR
Queue Stats
230W - 264L
1,421 Elo+
Party 2
Nike
Nike
pastorsamael
Nike
Level 14
God Stats
15W - 8L
1,374 SR
Queue Stats
34W - 33L
1,246 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,359 Elo+

VS

Team Averages
Level 25
1,476 SR
1,386 Elo+
Bacchus
Bacchus
Despairnes
Bacchus
Level 17
God Stats
0W - 4L
1,475 SR
Queue Stats
7W - 12L
1,242 Elo+
Party 1
Freya
Freya
Finrir
Freya
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,476 Elo+
Party 1
Thor
Thor
YAKUTZA228
Thor
Level 9
God Stats
4W - 4L
1,512 SR
Queue Stats
9W - 12L
1,300 Elo+
Party 1
Tiamat
Tiamat
aariess
Tiamat
Level 18
God Stats
6W - 9L
1,614 SR
Queue Stats
11W - 10L
1,640 Elo+
Solo
Fenrir
Fenrir
juanchoelpoyo
Fenrir
Level 17
God Stats
7W - 12L
1,277 SR
Queue Stats
57W - 80L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 17
14,619
1,125
30,251
13,161
4,408
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Vinis
Fenrir
20
6 / 6 / 21
13,996
1,077
15,604
15,471
7,876
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Windsir78
Gilgamesh
20
16 / 4 / 20
16,019
1,232
27,288
17,876
15,242
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
knurlednutned
Hachiman
20
9 / 3 / 26
14,139
1,088
20,020
18,681
6,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
2 / 9 / 24
12,635
972
9,086
17,310
17,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Despairnes
Bacchus
20
1 / 9 / 21
12,616
970
15,373
26,186
35,371
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
Finrir
Freya
20
6 / 12 / 14
13,534
1,041
29,417
25,971
11,917
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 10 / 11
15,960
1,228
13,234
18,655
8,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
aariess
Tiamat
19
2 / 7 / 12
12,121
932
10,743
20,399
14,792
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 7 / 8
12,323
948
7,239
21,889
12,583
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
93
44
Kills
27
27
Deaths
45
108
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Despairnes
Bacchus
1
9
21
1.28
L
Freya
Finrir
Freya
6
12
14
1.08
W
11
5
17
3.9
W
Fenrir
Vinis
Fenrir
6
6
21
2.75
W
Gilgamesh
Windsir78
Gilgamesh
16
4
20
6.5
L
13
10
11
1.85
L
Tiamat
aariess
Tiamat
2
7
12
1.14
L
5
7
8
1.29
W
Hachiman
knurlednutned
Hachiman
9
3
26
7.33
W
2
9
24
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,249
Damage
76,006
82,499
Taken
113,100
51,877
Mitigated
83,004
4,675
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Despairnes
Bacchus
15,373
2,474
0
0
26,186
35,371
0
7,135
19,051
26,904
0
L
Freya
Finrir
Freya
29,417
8,622
0
3,014
25,971
11,917
0
7,558
18,413
47,764
0
W
30,251
3,112
0
138
13,161
4,408
0
11,132
2,029
55,194
0
W
Fenrir
Vinis
Fenrir
15,604
3,448
0
642
15,471
7,876
0
8,128
7,343
0
22,747
W
Gilgamesh
Windsir78
Gilgamesh
27,288
8,712
0
950
17,876
15,242
0
12,800
5,076
428
47,851
L
13,234
2,730
0
158
18,655
8,341
0
7,189
11,466
0
30,096
L
Tiamat
aariess
Tiamat
10,743
1,735
0
2,350
20,399
14,792
0
4,973
15,426
40,328
0
L
7,239
1,019
0
376
21,889
12,583
0
4,180
17,709
0
19,282
W
Hachiman
knurlednutned
Hachiman
20,020
13,702
0
2,937
18,681
6,555
0
11,872
6,809
0
36,537
W
9,086
1,151
0
8
17,310
17,796
0
11,601
5,709
609
33,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,408
Gold Earned
66,554
220
Minions Killed
161
7
Camps Cleared
4
1,090,686
Distance Traveled
1,161,413
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,616
970
35
3
1
247,778
1
L
Freya
13,534
1,041
36
3
0
205,405
0
W
Zeus
14,619
1,125
69
5
0
194,681
0
W
Fenrir
13,996
1,077
14
1
1
223,230
0
W
Gilgamesh
16,019
1,232
41
3
4
253,218
1
L
Thor
15,960
1,228
25
2
2
229,560
0
L
Tiamat
12,121
932
43
3
1
236,675
0
L
Fenrir
12,323
948
22
2
0
241,995
0
W
Hachiman
14,139
1,088
31
2
2
244,418
1
W
Nike
12,635
972
65
5
0
175,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role