Player Matchup

Sol
Sol
MEXlBOY
Sol
Level 156
God Stats
1W - 4L
1,329 SR
Queue Stats
727W - 765L
1,508 Elo+
Solo
Ne Zha
Ne Zha
SinuousRicky117
Ne Zha
Level 158
God Stats
3W - 5L
1,694 SR
Queue Stats
308W - 340L
1,546 Elo+
Solo
Chang'e
Chang'e
Yeroc68
Chang'e
Level 85
God Stats
4W - 3L
1,662 SR
Queue Stats
482W - 488L
1,582 Elo+
Solo
Izanami
Izanami
iDomal
Izanami
Level 128
God Stats
8W - 2L
1,970 SR
Queue Stats
121W - 96L
1,640 Elo+
Solo
Jing Wei
Jing Wei
vanguardarkwolf
Jing Wei
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 195L
1,622 Elo+
Solo
Team Averages
Level 135
1,631 SR
1,580 Elo+

VS

Team Averages
Level 137
1,535 SR
1,607 Elo+
Kumbhakarna
Kumbhakarna
Aeulfr
Kumbhakarna
Level 125
God Stats
1W - 1L
1,663 SR
Queue Stats
177W - 172L
1,619 Elo+
Solo
Odin
Odin
AyVroo-
Odin
Level 156
God Stats
4W - 4L
1,475 SR
Queue Stats
433W - 434L
1,563 Elo+
Solo
Guan Yu
Guan Yu
Daparad
Guan Yu
Level 145
God Stats
4W - 0L
1,731 SR
Queue Stats
53W - 39L
1,622 Elo+
Party 1
Apollo
Apollo
WhiteMexican8
Apollo
Level 109
God Stats
1W - 0L
1,388 SR
Queue Stats
16W - 10L
1,609 Elo+
Party 1
The Morrigan
The Morrigan
mtl888
The Morrigan
Level 152
God Stats
3W - 2L
1,419 SR
Queue Stats
451W - 474L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
4 / 4 / 7
10,402
693
20,290
10,440
3,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 6 / 14
9,719
648
14,336
18,500
13,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Yeroc68
Chang'e
17
2 / 4 / 11
10,213
681
16,262
15,412
11,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
iDomal
Izanami
19
3 / 3 / 9
11,172
745
15,766
11,550
5,067
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
19
5 / 4 / 9
11,353
757
15,788
12,115
5,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aeulfr
Kumbhakarna
18
0 / 2 / 16
11,474
765
8,942
27,492
35,427
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
AyVroo-
Odin
19
4 / 3 / 11
11,559
771
11,696
25,960
26,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Daparad
Guan Yu
16
2 / 5 / 14
10,621
708
7,084
23,159
31,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 2 / 9
11,124
742
13,311
11,638
7,613
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
mtl888
The Morrigan
20
12 / 5 / 4
12,943
863
18,718
15,672
8,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
75
15
Kills
21
21
Deaths
17
50
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Aeulfr
Kumbhakarna
0
2
16
4
W
Odin
AyVroo-
Odin
4
3
11
3.17
W
Guan Yu
Daparad
Guan Yu
2
5
14
1.8
L
Sol
4
4
7
1.88
L
1
6
14
1.33
W
3
2
9
3.75
L
Chang'e
Yeroc68
Chang'e
2
4
11
1.88
L
Izanami
iDomal
Izanami
3
3
9
2.5
W
The Morrigan
mtl888
The Morrigan
12
5
4
2.8
L
Jing Wei
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,442
Damage
59,751
68,017
Taken
103,921
39,549
Mitigated
108,884
28,649
Healing
46,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Aeulfr
Kumbhakarna
8,942
444
0
1,331
27,492
35,427
461
10,895
16,597
14,233
0
W
Odin
AyVroo-
Odin
11,696
1,047
5,822
5,885
25,960
26,224
469
5,633
20,327
0
29,120
W
Guan Yu
Daparad
Guan Yu
7,084
409
16,340
8,471
23,159
31,121
828
9,648
13,511
0
9,424
L
Sol
20,290
4,921
1,198
2,021
10,440
3,793
1,628
4,495
5,905
36,041
0
L
14,336
2,666
941
2,933
18,500
13,225
420
5,742
12,723
0
26,627
W
13,311
5,790
1,132
1,929
11,638
7,613
2,532
3,787
7,851
0
42,835
L
Chang'e
Yeroc68
Chang'e
16,262
1,924
8,872
5,983
15,412
11,620
147
6,236
9,176
33,228
0
L
Izanami
iDomal
Izanami
15,766
10,418
1,059
2,303
11,550
5,067
1,347
3,340
8,210
0
46,575
W
The Morrigan
mtl888
The Morrigan
18,718
3,224
2,966
2,598
15,672
8,499
1,767
6,475
9,039
38,670
5,447
L
Jing Wei
15,788
8,734
1,627
1,712
12,115
5,844
1,028
3,565
8,550
0
26,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,859
Gold Earned
57,721
183
Minions Killed
153
0
Camps Cleared
0
1,283,586
Distance Traveled
1,407,492
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,474
765
9
1
0
281,427
8
W
Odin
11,559
771
26
2
0
309,722
0
W
Guan Yu
10,621
708
4
0
0
279,759
0
L
Sol
10,402
693
31
2
0
268,045
3
L
Ne Zha
9,719
648
17
1
0
255,927
0
W
Apollo
11,124
742
62
4
0
283,514
1
L
Chang'e
10,213
681
33
2
0
262,304
2
L
Izanami
11,172
745
79
5
0
234,993
0
W
The Morrigan
12,943
863
52
3
0
253,070
0
L
Jing Wei
11,353
757
23
2
0
262,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role