Player Matchup

Cupid
Cupid
 
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AterNexB
Merlin
Level 26
God Stats
26W - 38L
1,343 SR
Queue Stats
29W - 46L
1,305 Elo+
Solo
Jormungandr
Jormungandr
DinosaurBoy001
Jormungandr
Level 28
God Stats
3W - 2L
1,315 SR
Queue Stats
31W - 40L
1,240 Elo+
Solo
Neith
Neith
FLUFFY_SAMURAI_x
Neith
Level 24
God Stats
12W - 15L
1,400 SR
Queue Stats
33W - 31L
1,325 Elo+
Solo
Zeus
Zeus
KingFlame47
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,744 Elo+
Solo
Team Averages
Level 26
1,412 SR
1,423 Elo+

VS

Team Averages
Level 21
1,525 SR
1,279 Elo+
Bellona
Bellona
Rowdyb337
Bellona
Level 27
God Stats
12W - 13L
1,550 SR
Queue Stats
15W - 18L
1,298 Elo+
Solo
Nox
Nox
Skippjonez420
Nox
Level 21
God Stats
2W - 2L
1,511 SR
Queue Stats
92W - 135L
1,223 Elo+
Solo
Ares
Ares
StormEdge-
Ares
Level 17
God Stats
3W - 4L
1,566 SR
Queue Stats
361W - 375L
1,359 Elo+
Solo
Ra
Ra
gothqueens
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 123L
1,279 Elo+
Solo
Mercury
Mercury
heem1x
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
12 / 2 / 21
14,734
1,228
14,622
15,973
7,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
AterNexB
Merlin
20
6 / 2 / 26
12,824
1,069
19,114
13,130
5,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
DinosaurBoy001
Jormungandr
20
0 / 2 / 23
12,204
1,017
9,411
16,709
23,954
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 1 / 20
13,949
1,162
17,019
10,907
4,256
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
11 / 6 / 18
13,260
1,105
19,402
11,781
4,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Rowdyb337
Bellona
17
4 / 8 / 5
12,059
1,005
17,036
19,086
13,871
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 12 / 4
11,043
920
7,768
17,090
7,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 5 / 3
10,076
840
5,414
15,604
13,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
1 / 7 / 6
12,291
1,024
16,045
14,915
6,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
heem1x
Mercury
18
6 / 9 / 3
12,932
1,078
19,177
23,289
9,957
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
34
41
Kills
13
13
Deaths
41
108
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
12
2
21
11.25
W
Merlin
AterNexB
Merlin
6
2
26
9.5
W
Jormungandr
DinosaurBoy001
Jormungandr
0
2
23
5.75
W
12
1
20
22
W
11
6
18
3.33
L
Bellona
Rowdyb337
Bellona
4
8
5
0.81
L
2
12
4
0.33
L
0
5
3
0.3
L
1
7
6
0.57
L
Mercury
heem1x
Mercury
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,568
Damage
65,440
68,500
Taken
89,984
45,868
Mitigated
51,056
5,308
Healing
2,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
14,622
9,316
706
2,013
15,973
7,250
0
6,797
9,176
0
44,182
W
Merlin
AterNexB
Merlin
19,114
2,078
0
276
13,130
5,964
0
4,226
8,904
29,153
0
W
Jormungandr
DinosaurBoy001
Jormungandr
9,411
2,994
0
0
16,709
23,954
0
8,102
8,607
43,096
0
W
17,019
11,615
0
1,434
10,907
4,256
0
6,298
4,609
0
25,823
W
19,402
5,093
0
879
11,781
4,444
0
3,804
7,977
33,818
0
L
Bellona
Rowdyb337
Bellona
17,036
9,824
0
290
19,086
13,871
0
11,448
7,638
0
22,315
L
7,768
1,042
0
275
17,090
7,451
0
7,089
10,001
23,824
0
L
5,414
434
0
0
15,604
13,581
0
10,424
5,180
12,140
0
L
16,045
1,055
1,649
755
14,915
6,196
0
7,705
7,210
63,671
0
L
Mercury
heem1x
Mercury
19,177
12,625
0
0
23,289
9,957
0
11,261
12,028
0
39,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,971
Gold Earned
58,401
232
Minions Killed
208
6
Camps Cleared
4
1,024,884
Distance Traveled
1,103,693
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,734
1,228
69
6
2
214,060
1
W
Merlin
12,824
1,069
22
2
0
222,460
0
W
Jormungandr
12,204
1,017
94
8
1
236,042
0
W
Neith
13,949
1,162
13
1
2
169,285
0
W
Zeus
13,260
1,105
34
3
1
183,037
1
L
Bellona
12,059
1,005
23
2
0
229,806
1
L
Nox
11,043
920
26
2
1
153,846
0
L
Ares
10,076
840
7
1
0
189,986
0
L
Ra
12,291
1,024
107
9
3
228,531
0
L
Mercury
12,932
1,078
45
4
0
301,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role