Player Matchup

Chiron
Chiron
ICarrry
Chiron
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kurisu Dono
Cthulhu
Level 64
God Stats
7W - 7L
1,442 SR
Queue Stats
8W - 9L
1,644 Elo+
Party 1
Thanatos
Thanatos
Reaperr5291
Thanatos
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 85L
1,237 Elo+
Solo
Sol
Sol
iFEED4984
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Charybdis
Charybdis
xposse21x
Charybdis
Level 39
God Stats
5W - 4L
1,599 SR
Queue Stats
8W - 9L
1,726 Elo+
Party 1
Team Averages
Level 28
1,508 SR
1,521 Elo+

VS

Team Averages
Level 19
1,346 SR
1,109 Elo+
Hachiman
Hachiman
BloodChart300
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,249 Elo+
Solo
Neith
Neith
Fortipulous
Neith
Level 12
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 5L
887 Elo+
Party 2
Loki
Loki
GodlySpeed___
Loki
Level 16
God Stats
15W - 17L
1,559 SR
Queue Stats
118W - 99L
1,344 Elo+
Solo
Yemoja
Yemoja
PyroNous
Yemoja
Level 19
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 6L
1,202 Elo+
Solo
Susano
Susano
XxSCREAM580xX
Susano
Level 29
God Stats
1W - 7L
1,159 SR
Queue Stats
1W - 7L
863 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ICarrry
Chiron
9
7 / 1 / 2
6,067
758
5,330
4,896
2,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Kurisu Dono
Cthulhu
7
0 / 0 / 1
4,644
581
739
3,787
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Reaperr5291
Thanatos
7
0 / 0 / 1
4,552
569
1,346
3,964
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
6 / 0 / 1
5,809
726
3,839
4,032
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
xposse21x
Charybdis
7
0 / 0 / 0
4,105
513
700
3,188
672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BloodChart300
Hachiman
6
0 / 6 / 0
3,814
477
1,198
6,177
1,494
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
1 / 2 / 0
4,547
568
2,308
3,594
930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 0 / 0
3,398
425
405
722
102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
PyroNous
Yemoja
4
0 / 1 / 0
3,376
422
803
2,062
854
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

6
0 / 4 / 1
4,111
514
1,548
4,925
1,203
Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
13
Kills
1
1
Deaths
13
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BloodChart300
Hachiman
0
6
0
0
L
1
2
0
0.5
L
0
0
0
0
W
Chiron
ICarrry
Chiron
7
1
2
8
W
Cthulhu
Kurisu Dono
Cthulhu
0
0
1
0.5
L
Yemoja
PyroNous
Yemoja
0
1
0
0
W
Thanatos
Reaperr5291
Thanatos
0
0
1
0.5
L
0
4
1
0.13
W
6
0
1
6.5
W
Charybdis
xposse21x
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,954
Damage
6,262
19,867
Taken
17,480
6,659
Mitigated
4,583
11,815
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BloodChart300
Hachiman
1,198
303
0
1,390
6,177
1,494
192
1,148
4,860
0
11,948
L
2,308
1,147
157
714
3,594
930
0
1,448
2,146
0
14,987
L
405
187
0
206
722
102
0
0
722
0
3,122
W
Chiron
ICarrry
Chiron
5,330
2,447
88
2,775
4,896
2,231
740
0
4,893
0
22,137
W
Cthulhu
Kurisu Dono
Cthulhu
739
66
82
860
3,787
1,787
380
359
3,428
12,727
0
L
Yemoja
PyroNous
Yemoja
803
220
213
25
2,062
854
0
904
1,118
4,036
0
W
Thanatos
Reaperr5291
Thanatos
1,346
477
0
4,622
3,964
1,029
0
141
3,823
0
19,935
L
1,548
164
0
17
4,925
1,203
0
1,078
3,531
0
10,111
W
3,839
1,357
0
2,034
4,032
940
764
57
3,975
28,835
0
W
Charybdis
xposse21x
Charybdis
700
592
0
1,354
3,188
672
520
246
2,942
0
13,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,177
Gold Earned
19,246
198
Minions Killed
85
0
Camps Cleared
0
758,724
Distance Traveled
596,579
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,814
477
17
2
0
130,696
2
L
Neith
4,547
568
25
3
0
153,640
0
L
Loki
3,398
425
8
1
0
60,065
1
W
Chiron
6,067
758
45
6
0
137,512
0
W
Cthulhu
4,644
581
20
3
0
153,014
0
L
Yemoja
3,376
422
9
1
0
100,589
0
W
Thanatos
4,552
569
49
6
0
168,613
0
L
Susano
4,111
514
26
3
0
151,589
0
W
Sol
5,809
726
50
6
0
158,434
2
W
Charybdis
4,105
513
34
4
0
141,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role