Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pejjes
Morgan Le Fay
Level 95
God Stats
10W - 4L
1,659 SR
Queue Stats
11W - 5L
1,555 Elo+
Solo
Izanami
Izanami
clreams
Izanami
Level 37
God Stats
2W - 2L
1,327 SR
Queue Stats
187W - 98L
1,657 Elo+
Party 1
Team Averages
Level 86
1,496 SR
1,570 Elo+

VS

Team Averages
Level 104
1,527 SR
1,510 Elo+
Cernunnos
Cernunnos
AlanT54
Cernunnos
Level 89
God Stats
8W - 11L
1,549 SR
Queue Stats
60W - 67L
1,481 Elo+
Party 2
Bacchus
Bacchus
Zxcro
Bacchus
Level 124
God Stats
0W - 3L
1,521 SR
Queue Stats
120W - 115L
1,564 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
argossless
Morgan Le Fay
Level 98
God Stats
30W - 39L
1,510 SR
Queue Stats
330W - 425L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
7 / 0 / 8
8,742
874
6,738
11,492
6,913
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Pejjes
Morgan Le Fay
13
6 / 0 / 8
8,449
845
7,780
4,244
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
clreams
Izanami
11
2 / 1 / 10
7,825
783
2,525
2,900
789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlanT54
Cernunnos
7
1 / 5 / 0
6,052
605
2,515
6,800
2,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Zxcro
Bacchus
7
0 / 5 / 1
6,169
617
3,118
7,975
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
argossless
Morgan Le Fay
10
0 / 5 / 0
6,472
647
3,855
6,495
3,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
15
Kills
1
1
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
8
11
L
Cernunnos
AlanT54
Cernunnos
1
5
0
0.2
W
Morgan Le Fay
Pejjes
Morgan Le Fay
6
0
8
10
L
Bacchus
Zxcro
Bacchus
0
5
1
0.1
L
Morgan Le Fay
argossless
Morgan Le Fay
0
5
0
0
W
Izanami
clreams
Izanami
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,043
Damage
9,488
18,636
Taken
21,270
9,309
Mitigated
10,937
4,492
Healing
2,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,738
1,634
0
2,317
11,492
6,913
374
3,451
8,041
0
21,380
L
Cernunnos
AlanT54
Cernunnos
2,515
942
0
1,110
6,800
2,134
0
2,687
3,911
0
11,746
W
Morgan Le Fay
Pejjes
Morgan Le Fay
7,780
730
0
1,734
4,244
1,607
1,096
2,469
1,775
30,831
0
L
Bacchus
Zxcro
Bacchus
3,118
344
0
420
7,975
5,536
0
3,135
4,593
9,532
0
L
Morgan Le Fay
argossless
Morgan Le Fay
3,855
29
0
527
6,495
3,267
0
1,809
4,558
24,127
0
W
Izanami
clreams
Izanami
2,525
1,225
0
441
2,900
789
633
1,660
1,240
0
24,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,016
Gold Earned
18,693
124
Minions Killed
94
7
Camps Cleared
2
585,760
Distance Traveled
415,297
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,742
874
31
3
1
218,155
3
L
Cernunnos
6,052
605
25
3
1
82,552
2
W
Morgan Le Fay
8,449
845
45
5
3
210,866
4
L
Bacchus
6,169
617
15
2
0
137,681
0
L
Morgan Le Fay
6,472
647
54
5
1
195,064
4
W
Izanami
7,825
783
48
5
3
156,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role