Player Matchup

Gilgamesh
Gilgamesh
AragonesLoco
Gilgamesh
Level 42
God Stats
2W - 9L
1,458 SR
Queue Stats
106W - 135L
1,261 Elo+
Party 3
Izanami
Izanami
Artalon90
Izanami
Level 37
God Stats
35W - 48L
1,512 SR
Queue Stats
123W - 139L
1,316 Elo+
Party 3
Vulcan
Vulcan
ButcherH20
Vulcan
Level 77
God Stats
8W - 13L
1,360 SR
Queue Stats
391W - 469L
1,435 Elo+
Party 1
Guan Yu
Guan Yu
Daibrui26
Guan Yu
Level 27
God Stats
4W - 3L
1,553 SR
Queue Stats
60W - 80L
1,273 Elo+
Party 3
Sobek
Sobek
Majid9090
Sobek
Level 27
God Stats
4W - 5L
1,427 SR
Queue Stats
161W - 227L
1,388 Elo+
Party 1
Team Averages
Level 42
1,462 SR
1,335 Elo+

VS

Team Averages
Level 64
1,436 SR
1,385 Elo+
Thanatos
Thanatos
DixonOrmus
Thanatos
Level 109
God Stats
1W - 0L
1,228 SR
Queue Stats
48W - 46L
1,447 Elo+
Party 2
Sobek
Sobek
SkinnyPepeBAHons
Sobek
Level 84
God Stats
4W - 7L
1,479 SR
Queue Stats
39W - 51L
1,422 Elo+
Party 2
Raijin
Raijin
The1Abyss
Raijin
Level 23
God Stats
5W - 6L
1,406 SR
Queue Stats
23W - 27L
1,232 Elo+
Party 2
Chiron
Chiron
scroggins23
Chiron
Level 69
God Stats
25W - 17L
1,610 SR
Queue Stats
77W - 93L
1,432 Elo+
Party 2
Chronos
Chronos
w4kfu
Chronos
Level 36
God Stats
10W - 15L
1,458 SR
Queue Stats
76W - 97L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AragonesLoco
Gilgamesh
17
7 / 4 / 0
11,174
532
9,001
18,525
10,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Artalon90
Izanami
14
0 / 7 / 1
8,872
422
5,199
13,967
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
ButcherH20
Vulcan
14
2 / 9 / 5
9,327
444
19,056
15,738
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Daibrui26
Guan Yu
14
1 / 4 / 3
9,187
437
5,372
15,405
14,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Majid9090
Sobek
13
2 / 4 / 3
8,834
421
5,500
18,179
15,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DixonOrmus
Thanatos
19
10 / 3 / 7
12,242
583
16,678
17,099
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 0 / 12
10,586
504
8,770
20,275
23,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
The1Abyss
Raijin
16
6 / 4 / 5
10,726
511
10,393
11,886
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
18
8 / 1 / 10
11,922
568
18,658
15,789
6,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
w4kfu
Chronos
17
1 / 4 / 2
10,928
520
7,050
12,710
4,449
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
12
Kills
27
28
Deaths
12
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AragonesLoco
Gilgamesh
7
4
0
1.75
L
Izanami
Artalon90
Izanami
0
7
1
0.07
L
Vulcan
ButcherH20
Vulcan
2
9
5
0.5
L
Guan Yu
Daibrui26
Guan Yu
1
4
3
0.63
W
Thanatos
DixonOrmus
Thanatos
10
3
7
4.5
L
Sobek
Majid9090
Sobek
2
4
3
0.88
W
2
0
12
8
W
Raijin
The1Abyss
Raijin
6
4
5
2.13
W
Chiron
8
1
10
13
W
Chronos
w4kfu
Chronos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,128
Damage
61,549
81,814
Taken
77,759
52,090
Mitigated
46,812
19,176
Healing
32,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AragonesLoco
Gilgamesh
9,001
2,582
0
1,976
18,525
10,893
15
5,189
13,320
0
87,208
L
Izanami
Artalon90
Izanami
5,199
2,383
0
3,357
13,967
4,790
614
678
13,257
0
62,097
L
Vulcan
ButcherH20
Vulcan
19,056
4,692
0
1,119
15,738
5,870
0
5,560
9,866
69,662
0
L
Guan Yu
Daibrui26
Guan Yu
5,372
318
2,379
5,155
15,405
14,993
439
6,262
8,989
0
36,059
W
Thanatos
DixonOrmus
Thanatos
16,678
4,382
0
14,383
17,099
8,007
0
5,836
11,263
0
95,173
L
Sobek
Majid9090
Sobek
5,500
657
511
4,679
18,179
15,544
0
7,652
10,169
16,352
0
W
8,770
444
704
7,183
20,275
23,890
170
6,741
13,534
37,265
0
W
Raijin
The1Abyss
Raijin
10,393
920
0
1,413
11,886
4,253
44
6,814
5,072
55,386
0
W
Chiron
18,658
10,277
601
6,747
15,789
6,213
2,816
3,473
12,316
0
93,505
W
Chronos
w4kfu
Chronos
7,050
526
0
1,673
12,710
4,449
2,520
1,956
10,754
68,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,394
Gold Earned
56,404
433
Minions Killed
552
0
Camps Cleared
0
1,959,806
Distance Traveled
2,047,508
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,174
532
139
7
0
438,766
3
L
Izanami
8,872
422
105
5
0
343,426
7
L
Vulcan
9,327
444
100
5
0
378,100
11
L
Guan Yu
9,187
437
68
3
0
382,004
1
W
Thanatos
12,242
583
130
6
0
468,800
3
L
Sobek
8,834
421
21
1
0
417,510
7
W
Sobek
10,586
504
60
3
0
431,272
2
W
Raijin
10,726
511
110
5
0
369,680
0
W
Chiron
11,922
568
124
6
0
420,038
4
W
Chronos
10,928
520
128
6
0
357,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role