Player Matchup

Arachne
Arachne
Kasper0ff
Arachne
Level 40
God Stats
53W - 41L
1,502 SR
Queue Stats
508W - 500L
1,386 Elo+
Party 3
Sol
Sol
MainAnything
Sol
Level 4
God Stats
3W - 1L
1,711 SR
Queue Stats
13W - 3L
1,647 Elo+
Party 2
Achilles
Achilles
MxDayZ
Achilles
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
ObiiWanCannabis
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 23L
1,481 Elo+
Solo
King Arthur
King Arthur
Sosal Daval
King Arthur
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 39L
1,466 Elo+
Party 3
Team Averages
Level 38
1,543 SR
1,509 Elo+

VS

Team Averages
Level 16
1,496 SR
1,441 Elo+
Xing Tian
Xing Tian
Kemarrr
Xing Tian
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 79L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Kor Billard
Kukulkan
Level 16
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
RAMBOleCHAMPI64
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
Shaoiline_Necr0x
Kali
Level 15
God Stats
3W - 6L
1,366 SR
Queue Stats
7W - 18L
1,174 Elo+
Party 1
Vamana
Vamana
perchu18
Vamana
Level 23
God Stats
5W - 4L
1,630 SR
Queue Stats
91W - 90L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kasper0ff
Arachne
11
2 / 0 / 0
6,722
480
1,917
8,547
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 0 / 5
8,944
639
13,280
7,997
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
MxDayZ
Achilles
12
3 / 1 / 8
7,325
523
6,983
8,214
8,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
15
4 / 1 / 3
8,670
619
8,470
6,565
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Sosal Daval
King Arthur
13
0 / 0 / 1
7,307
522
3,514
9,759
5,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kemarrr
Xing Tian
9
1 / 4 / 0
5,920
423
1,633
11,916
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Kor Billard
Kukulkan
11
1 / 3 / 1
6,540
467
2,994
7,653
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 5 / 1
5,455
390
3,909
7,924
2,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
5,472
391
499
11,688
3,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
perchu18
Vamana
14
0 / 1 / 0
8,232
588
7,022
8,358
7,339
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
17
Kills
2
2
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Kasper0ff
Arachne
2
0
0
2
L
Xing Tian
Kemarrr
Xing Tian
1
4
0
0.25
L
Kukulkan
Kor Billard
Kukulkan
1
3
1
0.5
W
8
0
5
10.5
W
Achilles
MxDayZ
Achilles
3
1
8
7
W
Kukulkan
4
1
3
5.5
L
0
5
1
0.1
L
0
4
0
0
W
King Arthur
Sosal Daval
King Arthur
0
0
1
0.5
L
Vamana
perchu18
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,164
Damage
16,057
41,082
Taken
47,539
23,064
Mitigated
22,755
17,680
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Kasper0ff
Arachne
1,917
1,284
0
2,425
8,547
2,675
0
387
8,160
0
39,319
L
Xing Tian
Kemarrr
Xing Tian
1,633
325
114
757
11,916
6,964
0
6,231
5,413
8,140
0
L
Kukulkan
Kor Billard
Kukulkan
2,994
411
0
250
7,653
2,651
0
4,796
2,640
28,959
0
W
13,280
5,853
0
6,304
7,997
3,197
1,768
1,636
6,289
64,577
10,871
W
Achilles
MxDayZ
Achilles
6,983
1,817
499
2,930
8,214
8,742
82
1,383
6,785
0
27,483
W
Kukulkan
8,470
650
0
1,049
6,565
2,735
0
1,386
5,075
68,535
0
L
3,909
1,965
0
1,200
7,924
2,274
0
3,852
3,863
0
22,470
L
499
189
0
4,158
11,688
3,527
418
5,267
6,295
0
22,383
W
King Arthur
Sosal Daval
King Arthur
3,514
2
0
4,473
9,759
5,715
52
1,502
8,257
0
41,301
L
Vamana
perchu18
Vamana
7,022
1,654
0
3,352
8,358
7,339
0
0
8,358
8,757
55,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,968
Gold Earned
31,619
451
Minions Killed
328
0
Camps Cleared
0
1,388,733
Distance Traveled
1,252,471
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,722
480
65
5
0
315,082
2
L
Xing Tian
5,920
423
7
1
0
258,737
1
L
Kukulkan
6,540
467
77
6
0
245,704
0
W
Sol
8,944
639
125
9
0
251,500
1
W
Achilles
7,325
523
41
3
0
288,119
2
W
Kukulkan
8,670
619
132
9
0
269,120
1
L
Neith
5,455
390
49
4
0
243,333
0
L
Kali
5,472
391
45
3
0
267,283
0
W
King Arthur
7,307
522
88
6
0
264,912
3
L
Vamana
8,232
588
150
11
0
237,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role