Player Matchup

Bellona
Bellona
Kaer_Ron
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 277L
1,178 Elo+
Party 1
Ymir
Ymir
Ramaxya
Ymir
Level 26
God Stats
23W - 37L
1,290 SR
Queue Stats
58W - 96L
1,225 Elo+
Party 2
Chernobog
Chernobog
lAnDrYxAl
Chernobog
Level 18
God Stats
11W - 19L
1,339 SR
Queue Stats
33W - 58L
1,178 Elo+
Party 1
Merlin
Merlin
ravnur_376
Merlin
Level 25
God Stats
2W - 5L
1,171 SR
Queue Stats
73W - 110L
1,247 Elo+
Party 2
Loki
Loki
reaperkaijin
Loki
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,360 SR
1,266 Elo+

VS

Team Averages
Level 18
1,416 SR
1,296 Elo+
Medusa
Medusa
StifMaister
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,356 Elo+
Solo
Neith
Neith
TheKing007PT
Neith
Level 29
God Stats
10W - 7L
1,510 SR
Queue Stats
65W - 72L
1,335 Elo+
Solo
Sol
Sol
WaldeMir4ik
Sol
Level 11
God Stats
0W - 1L
1,069 SR
Queue Stats
0W - 3L
1,080 Elo+
Solo
Thanatos
Thanatos
XxKmde
Thanatos
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 24L
1,209 Elo+
Solo
Bellona
Bellona
Гэран
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kaer_Ron
Bellona
11
1 / 4 / 5
7,401
493
3,770
10,208
6,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Ramaxya
Ymir
12
3 / 1 / 7
8,463
564
2,653
10,772
7,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
lAnDrYxAl
Chernobog
11
5 / 4 / 6
8,129
542
7,911
11,356
2,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
ravnur_376
Merlin
13
3 / 2 / 4
8,579
572
4,612
5,800
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
16 / 1 / 0
11,225
748
10,582
9,050
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
3
0 / 2 / 0
4,732
315
929
1,959
323
Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 5 / 3
8,096
540
9,491
10,043
2,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 8 / 3
7,391
493
5,601
10,526
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
XxKmde
Thanatos
11
4 / 8 / 3
7,267
484
8,363
12,126
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Гэран
Bellona
9
0 / 8 / 0
5,803
387
1,029
10,746
7,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
28
Kills
11
12
Deaths
31
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
Kaer_Ron
Bellona
1
4
5
0.88
W
Ymir
Ramaxya
Ymir
3
1
7
6.5
L
Medusa
0
2
0
0
L
4
5
3
1.1
L
3
8
3
0.56
L
Thanatos
XxKmde
Thanatos
4
8
3
0.69
W
Chernobog
lAnDrYxAl
Chernobog
5
4
6
2
W
Merlin
ravnur_376
Merlin
3
2
4
2.5
W
16
1
0
16
L
Bellona
Гэран
Bellona
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
25,413
47,186
Taken
45,400
21,513
Mitigated
18,448
11,490
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Kaer_Ron
Bellona
3,770
1,365
0
2,256
10,208
6,411
706
1,494
8,656
0
25,189
W
Ymir
Ramaxya
Ymir
2,653
1,155
0
1,260
10,772
7,373
1,190
419
10,273
21,911
0
L
Medusa
929
448
0
250
1,959
323
47
502
1,457
0
2,786
L
9,491
5,186
0
1,858
10,043
2,981
670
1,435
8,608
0
30,316
L
5,601
1,762
0
2,306
10,526
2,578
0
881
9,645
42,201
0
L
Thanatos
XxKmde
Thanatos
8,363
2,200
0
6,338
12,126
4,779
0
1,297
10,829
0
35,605
W
Chernobog
lAnDrYxAl
Chernobog
7,911
6,649
0
3,158
11,356
2,743
985
1,361
9,881
0
32,240
W
Merlin
ravnur_376
Merlin
4,612
1,158
0
1,553
5,800
1,659
2,163
1,253
4,409
42,722
0
W
10,582
3,814
0
3,263
9,050
3,327
5,167
654
8,366
0
78,967
L
Bellona
Гэран
Bellona
1,029
397
0
578
10,746
7,787
476
3,493
7,253
0
14,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,797
Gold Earned
33,289
333
Minions Killed
196
0
Camps Cleared
0
1,309,978
Distance Traveled
1,091,263
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,401
493
40
3
0
250,423
0
W
Ymir
8,463
564
36
2
0
271,839
4
L
Medusa
4,732
315
6
0
0
62,830
0
L
Neith
8,096
540
45
3
0
279,746
0
L
Sol
7,391
493
67
4
0
252,436
0
L
Thanatos
7,267
484
49
3
0
281,942
4
W
Chernobog
8,129
542
43
3
0
226,770
1
W
Merlin
8,579
572
69
5
0
237,710
0
W
Loki
11,225
748
145
10
0
323,236
4
L
Bellona
5,803
387
29
2
0
214,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role