Player Matchup

Nu Wa
Nu Wa
Blame Medic
Nu Wa
Level 38
God Stats
16W - 16L
1,501 SR
Queue Stats
124W - 130L
1,432 Elo+
Solo
Rama
Rama
MRPATATE_007
Rama
Level 28
God Stats
12W - 19L
1,313 SR
Queue Stats
47W - 51L
1,292 Elo+
Party 1
Chang'e
Chang'e
Meditrinna
Chang'e
Level 76
God Stats
32W - 28L
1,751 SR
Queue Stats
236W - 280L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thorfinn_V-S
Tsukuyomi
Level 107
God Stats
14W - 14L
1,389 SR
Queue Stats
689W - 712L
1,550 Elo+
Party 1
Artio
Artio
kwakouth38
Artio
Level 101
God Stats
115W - 95L
1,604 SR
Queue Stats
603W - 637L
1,554 Elo+
Party 1
Team Averages
Level 70
1,512 SR
1,457 Elo+

VS

Team Averages
Level 70
1,677 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
Aku_streamFR
Morgan Le Fay
Level 47
God Stats
8W - 2L
1,671 SR
Queue Stats
109W - 97L
1,462 Elo+
Party 3
Cernunnos
Cernunnos
Foxy Kry
Cernunnos
Level 104
God Stats
12W - 7L
1,845 SR
Queue Stats
249W - 231L
1,479 Elo+
Party 3
Kuzenbo
Kuzenbo
iSPECTRE12
Kuzenbo
Level 69
God Stats
11W - 5L
1,650 SR
Queue Stats
74W - 66L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
sugar69daddy
Gilgamesh
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,417 Elo+
Party 2
Mercury
Mercury
sxu-p
Mercury
Level 126
God Stats
11W - 4L
1,719 SR
Queue Stats
310W - 301L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,853
428
6,993
7,219
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 1
6,619
414
3,156
5,965
1,596
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Meditrinna
Chang'e
14
1 / 2 / 2
8,126
508
5,288
9,165
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Thorfinn_V-S
Tsukuyomi
15
3 / 4 / 3
8,601
538
6,124
12,447
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
11
2 / 3 / 0
6,872
430
7,409
16,622
12,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aku_streamFR
Morgan Le Fay
14
6 / 1 / 2
8,656
541
5,835
8,475
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Foxy Kry
Cernunnos
15
2 / 1 / 1
8,991
562
12,946
10,135
3,438
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
iSPECTRE12
Kuzenbo
14
2 / 1 / 6
8,684
543
5,541
10,068
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
sugar69daddy
Gilgamesh
14
2 / 3 / 0
8,468
529
4,880
10,412
4,521
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
sxu-p
Mercury
16
4 / 0 / 5
9,270
579
6,462
9,359
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
16
16
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aku_streamFR
Morgan Le Fay
6
1
2
7
L
0
6
1
0.08
W
Cernunnos
Foxy Kry
Cernunnos
2
1
1
2.5
L
0
1
1
0.5
L
Chang'e
Meditrinna
Chang'e
1
2
2
1
L
Tsukuyomi
Thorfinn_V-S
Tsukuyomi
3
4
3
1.13
W
Kuzenbo
iSPECTRE12
Kuzenbo
2
1
6
5
L
Artio
2
3
0
0.67
W
Gilgamesh
sugar69daddy
Gilgamesh
2
3
0
0.67
W
Mercury
sxu-p
Mercury
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,970
Damage
35,664
51,418
Taken
48,449
24,331
Mitigated
26,195
18,356
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aku_streamFR
Morgan Le Fay
5,835
455
0
1,536
8,475
3,128
332
3,583
4,684
53,997
0
L
6,993
1,384
0
0
7,219
2,466
0
3,818
3,401
38,553
0
W
Cernunnos
Foxy Kry
Cernunnos
12,946
6,928
0
4,185
10,135
3,438
816
4,206
5,889
0
85,847
L
3,156
2,813
0
1,984
5,965
1,596
0
881
5,084
0
37,913
L
Chang'e
Meditrinna
Chang'e
5,288
399
0
5,357
9,165
2,621
270
0
9,165
46,848
0
L
Tsukuyomi
Thorfinn_V-S
Tsukuyomi
6,124
574
0
4,166
12,447
4,755
0
1,868
10,579
0
51,337
W
Kuzenbo
iSPECTRE12
Kuzenbo
5,541
2,767
0
1,388
10,068
11,231
310
4,068
5,793
20,394
0
L
Artio
7,409
420
1,351
5,498
16,622
12,893
0
4,809
11,813
18,921
0
W
Gilgamesh
sugar69daddy
Gilgamesh
4,880
602
0
2,236
10,412
4,521
0
5,250
5,122
0
40,487
W
Mercury
sxu-p
Mercury
6,462
3,791
0
804
9,359
3,877
0
2,070
7,203
0
74,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,071
Gold Earned
44,069
392
Minions Killed
458
0
Camps Cleared
0
1,468,611
Distance Traveled
1,526,728
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,656
541
91
6
0
303,601
1
L
Nu Wa
6,853
428
69
4
0
276,621
9
W
Cernunnos
8,991
562
128
8
0
267,295
3
L
Rama
6,619
414
80
5
0
263,006
1
L
Chang'e
8,126
508
112
7
0
278,171
1
L
Tsukuyomi
8,601
538
104
7
0
336,971
5
W
Kuzenbo
8,684
543
38
2
0
301,417
0
L
Artio
6,872
430
27
2
0
313,842
6
W
Gilgamesh
8,468
529
82
5
0
275,849
3
W
Mercury
9,270
579
119
7
0
378,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role