Player Matchup

Neith
Neith
Platinum II
 
Neith
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond IV
Hermit Yoda
Scylla
Diamond IV
Level 101
God Stats
25W - 36L
1,556 SR
Queue Stats
360W - 430L
2,166 MMR
Solo
Xing Tian
Xing Tian
Gold IV
demonkingg165
Xing Tian
Gold IV
Level 103
God Stats
0W - 1L
1,604 SR
Queue Stats
28W - 30L
1,597 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,553 SR
1,754 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,820 SR
2,028 MMR
Hades
Hades
Platinum IV
HashCorp_
Hades
Platinum IV
Level 149
God Stats
14W - 7L
1,806 SR
Queue Stats
14W - 7L
2,051 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
I God Reflex I
Gilgamesh
Diamond I
Level 102
God Stats
3W - 1L
1,940 SR
Queue Stats
81W - 73L
2,527 MMR
Solo
Anhur
Anhur
Gold II
Lukas_1515
Anhur
Gold II
Level 120
God Stats
4W - 5L
1,714 SR
Queue Stats
369W - 391L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 5 / 5
8,726
623
7,937
10,450
3,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
11
1 / 3 / 4
8,521
609
11,197
7,349
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
demonkingg165
Xing Tian
12
4 / 4 / 1
9,541
682
7,267
16,024
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothPersephoneFenrirMorgan Le FayAthena

VS

Bans
TiamatChironSobekOdinCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HashCorp_
Hades
14
3 / 3 / 4
9,607
686
7,049
15,274
7,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
I God Reflex I
Gilgamesh
14
7 / 3 / 2
10,516
751
16,247
17,999
13,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
15
2 / 0 / 8
9,909
708
6,433
7,774
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
12
12
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
5
0.7
W
Hades
HashCorp_
Hades
3
3
4
1.67
L
Scylla
1
3
4
1
W
Gilgamesh
I God Reflex I
Gilgamesh
7
3
2
2.67
W
Anhur
2
0
8
6
L
Xing Tian
demonkingg165
Xing Tian
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,401
Damage
29,729
33,823
Taken
41,047
17,114
Mitigated
23,421
6,623
Healing
14,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,937
3,151
0
4,023
10,450
3,214
0
2,615
7,530
0
26,235
W
Hades
HashCorp_
Hades
7,049
149
1,155
7,032
15,274
7,161
578
6,959
8,315
39,457
0
L
Scylla
11,197
1,014
0
1,353
7,349
2,023
0
2,817
4,273
31,278
0
W
Gilgamesh
I God Reflex I
Gilgamesh
16,247
4,827
0
5,211
17,999
13,159
210
8,787
8,337
0
39,260
W
Anhur
6,433
2,920
0
1,163
7,774
3,101
1,843
3,386
4,388
0
42,645
L
Xing Tian
demonkingg165
Xing Tian
7,267
610
0
1,247
16,024
11,877
29
1,680
13,738
17,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,788
Gold Earned
30,032
129
Minions Killed
201
1
Camps Cleared
12
738,278
Distance Traveled
795,531
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,726
623
48
3
0
241,573
5
W
Hades
9,607
686
69
5
4
280,327
4
L
Scylla
8,521
609
64
5
1
240,064
5
W
Gilgamesh
10,516
751
37
3
4
259,396
6
W
Anhur
9,909
708
95
7
4
255,808
1
L
Xing Tian
9,541
682
17
1
0
256,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role