Player Matchup

Merlin
Merlin
Aikonic
Merlin
Level 155
God Stats
4W - 1L
1,635 SR
Queue Stats
190W - 109L
1,723 Elo+
Party 1
Jormungandr
Jormungandr
I xMorgan I
Jormungandr
Level 37
God Stats
0W - 3L
1,296 SR
Queue Stats
99W - 97L
1,406 Elo+
Party 1
Loki
Loki
Weedy 2
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,318 Elo+
Party 1
Team Averages
Level 68
1,477 SR
1,483 Elo+

VS

Team Averages
Level 72
1,503 SR
1,455 Elo+
Baron Samedi
Baron Samedi
Baba-HutcH-95
Baron Samedi
Level 109
God Stats
15W - 8L
1,664 SR
Queue Stats
229W - 243L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Weedoow_
Ah Muzen Cab
Level 87
God Stats
7W - 7L
1,384 SR
Queue Stats
74W - 87L
1,566 Elo+
Party 2
Guan Yu
Guan Yu
xMonkeyDLuffy0
Guan Yu
Level 21
God Stats
2W - 3L
1,461 SR
Queue Stats
27W - 46L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aikonic
Merlin
19
4 / 5 / 1
16,229
624
23,788
18,099
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
I xMorgan I
Jormungandr
16
0 / 6 / 3
13,365
514
10,455
23,883
20,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Weedy 2
Loki
15
1 / 13 / 4
13,675
526
10,655
19,343
5,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baba-HutcH-95
Baron Samedi
20
9 / 2 / 13
16,955
652
23,494
19,088
10,132
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
Weedoow_
Ah Muzen Cab
17
3 / 2 / 12
15,532
597
11,967
16,313
3,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 1 / 12
17,168
660
19,613
22,844
26,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
5
Kills
24
24
Deaths
5
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aikonic
Merlin
4
5
1
0.9
W
Baron Samedi
Baba-HutcH-95
Baron Samedi
9
2
13
7.75
L
Jormungandr
I xMorgan I
Jormungandr
0
6
3
0.25
W
Ah Muzen Cab
Weedoow_
Ah Muzen Cab
3
2
12
4.5
L
Loki
Weedy 2
Loki
1
13
4
0.23
W
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,898
Damage
55,074
61,325
Taken
58,245
31,921
Mitigated
40,021
3,782
Healing
29,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aikonic
Merlin
23,788
454
0
2,058
18,099
5,894
0
9,089
9,010
108,641
0
W
Baron Samedi
Baba-HutcH-95
Baron Samedi
23,494
1,491
2,696
4,606
19,088
10,132
471
12,629
6,459
100,120
0
L
Jormungandr
I xMorgan I
Jormungandr
10,455
3,736
0
1,724
23,883
20,539
0
7,596
16,287
41,550
0
W
Ah Muzen Cab
Weedoow_
Ah Muzen Cab
11,967
7,930
520
7,286
16,313
3,215
2,354
8,870
7,443
0
58,189
L
Loki
Weedy 2
Loki
10,655
2,403
0
0
19,343
5,488
0
7,619
11,724
0
26,345
W
19,613
3,280
4,451
9,732
22,844
26,674
444
13,703
9,141
0
49,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,269
Gold Earned
49,655
306
Minions Killed
303
10
Camps Cleared
11
1,217,130
Distance Traveled
1,308,316
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,229
624
206
8
8
466,798
2
W
Baron Samedi
16,955
652
152
6
6
488,495
4
L
Jormungandr
13,365
514
73
3
1
382,064
2
W
Ah Muzen Cab
15,532
597
85
3
1
309,933
1
L
Loki
13,675
526
27
1
1
368,268
2
W
Guan Yu
17,168
660
66
3
4
509,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role