Player Matchup

Chronos
Chronos
ACloudMonster
Chronos
Level 108
God Stats
9W - 6L
1,533 SR
Queue Stats
342W - 307L
1,573 Elo+
Party 3
Poseidon
Poseidon
AcousticChild73
Poseidon
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 112L
1,478 Elo+
Party 1
Izanami
Izanami
CEV0712
Izanami
Level 49
God Stats
4W - 11L
1,317 SR
Queue Stats
51W - 59L
1,545 Elo+
Solo
Ymir
Ymir
ImSchottFaced
Ymir
Level 43
God Stats
106W - 87L
1,603 SR
Queue Stats
209W - 228L
1,504 Elo+
Party 3
Cerberus
Cerberus
Infinitah
Cerberus
Level 105
God Stats
3W - 6L
1,526 SR
Queue Stats
167W - 136L
1,487 Elo+
Party 1
Team Averages
Level 71
1,496 SR
1,518 Elo+

VS

Team Averages
Level 74
1,478 SR
1,512 Elo+
Ravana
Ravana
Kaleplayssmite
Ravana
Level 45
God Stats
3W - 4L
1,421 SR
Queue Stats
362W - 325L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
MACKYDADDY
Gilgamesh
Level 85
God Stats
2W - 1L
1,521 SR
Queue Stats
54W - 48L
1,550 Elo+
Party 4
Hel
Hel
MTLzGR8T3ST
Hel
Level 112
God Stats
10W - 13L
1,453 SR
Queue Stats
67W - 81L
1,497 Elo+
Party 4
Sobek
Sobek
Supersubject101
Sobek
Level 41
God Stats
24W - 24L
1,533 SR
Queue Stats
45W - 53L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
ae7777777
Cernunnos
Level 85
God Stats
15W - 16L
1,465 SR
Queue Stats
459W - 418L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
8 / 3 / 1
10,235
602
13,449
17,606
7,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
13
0 / 6 / 4
7,959
468
5,017
9,072
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
CEV0712
Izanami
14
0 / 4 / 1
8,131
478
3,134
8,857
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 2 / 5
7,593
447
4,747
14,310
9,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
Infinitah
Cerberus
14
2 / 4 / 1
8,544
503
8,366
15,553
11,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 5
11,177
657
8,823
9,597
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
MACKYDADDY
Gilgamesh
17
5 / 2 / 4
10,661
627
10,762
13,918
10,447
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 3 / 9
9,440
555
10,020
9,944
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 9
8,441
497
3,742
11,508
13,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
ae7777777
Cernunnos
16
5 / 2 / 4
10,151
597
13,900
10,779
3,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
10
Kills
19
19
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chronos
8
3
1
2.83
L
Poseidon
0
6
4
0.33
L
Izanami
CEV0712
Izanami
0
4
1
0.13
L
0
2
5
1.25
L
Cerberus
Infinitah
Cerberus
2
4
1
0.63
W
7
1
5
9.5
W
Gilgamesh
MACKYDADDY
Gilgamesh
5
2
4
3.5
W
2
3
9
2.17
W
0
2
9
2.25
W
Cernunnos
ae7777777
Cernunnos
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,713
Damage
47,247
65,398
Taken
55,746
33,542
Mitigated
38,214
15,959
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
13,449
5,537
0
6,669
17,606
7,177
0
4,725
12,881
58,932
10,262
L
Poseidon
5,017
821
0
1,403
9,072
2,199
0
4,131
4,941
45,828
0
L
Izanami
CEV0712
Izanami
3,134
2,591
0
1,554
8,857
2,383
0
953
7,904
0
59,892
L
4,747
952
0
2,560
14,310
9,796
0
2,648
11,662
31,085
0
L
Cerberus
Infinitah
Cerberus
8,366
367
0
3,773
15,553
11,987
326
3,450
11,920
50,635
0
W
8,823
3,210
0
1,414
9,597
5,518
0
5,006
4,571
0
98,541
W
Gilgamesh
MACKYDADDY
Gilgamesh
10,762
2,225
0
266
13,918
10,447
324
6,817
6,671
16,054
48,388
W
10,020
604
1,888
4,758
9,944
4,399
58
7,333
2,611
61,932
0
W
3,742
331
176
3,369
11,508
13,914
184
5,248
6,178
11,511
0
W
Cernunnos
ae7777777
Cernunnos
13,900
6,802
0
4,696
10,779
3,936
392
5,433
5,312
0
86,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,462
Gold Earned
49,870
532
Minions Killed
564
0
Camps Cleared
0
1,541,257
Distance Traveled
1,713,393
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,235
602
116
7
0
332,210
0
L
Poseidon
7,959
468
84
5
0
267,862
7
L
Izanami
8,131
478
133
8
0
285,196
5
L
Ymir
7,593
447
35
2
0
311,989
2
L
Cerberus
8,544
503
164
10
0
344,000
1
W
Ravana
11,177
657
160
9
0
389,151
3
W
Gilgamesh
10,661
627
120
7
0
350,794
0
W
Hel
9,440
555
122
7
0
318,779
8
W
Sobek
8,441
497
18
1
0
338,398
0
W
Cernunnos
10,151
597
144
8
0
316,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role