Player Matchup

Apollo
Apollo
ItsBunnyHD
Apollo
Level 38
God Stats
9W - 1L
1,943 SR
Queue Stats
144W - 131L
1,644 Elo+
Solo
Fenrir
Fenrir
LinkedToaster50
Fenrir
Level 79
God Stats
3W - 3L
1,461 SR
Queue Stats
210W - 197L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PeanutButterCupz
Morgan Le Fay
Level 121
God Stats
3W - 1L
1,475 SR
Queue Stats
56W - 46L
1,623 Elo+
Party 1
Sylvanus
Sylvanus
Soma1031
Sylvanus
Level 76
God Stats
9W - 8L
1,725 SR
Queue Stats
366W - 319L
1,538 Elo+
Solo
Achilles
Achilles
Åndres
Achilles
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 37L
1,622 Elo+
Party 1
Team Averages
Level 69
1,621 SR
1,592 Elo+

VS

Team Averages
Level 109
1,611 SR
1,470 Elo+
Tiamat
Tiamat
AlypticSenpai
Tiamat
Level 45
God Stats
2W - 3L
1,431 SR
Queue Stats
9W - 5L
1,519 Elo+
Party 2
Fenrir
Fenrir
Krockagater
Fenrir
Level 139
God Stats
10W - 8L
1,653 SR
Queue Stats
111W - 119L
1,499 Elo+
Party 2
Cabrakan
Cabrakan
RottingHottie
Cabrakan
Level 140
God Stats
4W - 7L
1,717 SR
Queue Stats
55W - 75L
1,438 Elo+
Party 2
Mercury
Mercury
TotoBoy
Mercury
Level 63
God Stats
1W - 1L
1,795 SR
Queue Stats
138W - 165L
1,395 Elo+
Solo
Rama
Rama
ToxTheDraco
Rama
Level 158
God Stats
2W - 4L
1,461 SR
Queue Stats
395W - 388L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ItsBunnyHD
Apollo
17
7 / 2 / 2
10,699
594
13,740
16,410
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 3 / 6
9,896
550
5,173
13,167
6,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
PeanutButterCupz
Morgan Le Fay
16
5 / 1 / 5
10,103
561
8,794
6,979
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Soma1031
Sylvanus
13
0 / 2 / 8
8,447
469
4,545
10,561
9,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Åndres
Achilles
16
7 / 1 / 4
10,824
601
11,626
11,844
15,510
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,957
442
3,395
9,931
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
1 / 2 / 3
7,931
441
4,977
12,138
8,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
RottingHottie
Cabrakan
15
5 / 2 / 2
9,561
531
10,633
13,679
8,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TotoBoy
Mercury
13
1 / 9 / 2
7,714
429
3,932
12,639
4,039
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 3
8,511
473
4,615
12,454
3,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
23
Kills
9
9
Deaths
23
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Apollo
ItsBunnyHD
Apollo
7
2
2
4
L
Fenrir
1
2
3
1.25
W
4
3
6
2.33
W
Morgan Le Fay
PeanutButterCupz
Morgan Le Fay
5
1
5
7.5
L
Cabrakan
RottingHottie
Cabrakan
5
2
2
3
W
Sylvanus
Soma1031
Sylvanus
0
2
8
2
L
Mercury
TotoBoy
Mercury
1
9
2
0.22
L
0
4
3
0.38
W
Achilles
Åndres
Achilles
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,878
Damage
27,552
58,961
Taken
60,841
40,950
Mitigated
29,393
20,343
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,395
495
0
1,538
9,931
4,622
172
3,851
5,900
28,345
0
W
Apollo
ItsBunnyHD
Apollo
13,740
11,441
0
9,974
16,410
6,768
3,126
3,290
13,082
0
88,002
L
Fenrir
4,977
1,331
0
2,502
12,138
8,541
0
2,221
9,811
0
34,921
W
5,173
955
0
1,968
13,167
6,135
262
2,980
10,153
0
63,689
W
Morgan Le Fay
PeanutButterCupz
Morgan Le Fay
8,794
1,004
229
1,927
6,979
3,170
1,536
2,404
4,497
62,675
0
L
Cabrakan
RottingHottie
Cabrakan
10,633
1,225
92
4,037
13,679
8,352
0
3,360
10,191
49,050
3,644
W
Sylvanus
Soma1031
Sylvanus
4,545
1,069
1,675
2,781
10,561
9,367
657
2,013
8,418
22,588
0
L
Mercury
TotoBoy
Mercury
3,932
1,768
0
1,140
12,639
4,039
0
2,821
9,716
0
42,630
L
4,615
2,607
0
2,447
12,454
3,839
558
568
11,884
0
56,685
W
Achilles
Åndres
Achilles
11,626
2,958
0
1,789
11,844
15,510
0
2,926
8,844
0
52,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,969
Gold Earned
41,674
518
Minions Killed
422
0
Camps Cleared
0
1,692,354
Distance Traveled
1,688,069
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,957
442
69
4
0
298,918
6
W
Apollo
10,699
594
141
8
0
316,696
5
L
Fenrir
7,931
441
59
3
0
361,678
0
W
Fenrir
9,896
550
120
7
0
363,509
4
W
Morgan Le Fay
10,103
561
115
6
0
359,787
7
L
Cabrakan
9,561
531
87
5
0
344,894
6
W
Sylvanus
8,447
469
31
2
0
331,386
3
L
Mercury
7,714
429
89
5
0
357,433
0
L
Rama
8,511
473
118
7
0
325,146
5
W
Achilles
10,824
601
111
6
0
320,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role