Player Matchup

Hachiman
Hachiman
Ajamesjr
Hachiman
Level 43
God Stats
82W - 107L
1,400 SR
Queue Stats
345W - 399L
1,363 Elo+
Party 1
Tiamat
Tiamat
Cammando Hippo
Tiamat
Level 59
God Stats
1W - 2L
1,317 SR
Queue Stats
49W - 65L
1,363 Elo+
Solo
Bastet
Bastet
Haidown
Bastet
Level 121
God Stats
9W - 5L
1,375 SR
Queue Stats
78W - 57L
1,457 Elo+
Solo
Izanami
Izanami
Papa_Redrum
Izanami
Level 46
God Stats
52W - 69L
1,454 SR
Queue Stats
338W - 393L
1,377 Elo+
Party 1
Mercury
Mercury
Patroit
Mercury
Level 40
God Stats
16W - 29L
1,382 SR
Queue Stats
28W - 49L
1,365 Elo+
Solo
Team Averages
Level 62
1,386 SR
1,385 Elo+

VS

Team Averages
Level 72
1,510 SR
1,411 Elo+
Chaac
Chaac
Baalbeck79
Chaac
Level 142
God Stats
6W - 6L
1,243 SR
Queue Stats
149W - 134L
1,374 Elo+
Solo
Charybdis
Charybdis
HSK Sphinxx
Charybdis
Level 38
God Stats
1W - 1L
1,680 SR
Queue Stats
7W - 14L
1,302 Elo+
Solo
Pele
Pele
Sevign
Pele
Level 87
God Stats
3W - 3L
1,561 SR
Queue Stats
86W - 77L
1,468 Elo+
Solo
Izanami
Izanami
VelvetBunny2940
Izanami
Level 32
God Stats
117W - 114L
1,611 SR
Queue Stats
368W - 362L
1,552 Elo+
Solo
Olorun
Olorun
lilphantom99
Olorun
Level 59
God Stats
3W - 3L
1,455 SR
Queue Stats
57W - 59L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ajamesjr
Hachiman
19
4 / 1 / 15
12,523
1,044
19,558
14,331
5,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 1 / 13
12,301
1,025
15,179
13,449
13,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Haidown
Bastet
19
5 / 4 / 12
12,123
1,010
24,723
13,679
5,756
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Papa_Redrum
Izanami
19
6 / 1 / 9
12,401
1,033
18,304
15,350
7,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Patroit
Mercury
19
4 / 0 / 9
11,510
959
11,693
11,049
4,590
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

188

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
1 / 4 / 4
11,301
942
14,313
21,999
32,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
HSK Sphinxx
Charybdis
16
1 / 6 / 2
10,419
868
6,220
11,532
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Sevign
Pele
17
1 / 5 / 5
10,896
908
12,643
20,959
9,647
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
0 / 4 / 5
11,056
921
13,248
20,170
9,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
17
4 / 5 / 0
11,263
939
15,553
18,125
8,254
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
24
Kills
7
7
Deaths
24
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ajamesjr
Hachiman
4
1
15
11.5
L
Chaac
1
4
4
0.75
W
5
1
13
11.5
L
Charybdis
HSK Sphinxx
Charybdis
1
6
2
0.33
W
Bastet
Haidown
Bastet
5
4
12
2.75
W
Izanami
Papa_Redrum
Izanami
6
1
9
10.5
W
Mercury
Patroit
Mercury
4
0
9
8.5
L
Pele
Sevign
Pele
1
5
5
0.7
L
0
4
5
0.63
L
Olorun
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,457
Damage
61,977
67,858
Taken
92,785
37,384
Mitigated
64,458
6,048
Healing
13,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ajamesjr
Hachiman
19,558
13,975
0
1,686
14,331
5,797
0
4,362
9,969
0
41,446
L
Chaac
14,313
780
458
4,139
21,999
32,774
0
3,987
18,012
4,930
39,953
W
15,179
1,021
0
2,268
13,449
13,788
0
3,765
9,684
28,114
0
L
Charybdis
HSK Sphinxx
Charybdis
6,220
2,648
0
606
11,532
4,528
0
2,515
9,017
0
8,060
W
Bastet
Haidown
Bastet
24,723
7,729
517
1,533
13,679
5,756
0
3,380
10,299
0
31,597
W
Izanami
Papa_Redrum
Izanami
18,304
12,371
0
44
15,350
7,453
0
3,472
11,878
0
58,465
W
Mercury
Patroit
Mercury
11,693
4,979
0
0
11,049
4,590
0
2,576
8,473
0
29,646
L
Pele
Sevign
Pele
12,643
2,839
342
2,352
20,959
9,647
0
2,882
18,077
0
30,964
L
13,248
9,126
0
1,665
20,170
9,255
0
2,610
17,560
0
52,891
L
Olorun
15,553
7,571
476
3,098
18,125
8,254
0
3,185
14,940
37,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,858
Gold Earned
54,935
243
Minions Killed
296
7
Camps Cleared
4
1,350,089
Distance Traveled
1,100,022
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,523
1,044
61
5
0
243,150
0
L
Chaac
11,301
942
63
5
0
244,728
0
W
Tiamat
12,301
1,025
37
3
0
252,097
0
L
Charybdis
10,419
868
6
1
0
138,699
0
W
Bastet
12,123
1,010
12
1
2
283,092
0
W
Izanami
12,401
1,033
89
7
3
244,910
0
W
Mercury
11,510
959
44
4
2
326,840
0
L
Pele
10,896
908
44
4
2
268,686
0
L
Izanami
11,056
921
127
11
1
217,103
2
L
Olorun
11,263
939
56
5
1
230,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role