Player Matchup

Merlin
Merlin
Magatsu_Okita
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,520 Elo+
Party 1
Ymir
Ymir
Phantom_uN
Ymir
Level 125
God Stats
4W - 2L
1,501 SR
Queue Stats
110W - 109L
1,496 Elo+
Party 1
Medusa
Medusa
RKInspector
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,708 Elo+
Party 1
Bastet
Bastet
RogueKestral
Bastet
Level 124
God Stats
1W - 0L
1,779 SR
Queue Stats
138W - 118L
1,544 Elo+
Party 1
Agni
Agni
Shmoneymiles
Agni
Level 18
God Stats
2W - 2L
1,248 SR
Queue Stats
128W - 155L
1,495 Elo+
Solo
Team Averages
Level 80
1,506 SR
1,553 Elo+

VS

Team Averages
Level 20
1,500 SR
1,434 Elo+
Osiris
Osiris
AceASSASIN777
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,569 Elo+
Solo
Kuzenbo
Kuzenbo
Emeldiex
Kuzenbo
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 227L
1,475 Elo+
Party 2
Tiamat
Tiamat
LETHAL LOONA
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 85L
1,399 Elo+
Solo
Erlang Shen
Erlang Shen
Okasen
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 98L
1,443 Elo+
Party 2
Agni
Agni
rollypollymega1
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 18
8,694
869
10,100
4,430
1,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 1 / 20
9,924
992
8,290
10,684
11,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
13
3 / 2 / 16
8,292
829
9,485
5,923
2,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
15
7 / 1 / 20
9,401
940
14,742
7,833
3,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 2 / 15
9,558
956
11,449
6,848
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
6,641
664
3,341
12,669
11,539
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Emeldiex
Kuzenbo
12
1 / 6 / 4
7,024
702
7,043
13,148
16,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
10
0 / 6 / 3
6,347
635
1,179
7,568
3,632
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Okasen
Erlang Shen
12
2 / 5 / 4
7,532
753
4,312
13,835
11,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 5 / 2
8,427
843
9,607
10,970
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
25
28
Kills
7
7
Deaths
28
89
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Kuzenbo
Emeldiex
Kuzenbo
1
6
4
0.5
L
Tiamat
0
6
3
0.25
W
4
1
18
13
L
Erlang Shen
Okasen
Erlang Shen
2
5
4
0.8
W
7
1
20
17
W
Medusa
3
2
16
5.5
W
Bastet
7
1
20
17
W
7
2
15
7.25
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,066
Damage
25,482
35,718
Taken
58,190
21,927
Mitigated
48,556
15,992
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,341
382
0
1,607
12,669
11,539
209
7,262
5,407
0
6,383
L
Kuzenbo
Emeldiex
Kuzenbo
7,043
2,693
278
404
13,148
16,783
0
6,221
6,927
9,448
0
L
Tiamat
1,179
260
270
690
7,568
3,632
265
3,851
3,717
7,541
0
W
10,100
871
1,441
946
4,430
1,810
699
2,277
2,153
18,729
0
L
Erlang Shen
Okasen
Erlang Shen
4,312
1,332
121
2,578
13,835
11,939
299
6,964
6,871
0
6,194
W
8,290
834
2,029
3,276
10,684
11,833
37
4,468
6,216
14,054
0
W
Medusa
9,485
3,732
0
1,441
5,923
2,420
2,048
3,323
2,600
0
21,403
W
Bastet
14,742
2,766
1,118
2,477
7,833
3,142
784
4,823
3,010
0
21,138
W
11,449
754
645
2,619
6,848
2,722
827
2,938
3,910
31,650
0
L
9,607
799
896
3,362
10,970
4,663
0
5,541
5,429
25,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,869
Gold Earned
35,971
107
Minions Killed
64
0
Camps Cleared
0
1,033,799
Distance Traveled
810,909
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,641
664
8
1
0
172,203
2
L
Kuzenbo
7,024
702
2
0
0
171,070
0
L
Tiamat
6,347
635
15
2
0
116,487
0
W
Merlin
8,694
869
17
2
0
193,534
1
L
Erlang Shen
7,532
753
7
1
0
179,896
0
W
Ymir
9,924
992
7
1
0
199,945
0
W
Medusa
8,292
829
35
4
0
203,126
0
W
Bastet
9,401
940
7
1
0
243,994
0
W
Agni
9,558
956
41
4
0
193,200
1
L
Agni
8,427
843
32
3
0
171,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role