Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
SaintPamClement
Ra
Level 160
God Stats
4W - 3L
1,635 SR
Queue Stats
150W - 138L
1,589 Elo+
Party 2
Chaac
Chaac
SaintedLove
Chaac
Level 119
God Stats
6W - 5L
1,673 SR
Queue Stats
134W - 119L
1,573 Elo+
Party 2
Ymir
Ymir
TheShahMaestro
Ymir
Level 138
God Stats
37W - 26L
1,673 SR
Queue Stats
196W - 178L
1,615 Elo+
Party 1
Charybdis
Charybdis
smáss
Charybdis
Level 155
God Stats
3W - 5L
1,577 SR
Queue Stats
145W - 139L
1,631 Elo+
Party 1
Team Averages
Level 140
1,612 SR
1,582 Elo+

VS

Team Averages
Level 125
1,531 SR
1,584 Elo+
Achilles
Achilles
Frôglike
Achilles
Level 69
God Stats
1W - 4L
1,190 SR
Queue Stats
292W - 281L
1,549 Elo+
Solo
Eset
Eset
Jonflip
Eset
Level 158
God Stats
4W - 3L
1,571 SR
Queue Stats
427W - 403L
1,576 Elo+
Solo
Anhur
Anhur
Kebåb
Anhur
Level 145
God Stats
6W - 2L
1,645 SR
Queue Stats
56W - 52L
1,562 Elo+
Solo
Ymir
Ymir
NoLifeKingT
Ymir
Level 149
God Stats
54W - 65L
1,573 SR
Queue Stats
688W - 658L
1,620 Elo+
Solo
Fenrir
Fenrir
iGurgleMilk
Fenrir
Level 102
God Stats
16W - 14L
1,677 SR
Queue Stats
388W - 373L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
4 / 2 / 0
6,061
551
5,890
8,024
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 5 / 1
5,280
480
3,473
6,935
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 1
5,721
520
2,414
6,070
3,704
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 4 / 0
4,827
439
1,900
8,487
3,483
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
smáss
Charybdis
9
0 / 2 / 0
5,492
499
2,602
6,688
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Frôglike
Achilles
11
1 / 2 / 1
6,386
581
4,958
8,073
3,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eset
Jonflip
Eset
10
1 / 1 / 5
6,229
566
3,456
5,093
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Kebåb
Anhur
11
1 / 0 / 3
6,246
568
6,195
5,850
1,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
6 / 0 / 0
5,991
545
3,698
5,252
3,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
11
6 / 1 / 4
6,725
611
7,961
7,102
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
15
15
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
2
0
2
W
Achilles
Frôglike
Achilles
1
2
1
0.75
W
Eset
Jonflip
Eset
1
1
5
3.5
W
Anhur
Kebåb
Anhur
1
0
3
2.5
W
6
0
0
6
L
0
5
1
0.1
L
0
2
1
0.25
L
0
4
0
0
W
Fenrir
6
1
4
8
L
Charybdis
smáss
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,279
Damage
26,268
36,204
Taken
31,370
13,109
Mitigated
11,891
7,318
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,890
1,014
0
2,492
8,024
2,702
0
2,000
6,024
0
26,995
W
Achilles
Frôglike
Achilles
4,958
2,030
0
3,036
8,073
3,310
0
0
8,073
0
38,938
W
Eset
Jonflip
Eset
3,456
594
100
1,512
5,093
1,314
157
734
4,359
39,548
0
W
Anhur
Kebåb
Anhur
6,195
3,135
0
2,612
5,850
1,454
0
901
4,949
0
41,007
W
3,698
1,043
30
1,381
5,252
3,002
0
1,610
3,642
17,337
0
L
3,473
237
322
962
6,935
2,108
0
1,440
5,495
32,752
0
L
2,414
229
0
1,219
6,070
3,704
0
385
5,685
0
27,414
L
1,900
330
0
903
8,487
3,483
0
2,416
6,071
16,805
0
W
Fenrir
7,961
3,878
0
1,645
7,102
2,811
0
2,187
4,915
0
34,645
L
Charybdis
smáss
Charybdis
2,602
1,567
0
1,420
6,688
1,112
0
913
5,775
0
27,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,381
Gold Earned
31,577
276
Minions Killed
342
0
Camps Cleared
0
975,368
Distance Traveled
1,076,472
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,061
551
58
5
0
200,058
2
W
Achilles
6,386
581
91
8
0
208,953
7
W
Eset
6,229
566
77
7
0
223,239
4
W
Anhur
6,246
568
78
7
0
195,453
0
W
Ymir
5,991
545
29
3
0
217,656
4
L
Ra
5,280
480
59
5
0
214,325
6
L
Chaac
5,721
520
63
6
0
184,057
2
L
Ymir
4,827
439
31
3
0
192,337
3
W
Fenrir
6,725
611
67
6
0
231,171
4
L
Charybdis
5,492
499
65
6
0
184,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role