Player Matchup

Scylla
Scylla
Alan_2001c
Scylla
Level 109
God Stats
2W - 1L
1,456 SR
Queue Stats
50W - 49L
1,565 Elo+
Party 3
Athena
Athena
AlejandroDJ1
Athena
Level 127
God Stats
7W - 3L
1,660 SR
Queue Stats
113W - 104L
1,555 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BadCop04
Morgan Le Fay
Level 90
God Stats
5W - 2L
1,488 SR
Queue Stats
74W - 59L
1,516 Elo+
Party 2
Nike
Nike
PandaDude88
Nike
Level 81
God Stats
2W - 0L
1,695 SR
Queue Stats
127W - 96L
1,567 Elo+
Party 2
Charybdis
Charybdis
drunkorange
Charybdis
Level 81
God Stats
1W - 0L
1,280 SR
Queue Stats
4W - 2L
1,609 Elo+
Solo
Team Averages
Level 98
1,516 SR
1,562 Elo+

VS

Team Averages
Level 99
1,618 SR
1,538 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Khris
Cthulhu
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 26L
1,663 Elo+
Party 1
Persephone
Persephone
Rammeren
Persephone
Level 87
God Stats
19W - 10L
1,677 SR
Queue Stats
36W - 28L
1,566 Elo+
Party 1
Thoth
Thoth
chang3m7m1nd
Thoth
Level 126
God Stats
22W - 25L
1,579 SR
Queue Stats
630W - 632L
1,457 Elo+
Solo
Charybdis
Charybdis
ciprian1000
Charybdis
Level 49
God Stats
3W - 6L
1,834 SR
Queue Stats
72W - 85L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alan_2001c
Scylla
19
6 / 3 / 4
11,695
835
9,037
10,194
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
18
5 / 5 / 7
12,375
884
8,461
20,837
16,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
BadCop04
Morgan Le Fay
16
3 / 6 / 9
10,901
779
9,469
16,639
5,264
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 7
9,675
691
9,958
15,992
11,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
drunkorange
Charybdis
18
2 / 4 / 4
10,443
746
12,571
13,112
4,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 7 / 7
10,906
779
12,077
16,703
9,330
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Khris
Cthulhu
19
5 / 1 / 6
11,210
801
14,491
16,367
18,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
Rammeren
Persephone
17
8 / 4 / 8
12,068
862
20,579
13,614
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 9
10,672
762
12,712
6,524
2,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ciprian1000
Charybdis
12
0 / 2 / 9
8,176
584
4,630
6,438
2,243
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
62
17
Kills
23
23
Deaths
16
31
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
7
7
1.36
W
Scylla
Alan_2001c
Scylla
6
3
4
2.67
W
Athena
5
5
7
1.7
W
Morgan Le Fay
BadCop04
Morgan Le Fay
3
6
9
1.25
L
Cthulhu
Khris
Cthulhu
5
1
6
8
W
1
5
7
0.9
L
Persephone
Rammeren
Persephone
8
4
8
3
L
4
2
9
4.25
L
Charybdis
ciprian1000
Charybdis
0
2
9
2.25
W
Charybdis
drunkorange
Charybdis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,496
Damage
64,489
76,774
Taken
59,646
40,676
Mitigated
37,320
17,414
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,077
4,428
0
5,891
16,703
9,330
0
8,055
8,096
0
30,913
W
Scylla
Alan_2001c
Scylla
9,037
1,067
0
2,004
10,194
2,941
142
5,917
3,982
45,115
0
W
Athena
8,461
2,183
0
4,797
20,837
16,823
221
11,939
8,262
20,847
0
W
Morgan Le Fay
BadCop04
Morgan Le Fay
9,469
565
245
4,884
16,639
5,264
702
11,183
4,937
25,831
0
L
Cthulhu
Khris
Cthulhu
14,491
1,097
0
1,935
16,367
18,328
0
7,514
8,120
46,647
0
W
9,958
1,071
0
2,003
15,992
11,304
77
8,086
7,641
1,634
23,790
L
Persephone
Rammeren
Persephone
20,579
814
0
1,180
13,614
5,047
0
6,427
6,802
41,533
0
L
12,712
662
0
793
6,524
2,372
50
2,630
3,687
32,168
0
L
Charybdis
ciprian1000
Charybdis
4,630
2,250
0
690
6,438
2,243
137
2,676
3,664
0
11,379
W
Charybdis
drunkorange
Charybdis
12,571
6,639
0
3,481
13,112
4,344
1,304
8,906
3,813
0
52,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,089
Gold Earned
53,032
314
Minions Killed
274
10
Camps Cleared
6
1,297,272
Distance Traveled
1,234,427
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,906
779
39
3
3
243,406
0
W
Scylla
11,695
835
104
7
3
244,474
2
W
Athena
12,375
884
38
3
1
285,703
9
W
Morgan Le Fay
10,901
779
28
2
0
257,886
2
L
Cthulhu
11,210
801
100
7
2
282,445
0
W
Nike
9,675
691
36
3
2
272,854
2
L
Persephone
12,068
862
67
5
0
280,951
2
L
Thoth
10,672
762
54
4
0
288,681
1
L
Charybdis
8,176
584
14
1
1
138,944
1
W
Charybdis
10,443
746
108
8
4
236,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role