Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Deter156
Sol
Level 26
God Stats
6W - 8L
1,398 SR
Queue Stats
158W - 168L
1,445 Elo+
Solo
Bacchus
Bacchus
Nikromanser
Bacchus
Level 25
God Stats
1W - 6L
1,291 SR
Queue Stats
234W - 239L
1,540 Elo+
Party 1
Ullr
Ullr
Schneeell
Ullr
Level 29
God Stats
5W - 7L
1,413 SR
Queue Stats
351W - 360L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
suicun95
Cernunnos
Level 29
God Stats
38W - 48L
1,623 SR
Queue Stats
350W - 358L
1,559 Elo+
Party 1
Team Averages
Level 25
1,445 SR
1,521 Elo+

VS

Team Averages
Level 24
1,550 SR
1,548 Elo+
Guan Yu
Guan Yu
AlexHikogawa
Guan Yu
Level 27
God Stats
1W - 1L
1,331 SR
Queue Stats
4W - 3L
1,656 Elo+
Solo
Bacchus
Bacchus
BarryLaPoutre
Bacchus
Level 17
God Stats
27W - 19L
1,638 SR
Queue Stats
41W - 38L
1,601 Elo+
Solo
Baron Samedi
Baron Samedi
PTrickfoot
Baron Samedi
Level 23
God Stats
79W - 89L
1,489 SR
Queue Stats
171W - 201L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
PommesRotWeiss97
Gilgamesh
Level 28
God Stats
10W - 9L
1,660 SR
Queue Stats
126W - 144L
1,497 Elo+
Solo
Izanami
Izanami
Zkylon
Izanami
Level 26
God Stats
45W - 35L
1,634 SR
Queue Stats
146W - 146L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
1 / 10 / 4
9,788
890
5,825
17,145
7,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 7 / 5
11,059
1,005
18,031
20,055
6,605
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Nikromanser
Bacchus
17
1 / 11 / 5
10,450
950
7,397
23,333
29,292
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
16
4 / 12 / 5
11,407
1,037
17,288
28,179
10,038
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
suicun95
Cernunnos
17
1 / 7 / 7
10,733
976
13,588
20,507
8,291
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlexHikogawa
Guan Yu
19
7 / 3 / 23
11,933
1,085
12,935
16,894
20,296
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
20
1 / 1 / 40
11,920
1,084
14,886
12,144
18,862
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
PTrickfoot
Baron Samedi
19
9 / 1 / 21
11,979
1,089
17,872
9,859
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
19
11 / 3 / 28
13,596
1,236
20,527
15,540
14,261
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Zkylon
Izanami
20
19 / 2 / 18
14,907
1,355
37,296
12,068
6,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
177
10
Kills
47
47
Deaths
10
26
Assists
130
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
10
4
0.3
W
Guan Yu
AlexHikogawa
Guan Yu
7
3
23
6.17
W
Bacchus
1
1
40
21
L
3
7
5
0.79
L
Bacchus
Nikromanser
Bacchus
1
11
5
0.32
W
Baron Samedi
PTrickfoot
Baron Samedi
9
1
21
19.5
W
Gilgamesh
11
3
28
8.33
L
Ullr
4
12
5
0.54
W
Izanami
Zkylon
Izanami
19
2
18
14
L
Cernunnos
suicun95
Cernunnos
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,129
Damage
103,516
109,219
Taken
66,505
61,244
Mitigated
64,638
5,215
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,825
1,407
0
304
17,145
7,018
0
4,563
12,510
19,797
0
W
Guan Yu
AlexHikogawa
Guan Yu
12,935
2,433
2,044
2,761
16,894
20,296
0
9,244
7,650
0
18,546
W
Bacchus
14,886
1,319
0
966
12,144
18,862
0
7,000
5,144
29,876
0
L
18,031
6,787
74
4,607
20,055
6,605
0
7,259
12,796
48,105
0
L
Bacchus
Nikromanser
Bacchus
7,397
936
0
0
23,333
29,292
0
6,871
16,462
16,163
0
W
Baron Samedi
PTrickfoot
Baron Samedi
17,872
451
6,192
3,953
9,859
5,180
0
4,093
5,766
36,343
0
W
Gilgamesh
20,527
6,316
0
2,002
15,540
14,261
0
7,298
8,242
1,182
33,217
L
Ullr
17,288
8,593
0
230
28,179
10,038
0
8,182
19,997
0
28,362
W
Izanami
Zkylon
Izanami
37,296
23,823
0
538
12,068
6,039
0
3,618
8,450
0
82,466
L
Cernunnos
suicun95
Cernunnos
13,588
8,024
0
0
20,507
8,291
0
6,685
13,822
0
46,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,437
Gold Earned
64,335
193
Minions Killed
221
4
Camps Cleared
6
907,440
Distance Traveled
1,063,672
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,788
890
30
3
0
181,654
0
W
Guan Yu
11,933
1,085
21
2
0
227,057
2
W
Bacchus
11,920
1,084
27
2
1
211,660
2
L
Sol
11,059
1,005
57
5
2
182,903
1
L
Bacchus
10,450
950
16
1
0
187,614
0
W
Baron Samedi
11,979
1,089
48
4
1
220,759
0
W
Gilgamesh
13,596
1,236
39
4
1
223,388
1
L
Ullr
11,407
1,037
27
2
1
175,469
0
W
Izanami
14,907
1,355
86
8
3
180,808
0
L
Cernunnos
10,733
976
63
6
1
179,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role