Player Matchup

Xing Tian
Xing Tian
DRhotWebcam
Xing Tian
Level 68
God Stats
4W - 3L
1,583 SR
Queue Stats
356W - 398L
1,399 Elo+
Solo
Anubis
Anubis
Geoplast
Anubis
Level 157
God Stats
14W - 14L
1,594 SR
Queue Stats
316W - 323L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Zaxobeat
Danzaburou
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,590 Elo+
Solo
Team Averages
Level 85
1,559 SR
1,513 Elo+

VS

Team Averages
Level 101
1,476 SR
1,491 Elo+
Charybdis
Charybdis
Cdybane18
Charybdis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,508 Elo+
Solo
Jormungandr
Jormungandr
DARKMASTER999
Jormungandr
Level 123
God Stats
6W - 2L
1,591 SR
Queue Stats
12W - 10L
1,492 Elo+
Solo
Tiamat
Tiamat
xMorticianx
Tiamat
Level 98
God Stats
5W - 15L
1,338 SR
Queue Stats
135W - 183L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DRhotWebcam
Xing Tian
16
8 / 2 / 9
14,007
778
9,468
25,691
32,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
Geoplast
Anubis
16
4 / 7 / 12
12,679
704
14,150
21,791
11,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Zaxobeat
Danzaburou
17
8 / 5 / 9
13,532
752
14,006
14,353
6,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cdybane18
Charybdis
15
7 / 9 / 4
12,776
710
17,511
18,228
5,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
DARKMASTER999
Jormungandr
14
1 / 7 / 11
11,351
631
9,991
21,038
26,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
16
6 / 4 / 7
12,571
698
21,923
13,587
9,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
20
Kills
14
14
Deaths
20
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cdybane18
Charybdis
7
9
4
1
L
Jormungandr
DARKMASTER999
Jormungandr
1
7
11
0.93
W
Xing Tian
DRhotWebcam
Xing Tian
8
2
9
6.25
W
Anubis
Geoplast
Anubis
4
7
12
1.43
W
Danzaburou
Zaxobeat
Danzaburou
8
5
9
2.5
L
Tiamat
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,624
Damage
49,425
61,835
Taken
52,853
50,180
Mitigated
41,080
22,456
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cdybane18
Charybdis
17,511
10,199
158
3,946
18,228
5,624
1,031
9,475
8,753
0
40,157
L
Jormungandr
DARKMASTER999
Jormungandr
9,991
2,647
0
640
21,038
26,451
458
7,780
13,258
37,613
0
W
Xing Tian
DRhotWebcam
Xing Tian
9,468
1,256
0
9,370
25,691
32,379
446
12,630
12,351
31,012
0
W
Anubis
Geoplast
Anubis
14,150
465
0
9,576
21,791
11,562
991
11,816
9,543
62,103
0
W
Danzaburou
Zaxobeat
Danzaburou
14,006
5,138
0
3,510
14,353
6,239
1,652
7,296
6,793
0
48,350
L
Tiamat
21,923
1,189
238
4,322
13,587
9,005
517
6,821
6,766
51,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,218
Gold Earned
36,698
187
Minions Killed
207
8
Camps Cleared
6
941,822
Distance Traveled
866,625
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,776
710
68
4
1
254,915
0
L
Jormungandr
11,351
631
56
3
3
284,373
6
W
Xing Tian
14,007
778
44
2
2
354,911
4
W
Anubis
12,679
704
75
4
3
302,271
2
W
Danzaburou
13,532
752
68
4
3
284,640
2
L
Tiamat
12,571
698
83
5
2
327,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role