Player Matchup

Ymir
Ymir
idkaidc21
Ymir
Level 66
God Stats
5W - 2L
1,978 SR
Queue Stats
168W - 193L
1,482 Elo+
Solo
Serqet
Serqet
lilpinkdeer
Serqet
Level 96
God Stats
5W - 7L
1,428 SR
Queue Stats
321W - 327L
1,434 Elo+
Party 1
Hou Yi
Hou Yi
nomoreiloveyous
Hou Yi
Level 87
God Stats
7W - 17L
1,412 SR
Queue Stats
181W - 194L
1,422 Elo+
Party 1
Team Averages
Level 83
1,606 SR
1,446 Elo+

VS

Team Averages
Level 123
1,500 SR
1,479 Elo+
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
MrTartine
Hun Batz
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
5 / 1 / 9
9,311
846
9,144
10,640
13,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
12
5 / 1 / 12
8,600
782
3,816
10,623
7,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
8 / 2 / 7
8,982
817
9,898
7,025
2,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 5 / 2
8,033
730
13,028
13,569
10,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
 
Hel
9
0 / 6 / 3
6,460
587
1,126
7,518
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
MrTartine
Hun Batz
11
2 / 7 / 2
7,554
687
6,754
8,954
5,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
4
4
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
2
0.6
L
Hel
 
Hel
0
6
3
0.25
L
Hun Batz
MrTartine
Hun Batz
2
7
2
0.43
W
Ymir
5
1
9
9.5
W
Serqet
5
1
12
11
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,858
Damage
20,908
28,288
Taken
30,041
22,993
Mitigated
17,897
7,831
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,028
3,459
0
3,876
13,569
10,299
0
3,825
9,624
0
37,382
L
Hel
 
Hel
1,126
334
661
805
7,518
2,285
0
3,030
4,448
1,768
0
L
Hun Batz
MrTartine
Hun Batz
6,754
1,745
0
76
8,954
5,313
0
2,850
5,703
0
19,422
W
Ymir
9,144
1,907
0
4,481
10,640
13,433
612
447
10,193
28,139
0
W
Serqet
3,816
620
479
2,146
10,623
7,240
798
861
9,762
0
11,672
W
9,898
3,543
0
725
7,025
2,320
560
611
6,414
0
33,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,893
Gold Earned
22,047
108
Minions Killed
89
7
Camps Cleared
3
602,954
Distance Traveled
519,132
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,033
730
46
4
1
186,950
1
L
Hel
6,460
587
1
0
0
143,310
0
L
Hun Batz
7,554
687
42
4
2
188,872
3
W
Ymir
9,311
846
49
4
1
192,441
1
W
Serqet
8,600
782
12
1
1
207,967
5
W
Hou Yi
8,982
817
47
4
5
202,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role