Player Matchup

Nemesis
Nemesis
BlueWoombat
Nemesis
Level 15
God Stats
1W - 3L
1,306 SR
Queue Stats
61W - 53L
1,295 Elo+
Party 1
Kukulkan
Kukulkan
Czario85
Kukulkan
Level 27
God Stats
9W - 9L
1,284 SR
Queue Stats
69W - 59L
1,404 Elo+
Party 1
Cerberus
Cerberus
Dorious69
Cerberus
Level 25
God Stats
23W - 31L
1,516 SR
Queue Stats
85W - 133L
1,372 Elo+
Party 2
Merlin
Merlin
Nefarious4
Merlin
Level 28
God Stats
1W - 2L
1,677 SR
Queue Stats
127W - 184L
1,361 Elo+
Party 2
Neith
Neith
Tetraflex
Neith
Level 13
God Stats
7W - 13L
1,426 SR
Queue Stats
9W - 19L
1,256 Elo+
Party 1
Team Averages
Level 22
1,442 SR
1,337 Elo+

VS

Team Averages
Level 36
1,540 SR
1,379 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
NelsonRaon
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 80L
1,338 Elo+
Solo
Cupid
Cupid
Plizzzdude
Cupid
Level 18
God Stats
6W - 5L
1,561 SR
Queue Stats
9W - 10L
1,358 Elo+
Party 3
Ymir
Ymir
WhyPrizy
Ymir
Level 25
God Stats
10W - 5L
1,772 SR
Queue Stats
83W - 85L
1,353 Elo+
Solo
Janus
Janus
pikxyang
Janus
Level 83
God Stats
2W - 6L
1,368 SR
Queue Stats
16W - 18L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlueWoombat
Nemesis
10
0 / 6 / 2
6,583
439
1,276
11,799
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Czario85
Kukulkan
10
0 / 8 / 0
5,722
381
5,208
7,645
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Dorious69
Cerberus
10
0 / 6 / 1
5,879
392
2,474
10,865
7,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Nefarious4
Merlin
10
1 / 5 / 0
6,691
446
1,430
9,691
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Tetraflex
Neith
10
2 / 8 / 0
6,573
438
6,304
9,804
2,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 0 / 6
8,488
566
4,580
7,546
3,199
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
13
8 / 1 / 6
8,701
580
6,309
9,101
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cupid
13
14 / 1 / 5
8,892
593
9,778
7,287
2,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
1 / 1 / 13
7,575
505
3,113
8,189
5,465
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
pikxyang
Janus
16
10 / 0 / 5
9,781
652
11,120
5,473
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
3
Kills
33
33
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
6
3
L
Nemesis
BlueWoombat
Nemesis
0
6
2
0.17
L
Kukulkan
Czario85
Kukulkan
0
8
0
0
L
Cerberus
Dorious69
Cerberus
0
6
1
0.08
L
Merlin
Nefarious4
Merlin
1
5
0
0.2
W
Da Ji
8
1
6
11
W
Cupid
14
1
5
16.5
L
Neith
Tetraflex
Neith
2
8
0
0.25
W
Ymir
1
1
13
7.5
W
Janus
pikxyang
Janus
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,692
Damage
34,900
49,804
Taken
37,596
17,564
Mitigated
16,818
7,108
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,580
663
48
3,148
7,546
3,199
2,213
2,112
5,434
0
44,702
L
Nemesis
BlueWoombat
Nemesis
1,276
324
0
4,442
11,799
3,030
0
2,625
9,070
144
32,475
L
Kukulkan
Czario85
Kukulkan
5,208
388
0
20
7,645
1,639
0
2,217
5,408
27,689
0
L
Cerberus
Dorious69
Cerberus
2,474
97
0
1,681
10,865
7,825
0
2,232
8,583
19,451
0
L
Merlin
Nefarious4
Merlin
1,430
341
0
152
9,691
2,968
0
4,907
4,548
27,921
0
W
Da Ji
6,309
2,345
0
906
9,101
3,975
0
1,779
7,322
0
35,130
W
Cupid
9,778
6,364
467
2,984
7,287
2,382
1,972
2,161
5,126
0
33,541
L
Neith
Tetraflex
Neith
6,304
2,076
0
813
9,804
2,102
0
1,842
7,962
0
32,016
W
Ymir
3,113
948
0
202
8,189
5,465
299
1,316
6,873
28,563
0
W
Janus
pikxyang
Janus
11,120
642
290
2,327
5,473
1,797
805
1,868
3,605
66,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,448
Gold Earned
43,437
254
Minions Killed
421
0
Camps Cleared
0
1,224,597
Distance Traveled
1,468,017
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,488
566
106
7
0
272,021
0
L
Nemesis
6,583
439
64
4
0
262,104
4
L
Kukulkan
5,722
381
47
3
0
252,573
0
L
Cerberus
5,879
392
40
3
0
235,347
0
L
Merlin
6,691
446
54
4
0
233,740
0
W
Da Ji
8,701
580
59
4
0
321,456
1
W
Cupid
8,892
593
52
3
0
277,889
0
L
Neith
6,573
438
49
3
0
240,833
0
W
Ymir
7,575
505
53
4
0
285,126
0
W
Janus
9,781
652
151
10
0
311,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role