Player Matchup

Zeus
Zeus
FkN01
Zeus
Level 7
God Stats
18W - 35L
1,142 SR
Queue Stats
126W - 150L
1,117 Elo+
Party 2
Cthulhu
Cthulhu
Kaishueka
Cthulhu
Level 9
God Stats
5W - 6L
1,467 SR
Queue Stats
231W - 234L
1,221 Elo+
Party 2
Ao Kuang
Ao Kuang
PakoXDGaming123
Ao Kuang
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,700 Elo+
Party 3
Fenrir
Fenrir
falafelfred
Fenrir
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
97W - 124L
1,387 Elo+
Solo
Ra
Ra
traderGABYTZU
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Team Averages
Level 26
1,422 SR
1,385 Elo+

VS

Team Averages
Level 41
1,511 SR
1,327 Elo+
Kukulkan
Kukulkan
GregFreg
Kukulkan
Level 4
God Stats
5W - 1L
1,723 SR
Queue Stats
7W - 5L
1,349 Elo+
Party 1
Ne Zha
Ne Zha
SZAMMI
Ne Zha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,348 Elo+
Party 1
Medusa
Medusa
USAHUN
Medusa
Level 64
God Stats
2W - 2L
1,330 SR
Queue Stats
8W - 10L
1,276 Elo+
Party 1
Artio
Artio
georgeyisazn
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 81L
1,447 Elo+
Solo
Guan Yu
Guan Yu
imsaltylol
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FkN01
Zeus
17
0 / 12 / 7
10,505
875
8,961
19,632
6,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Kaishueka
Cthulhu
19
2 / 6 / 9
11,999
1,000
13,938
29,582
29,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
17
9 / 8 / 3
13,124
1,094
18,044
26,593
8,656
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
1 / 10 / 4
10,085
840
14,198
21,270
10,883
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
1 / 8 / 2
10,605
884
8,491
12,897
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GregFreg
Kukulkan
20
7 / 3 / 21
12,661
1,055
15,010
9,364
4,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
SZAMMI
Ne Zha
20
17 / 1 / 14
14,331
1,194
34,022
14,295
7,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
USAHUN
Medusa
20
12 / 2 / 19
13,738
1,145
35,991
14,887
6,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
3 / 2 / 22
13,077
1,090
8,742
16,328
18,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
imsaltylol
Guan Yu
19
5 / 5 / 18
12,088
1,007
9,362
16,217
16,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
138
13
Kills
44
44
Deaths
13
25
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Zeus
FkN01
Zeus
0
12
7
0.29
W
Kukulkan
GregFreg
Kukulkan
7
3
21
5.83
L
Cthulhu
Kaishueka
Cthulhu
2
6
9
1.08
L
Ao Kuang
9
8
3
1.31
W
Ne Zha
SZAMMI
Ne Zha
17
1
14
24
W
Medusa
USAHUN
Medusa
12
2
19
10.75
L
Fenrir
1
10
4
0.3
W
3
2
22
7
W
Guan Yu
imsaltylol
Guan Yu
5
5
18
2.8
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,632
Damage
103,127
109,974
Taken
71,091
59,683
Mitigated
53,208
3,493
Healing
19,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
FkN01
Zeus
8,961
1,938
0
172
19,632
6,325
0
6,639
12,993
19,978
0
W
Kukulkan
GregFreg
Kukulkan
15,010
3,099
0
571
9,364
4,399
0
6,469
2,895
30,550
0
L
Cthulhu
Kaishueka
Cthulhu
13,938
1,583
0
0
29,582
29,756
0
6,798
22,784
37,871
0
L
Ao Kuang
18,044
4,723
0
2,676
26,593
8,656
0
4,555
22,038
28,653
0
W
Ne Zha
SZAMMI
Ne Zha
34,022
18,007
0
3,903
14,295
7,017
0
7,633
6,662
0
60,571
W
Medusa
USAHUN
Medusa
35,991
23,972
0
4,819
14,887
6,489
0
11,430
3,457
0
57,962
L
Fenrir
14,198
2,887
0
213
21,270
10,883
0
4,254
17,016
0
23,499
W
8,742
2,440
1,543
3,836
16,328
18,447
0
12,043
4,285
19,038
0
W
Guan Yu
imsaltylol
Guan Yu
9,362
1,960
2,115
2,952
16,217
16,856
0
11,859
4,358
0
19,823
L
8,491
80
185
247
12,897
4,063
0
1,506
11,391
26,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,318
Gold Earned
65,895
177
Minions Killed
204
5
Camps Cleared
6
1,069,600
Distance Traveled
1,222,804
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,505
875
24
2
2
188,540
1
W
Kukulkan
12,661
1,055
58
5
3
224,472
0
L
Cthulhu
11,999
1,000
56
5
0
232,047
1
L
Ao Kuang
13,124
1,094
14
1
2
210,426
0
W
Ne Zha
14,331
1,194
49
4
3
273,464
0
W
Medusa
13,738
1,145
61
5
0
233,507
0
L
Fenrir
10,085
840
21
2
0
233,805
0
W
Artio
13,077
1,090
21
2
0
262,187
5
W
Guan Yu
12,088
1,007
15
1
0
229,174
0
L
Ra
10,605
884
62
5
1
204,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role