Player Matchup

Merlin
Merlin
CiaoAmoré
Merlin
Level 40
God Stats
0W - 3L
1,187 SR
Queue Stats
129W - 96L
1,620 Elo+
Party 2
Jing Wei
Jing Wei
Giiggles
Jing Wei
Level 152
God Stats
24W - 37L
1,553 SR
Queue Stats
196W - 171L
1,662 Elo+
Party 2
Vamana
Vamana
Nolarys
Vamana
Level 144
God Stats
3W - 4L
1,476 SR
Queue Stats
150W - 193L
1,564 Elo+
Solo
Team Averages
Level 112
1,405 SR
1,615 Elo+

VS

Team Averages
Level 80
1,621 SR
1,637 Elo+
Izanami
Izanami
BlurrGamer
Izanami
Level 64
God Stats
5W - 2L
1,660 SR
Queue Stats
19W - 14L
1,704 Elo+
Party 1
Ah Puch
Ah Puch
GMHikaru
Ah Puch
Level 48
God Stats
3W - 1L
1,520 SR
Queue Stats
95W - 81L
1,601 Elo+
Party 1
King Arthur
King Arthur
QwrTyy
King Arthur
Level 127
God Stats
3W - 1L
1,682 SR
Queue Stats
116W - 105L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CiaoAmoré
Merlin
14
2 / 7 / 7
10,588
623
8,492
12,490
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Giiggles
Jing Wei
16
10 / 4 / 4
12,600
741
18,288
18,865
5,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Nolarys
Vamana
14
4 / 7 / 7
11,588
682
10,193
23,026
12,655
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlurrGamer
Izanami
15
6 / 5 / 7
12,183
717
17,073
11,761
3,970
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
GMHikaru
Ah Puch
15
9 / 4 / 5
12,497
735
16,343
12,973
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
QwrTyy
King Arthur
15
3 / 7 / 14
11,590
682
15,645
18,767
15,582
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
16
Kills
18
18
Deaths
16
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlurrGamer
Izanami
6
5
7
1.9
L
Merlin
CiaoAmoré
Merlin
2
7
7
0.79
W
Ah Puch
GMHikaru
Ah Puch
9
4
5
2.88
L
Jing Wei
Giiggles
Jing Wei
10
4
4
3
L
Vamana
Nolarys
Vamana
4
7
7
1.07
W
King Arthur
QwrTyy
King Arthur
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,973
Damage
49,061
54,381
Taken
43,501
22,386
Mitigated
23,874
8,262
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlurrGamer
Izanami
17,073
11,801
0
1,157
11,761
3,970
1,773
1,316
10,288
0
47,080
L
Merlin
CiaoAmoré
Merlin
8,492
486
0
1,313
12,490
3,951
87
4,374
7,700
33,646
0
W
Ah Puch
GMHikaru
Ah Puch
16,343
1,310
0
3,943
12,973
4,322
615
3,208
9,356
38,439
0
L
Jing Wei
Giiggles
Jing Wei
18,288
14,183
0
3,216
18,865
5,780
740
4,775
13,790
0
41,093
L
Vamana
Nolarys
Vamana
10,193
5,935
0
3,733
23,026
12,655
385
7,091
15,499
57
26,700
W
King Arthur
QwrTyy
King Arthur
15,645
2,711
0
3,129
18,767
15,582
159
3,484
14,874
699
36,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
36,270
201
Minions Killed
171
6
Camps Cleared
8
853,585
Distance Traveled
845,945
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,183
717
71
4
4
272,393
5
L
Merlin
10,588
623
82
5
1
265,664
2
W
Ah Puch
12,497
735
60
4
2
303,878
2
L
Jing Wei
12,600
741
80
5
2
329,701
2
L
Vamana
11,588
682
39
2
3
258,220
1
W
King Arthur
11,590
682
40
2
2
269,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role