Player Matchup

Cerberus
Cerberus
Ezatheon
Cerberus
Level 143
God Stats
30W - 22L
1,564 SR
Queue Stats
673W - 603L
1,546 Elo+
Party 2
Yemoja
Yemoja
KingSvafnir
Yemoja
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 61L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
MysticMin3
Danzaburou
Level 157
God Stats
21W - 17L
1,679 SR
Queue Stats
961W - 784L
1,601 Elo+
Party 2
Achilles
Achilles
Pogzez
Achilles
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,438 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Razor phyco
Morgan Le Fay
Level 69
God Stats
3W - 1L
1,553 SR
Queue Stats
158W - 146L
1,545 Elo+
Party 2
Team Averages
Level 110
1,559 SR
1,514 Elo+

VS

Team Averages
Level 125
1,499 SR
1,482 Elo+
Cthulhu
Cthulhu
BarrySoap
Cthulhu
Level 66
God Stats
15W - 13L
1,633 SR
Queue Stats
394W - 403L
1,469 Elo+
Party 1
Khepri
Khepri
GoldVisor42
Khepri
Level 149
God Stats
0W - 1L
1,532 SR
Queue Stats
13W - 22L
1,581 Elo+
Party 1
Serqet
Serqet
Jakillsky
Serqet
Level 122
God Stats
11W - 6L
1,571 SR
Queue Stats
811W - 879L
1,427 Elo+
Party 1
Hou Yi
Hou Yi
LintyCeiling268
Hou Yi
Level 142
God Stats
4W - 5L
1,267 SR
Queue Stats
181W - 197L
1,470 Elo+
Party 1
Tiamat
Tiamat
jenn99999
Tiamat
Level 146
God Stats
3W - 13L
1,495 SR
Queue Stats
472W - 471L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ezatheon
Cerberus
20
7 / 2 / 20
13,962
582
21,935
29,042
29,583
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
17
4 / 2 / 22
11,407
475
9,769
18,270
16,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
MysticMin3
Danzaburou
20
14 / 1 / 14
14,756
615
26,742
19,744
8,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Pogzez
Achilles
19
5 / 7 / 7
12,550
523
5,468
23,456
13,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Razor phyco
Morgan Le Fay
17
7 / 8 / 13
11,746
489
17,317
20,277
7,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BarrySoap
Cthulhu
18
5 / 8 / 7
11,823
493
25,897
26,723
13,712
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
15
2 / 9 / 13
10,558
440
9,115
22,771
26,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Serqet
Jakillsky
Serqet
17
6 / 7 / 3
10,957
457
12,766
20,054
7,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 6 / 5
11,971
499
12,128
21,095
7,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
jenn99999
Tiamat
16
4 / 7 / 6
10,604
442
17,414
17,121
9,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
54
37
Kills
20
20
Deaths
37
76
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BarrySoap
Cthulhu
5
8
7
1.06
W
Cerberus
Ezatheon
Cerberus
7
2
20
8.5
L
Khepri
2
9
13
0.94
L
Serqet
Jakillsky
Serqet
6
7
3
1.07
W
Yemoja
4
2
22
7.5
L
3
6
5
0.92
W
Danzaburou
MysticMin3
Danzaburou
14
1
14
21
W
Achilles
Pogzez
Achilles
5
7
7
1.21
W
Morgan Le Fay
Razor phyco
Morgan Le Fay
7
8
13
1.69
L
Tiamat
jenn99999
Tiamat
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,231
Damage
77,320
110,789
Taken
107,764
75,397
Mitigated
64,745
35,839
Healing
19,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BarrySoap
Cthulhu
25,897
1,173
882
5,096
26,723
13,712
0
14,561
12,162
83,292
0
W
Cerberus
Ezatheon
Cerberus
21,935
1,515
0
9,957
29,042
29,583
635
12,593
15,606
96,677
0
L
Khepri
9,115
904
0
1,985
22,771
26,389
0
9,345
13,426
31,036
0
L
Serqet
Jakillsky
Serqet
12,766
3,264
156
4,279
20,054
7,317
156
8,981
11,073
0
68,567
W
Yemoja
9,769
1,982
5,018
3,300
18,270
16,494
853
10,227
7,593
38,874
0
L
12,128
3,531
0
4,233
21,095
7,475
2,977
8,125
12,970
0
90,157
W
Danzaburou
MysticMin3
Danzaburou
26,742
12,066
0
9,845
19,744
8,090
3,804
6,935
12,399
0
154,416
W
Achilles
Pogzez
Achilles
5,468
2,503
0
5,759
23,456
13,283
0
9,877
12,434
0
81,151
W
Morgan Le Fay
Razor phyco
Morgan Le Fay
17,317
1,545
9
1,951
20,277
7,947
1,710
11,166
8,316
55,165
0
L
Tiamat
jenn99999
Tiamat
17,414
534
0
2,944
17,121
9,852
940
8,163
8,958
65,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,421
Gold Earned
55,913
631
Minions Killed
541
0
Camps Cleared
0
2,218,627
Distance Traveled
2,028,407
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,823
493
142
6
0
392,033
1
W
Cerberus
13,962
582
209
9
0
483,798
4
L
Khepri
10,558
440
25
1
0
425,509
6
L
Serqet
10,957
457
96
4
0
412,741
3
W
Yemoja
11,407
475
48
2
0
433,038
1
L
Hou Yi
11,971
499
160
7
0
402,970
0
W
Danzaburou
14,756
615
177
7
0
458,340
10
W
Achilles
12,550
523
134
6
0
451,820
3
W
Morgan Le Fay
11,746
489
63
3
0
391,631
2
L
Tiamat
10,604
442
118
5
0
395,154
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role