Player Matchup

Ao Kuang
Ao Kuang
Adam_H91
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,526 Elo+
Solo
Rama
Rama
Ashbriel100
Rama
Level 25
God Stats
1W - 5L
1,167 SR
Queue Stats
147W - 192L
1,488 Elo+
Party 1
Yemoja
Yemoja
CrashPhoenix1
Yemoja
Level 29
God Stats
138W - 166L
1,479 SR
Queue Stats
245W - 312L
1,442 Elo+
Party 1
Thor
Thor
GodofWar4008
Thor
Level 18
God Stats
9W - 12L
1,264 SR
Queue Stats
79W - 99L
1,303 Elo+
Solo
Terra
Terra
TanteTinuss
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,412 Elo+
Solo
Team Averages
Level 23
1,382 SR
1,435 Elo+

VS

Team Averages
Level 42
1,540 SR
1,456 Elo+
Kukulkan
Kukulkan
Deacondoo04
Kukulkan
Level 6
God Stats
2W - 1L
1,281 SR
Queue Stats
3W - 2L
1,246 Elo+
Party 2
Loki
Loki
MORTIMER1982
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,625 Elo+
Solo
Nox
Nox
Noxordia
Nox
Level 144
God Stats
39W - 26L
1,562 SR
Queue Stats
88W - 87L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
OLYMPIAADDICT20
Cthulhu
Level 27
God Stats
12W - 3L
1,855 SR
Queue Stats
155W - 141L
1,454 Elo+
Solo
Izanami
Izanami
plasmole
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adam_H91
Ao Kuang
17
4 / 6 / 6
11,659
1,060
14,487
20,990
7,901
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 14 / 7
10,311
937
16,032
24,569
8,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 8 / 8
10,337
940
6,097
21,105
22,090
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
4 / 11 / 3
12,280
1,116
7,173
18,703
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 10 / 8
9,552
868
8,281
19,172
10,796
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deacondoo04
Kukulkan
19
1 / 2 / 24
10,740
976
4,928
6,619
2,909
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 3 / 22
11,386
1,035
14,471
11,027
6,720
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
24 / 1 / 18
15,254
1,387
30,774
9,678
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 2 / 33
12,893
1,172
17,272
18,981
26,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
plasmole
Izanami
19
12 / 3 / 26
12,772
1,161
26,672
11,186
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
172
11
Kills
49
49
Deaths
11
32
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Adam_H91
Ao Kuang
4
6
6
1.17
L
2
14
7
0.39
L
1
8
8
0.63
W
Kukulkan
Deacondoo04
Kukulkan
1
2
24
6.5
L
4
11
3
0.5
W
6
3
22
5.67
W
24
1
18
33
W
6
2
33
11.25
L
0
10
8
0.4
W
Izanami
plasmole
Izanami
12
3
26
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,070
Damage
94,117
104,539
Taken
57,491
57,896
Mitigated
45,689
17,108
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Adam_H91
Ao Kuang
14,487
4,886
176
6,033
20,990
7,901
0
12,838
8,152
33,561
0
L
16,032
11,987
0
2,485
24,569
8,499
0
14,803
9,766
0
28,702
L
6,097
1,351
2,400
414
21,105
22,090
0
8,424
12,681
24,925
0
W
Kukulkan
Deacondoo04
Kukulkan
4,928
342
0
0
6,619
2,909
0
3,168
3,451
12,223
0
L
7,173
1,047
0
1,498
18,703
8,610
0
8,753
9,950
0
26,960
W
14,471
6,855
0
0
11,027
6,720
0
6,756
4,271
0
24,785
W
30,774
2,186
0
1,603
9,678
5,052
0
4,359
5,319
47,116
0
W
17,272
2,944
406
3,613
18,981
26,253
0
7,756
11,225
50,925
0
L
8,281
1,322
2,444
1,658
19,172
10,796
0
8,156
11,016
19,613
0
W
Izanami
plasmole
Izanami
26,672
15,799
0
1,116
11,186
4,755
0
6,826
4,360
0
35,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,139
Gold Earned
63,045
164
Minions Killed
175
6
Camps Cleared
8
851,261
Distance Traveled
992,276
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,659
1,060
33
3
4
183,844
1
L
Rama
10,311
937
25
2
1
161,089
1
L
Yemoja
10,337
940
40
4
1
165,646
0
W
Kukulkan
10,740
976
9
1
0
224,883
0
L
Thor
12,280
1,116
43
4
0
164,465
1
W
Loki
11,386
1,035
21
2
5
170,559
1
W
Nox
15,254
1,387
43
4
1
203,408
0
W
Cthulhu
12,893
1,172
83
8
0
213,375
0
L
Terra
9,552
868
23
2
0
176,217
0
W
Izanami
12,772
1,161
19
2
2
180,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role