Player Matchup

Janus
Janus
PiperMcPiperton
Janus
Level 130
God Stats
14W - 11L
1,592 SR
Queue Stats
153W - 144L
1,482 Elo+
Party 1
Cabrakan
Cabrakan
The2in-D3m0lish3
Cabrakan
Level 86
God Stats
8W - 9L
1,686 SR
Queue Stats
140W - 157L
1,449 Elo+
Party 1
Loki
Loki
mudda765
Loki
Level 63
God Stats
5W - 4L
1,500 SR
Queue Stats
173W - 171L
1,494 Elo+
Party 1
Cernunnos
Cernunnos
narditoc45
Cernunnos
Level 16
God Stats
1W - 1L
1,363 SR
Queue Stats
6W - 8L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
nightwingxr
Baron Samedi
Level 100
God Stats
7W - 2L
1,762 SR
Queue Stats
196W - 186L
1,517 Elo+
Party 1
Team Averages
Level 79
1,580 SR
1,489 Elo+

VS

Team Averages
Level 93
1,685 SR
1,540 Elo+
Chang'e
Chang'e
JSenpai6
Chang'e
Level 68
God Stats
47W - 33L
1,606 SR
Queue Stats
422W - 411L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Sailorv14
Danzaburou
Level 34
God Stats
60W - 49L
1,757 SR
Queue Stats
382W - 364L
1,623 Elo+
Party 2
Zeus
Zeus
Teereexxx
Zeus
Level 155
God Stats
7W - 7L
1,722 SR
Queue Stats
311W - 320L
1,460 Elo+
Solo
Arachne
Arachne
captndan
Arachne
Level 49
God Stats
8W - 5L
1,515 SR
Queue Stats
80W - 95L
1,528 Elo+
Solo
Aphrodite
Aphrodite
etherealsadness
Aphrodite
Level 159
God Stats
73W - 37L
1,826 SR
Queue Stats
590W - 552L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 15
13,202
550
22,022
17,968
7,994
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 3 / 15
12,647
527
9,690
17,331
19,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Loki
20
18 / 4 / 8
15,689
654
21,527
20,269
8,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
narditoc45
Cernunnos
18
3 / 3 / 4
11,365
474
4,991
9,279
3,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
nightwingxr
Baron Samedi
17
6 / 2 / 15
12,292
512
14,670
23,161
24,789
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JSenpai6
Chang'e
14
1 / 5 / 4
9,506
396
10,212
23,926
14,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Sailorv14
Danzaburou
18
2 / 6 / 2
11,672
486
8,265
16,547
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
17
1 / 10 / 3
11,033
460
11,952
17,008
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
captndan
Arachne
18
9 / 6 / 2
12,719
530
18,006
20,907
9,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
etherealsadness
Aphrodite
18
3 / 5 / 1
11,866
494
10,266
20,324
19,131
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
28
32
Kills
16
16
Deaths
32
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
JSenpai6
Chang'e
1
5
4
0.6
W
4
4
15
2.88
L
Danzaburou
Sailorv14
Danzaburou
2
6
2
0.5
L
Zeus
1
10
3
0.25
W
1
3
15
2.83
L
Arachne
captndan
Arachne
9
6
2
1.67
L
Aphrodite
etherealsadness
Aphrodite
3
5
1
0.7
W
Loki
18
4
8
5.5
W
Cernunnos
narditoc45
Cernunnos
3
3
4
1.67
W
Baron Samedi
nightwingxr
Baron Samedi
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,900
Damage
58,701
88,008
Taken
98,712
63,939
Mitigated
55,056
25,473
Healing
37,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
JSenpai6
Chang'e
10,212
600
1,943
10,031
23,926
14,814
481
12,301
11,625
43,556
0
W
22,022
863
533
5,770
17,968
7,994
2,388
6,947
10,013
109,145
0
L
Danzaburou
Sailorv14
Danzaburou
8,265
2,274
0
4,502
16,547
6,464
272
7,395
9,152
0
99,498
L
Zeus
11,952
402
0
1,467
17,008
5,146
151
8,300
8,708
70,937
0
W
9,690
1,443
0
4,622
17,331
19,337
394
5,775
11,270
72,418
0
L
Arachne
captndan
Arachne
18,006
11,399
0
6,865
20,907
9,501
615
7,555
13,352
0
79,234
L
Aphrodite
etherealsadness
Aphrodite
10,266
1,231
2,568
9,647
20,324
19,131
459
11,105
9,219
78,997
0
W
Loki
21,527
6,432
0
2,782
20,269
8,487
1,321
7,174
13,045
0
116,801
W
Cernunnos
narditoc45
Cernunnos
4,991
2,846
0
2,748
9,279
3,332
4,213
3,166
6,113
0
58,859
W
Baron Samedi
nightwingxr
Baron Samedi
14,670
1,442
2,268
6,750
23,161
24,789
890
9,033
14,044
56,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,195
Gold Earned
56,796
672
Minions Killed
581
0
Camps Cleared
0
2,191,190
Distance Traveled
2,198,362
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,506
396
61
3
0
424,787
5
W
Janus
13,202
550
182
8
0
446,339
12
L
Danzaburou
11,672
486
152
6
0
397,511
11
L
Zeus
11,033
460
119
5
0
416,038
5
W
Cabrakan
12,647
527
162
7
0
385,013
4
L
Arachne
12,719
530
89
4
0
536,625
6
L
Aphrodite
11,866
494
160
7
0
423,401
8
W
Loki
15,689
654
155
6
0
504,523
2
W
Cernunnos
11,365
474
104
4
0
411,778
0
W
Baron Samedi
12,292
512
69
3
0
443,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role