Player Matchup

Da Ji
Da Ji
MalevolentCleric
Da Ji
Level 66
God Stats
24W - 12L
1,642 SR
Queue Stats
412W - 295L
1,572 Elo+
Party 1
Bellona
Bellona
SteamyMonkeyJunk
Bellona
Level 58
God Stats
6W - 13L
1,214 SR
Queue Stats
383W - 283L
1,536 Elo+
Party 1
Tiamat
Tiamat
Ze0zer00
Tiamat
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
hihiholly
Cthulhu
Level 148
God Stats
20W - 32L
1,388 SR
Queue Stats
126W - 141L
1,452 Elo+
Solo
Nu Wa
Nu Wa
jxeZER0
Nu Wa
Level 47
God Stats
17W - 19L
1,501 SR
Queue Stats
91W - 100L
1,437 Elo+
Solo
Team Averages
Level 68
1,449 SR
1,524 Elo+

VS

Team Averages
Level 85
1,483 SR
1,500 Elo+
Scylla
Scylla
Altfiend
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,426 Elo+
Solo
Charybdis
Charybdis
DRACOoTEX
Charybdis
Level 117
God Stats
39W - 34L
1,592 SR
Queue Stats
165W - 149L
1,496 Elo+
Solo
Hercules
Hercules
JakeyPancakey
Hercules
Level 107
God Stats
17W - 19L
1,499 SR
Queue Stats
269W - 247L
1,582 Elo+
Party 2
Izanami
Izanami
Leaky-Banana
Izanami
Level 107
God Stats
45W - 33L
1,586 SR
Queue Stats
463W - 464L
1,447 Elo+
Solo
Janus
Janus
SalaciaSkye
Janus
Level 43
God Stats
2W - 12L
1,238 SR
Queue Stats
275W - 262L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 8
12,498
1,136
18,340
10,779
4,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 2 / 15
11,777
1,071
13,663
15,099
16,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Ze0zer00
Tiamat
17
0 / 4 / 8
9,439
858
3,905
8,151
3,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
hihiholly
Cthulhu
18
6 / 1 / 14
11,704
1,064
19,679
13,632
13,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
jxeZER0
Nu Wa
18
5 / 1 / 10
11,712
1,065
13,312
6,885
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

189

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Altfiend
Scylla
17
3 / 8 / 6
10,630
966
10,885
15,890
5,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
DRACOoTEX
Charybdis
16
2 / 3 / 7
10,638
967
10,115
10,626
3,415
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
JakeyPancakey
Hercules
17
4 / 3 / 7
10,923
993
12,580
14,855
11,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Leaky-Banana
Izanami
16
0 / 7 / 7
9,270
843
6,915
16,834
5,312
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 6 / 6
10,215
929
9,624
14,353
3,547
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
45
27
Kills
12
12
Deaths
27
55
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
Altfiend
Scylla
3
8
6
0.75
L
Charybdis
DRACOoTEX
Charybdis
2
3
7
1.83
L
Hercules
JakeyPancakey
Hercules
4
3
7
2.5
L
Izanami
Leaky-Banana
Izanami
0
7
7
0.5
W
10
4
8
3.5
L
3
6
6
1
W
6
2
15
6.75
W
Tiamat
Ze0zer00
Tiamat
0
4
8
1
W
Cthulhu
hihiholly
Cthulhu
6
1
14
13
W
Nu Wa
jxeZER0
Nu Wa
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,899
Damage
50,119
54,546
Taken
72,558
40,091
Mitigated
29,845
8,235
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Altfiend
Scylla
10,885
394
0
1,800
15,890
5,595
0
6,024
9,866
34,654
0
L
Charybdis
DRACOoTEX
Charybdis
10,115
6,036
590
1,107
10,626
3,415
0
5,738
4,888
0
42,314
L
Hercules
JakeyPancakey
Hercules
12,580
2,126
0
3,801
14,855
11,976
0
6,849
8,006
0
32,029
L
Izanami
Leaky-Banana
Izanami
6,915
4,164
275
1,367
16,834
5,312
0
9,998
6,836
0
29,179
W
18,340
2,433
0
0
10,779
4,326
0
2,034
8,511
0
31,713
L
9,624
70
0
487
14,353
3,547
0
8,287
6,066
22,230
0
W
13,663
2,348
841
815
15,099
16,269
0
6,010
8,713
0
22,349
W
Tiamat
Ze0zer00
Tiamat
3,905
396
0
746
8,151
3,809
0
4,705
3,332
10,661
0
W
Cthulhu
hihiholly
Cthulhu
19,679
428
800
3,378
13,632
13,453
0
4,602
8,939
39,060
0
W
Nu Wa
jxeZER0
Nu Wa
13,312
2,351
334
1,321
6,885
2,234
0
3,158
3,595
51,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,130
Gold Earned
51,676
200
Minions Killed
240
9
Camps Cleared
8
1,038,058
Distance Traveled
1,013,173
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,630
966
49
4
1
212,095
0
L
Charybdis
10,638
967
60
5
5
192,336
1
L
Hercules
10,923
993
42
4
1
227,680
0
L
Izanami
9,270
843
60
5
0
194,775
0
W
Da Ji
12,498
1,136
31
3
6
210,190
0
L
Janus
10,215
929
29
3
1
186,287
0
W
Bellona
11,777
1,071
21
2
1
208,320
0
W
Tiamat
9,439
858
10
1
0
189,643
0
W
Cthulhu
11,704
1,064
54
5
0
227,733
1
W
Nu Wa
11,712
1,065
84
8
2
202,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role