Player Matchup

Jing Wei
Jing Wei
GLuhach
Jing Wei
Level 65
God Stats
0W - 1L
1,241 SR
Queue Stats
3W - 3L
1,771 Elo+
Solo
Sol
Sol
TrebleDogs
Sol
Level 38
God Stats
13W - 11L
1,570 SR
Queue Stats
43W - 51L
1,428 Elo+
Party 2
King Arthur
King Arthur
dansmove02
King Arthur
Level 29
God Stats
6W - 3L
1,690 SR
Queue Stats
14W - 4L
1,690 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,629 Elo+

VS

Team Averages
Level 76
1,496 SR
1,447 Elo+
Artemis
Artemis
DeusMetus
Artemis
Level 79
God Stats
19W - 18L
1,437 SR
Queue Stats
294W - 303L
1,449 Elo+
Party 1
Ganesha
Ganesha
FiFey
Ganesha
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
317W - 328L
1,452 Elo+
Party 1
Zeus
Zeus
Grimscanor
Zeus
Level 67
God Stats
3W - 3L
1,553 SR
Queue Stats
109W - 118L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GLuhach
Jing Wei
10
0 / 7 / 0
7,657
510
4,294
13,102
3,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
7,722
515
6,522
12,610
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
dansmove02
King Arthur
11
0 / 4 / 0
8,020
535
2,330
18,381
11,230
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeusMetus
Artemis
15
12 / 0 / 3
11,308
754
15,642
6,208
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
FiFey
Ganesha
14
0 / 0 / 14
9,604
640
8,092
12,365
8,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 0 / 8
9,911
661
15,073
4,527
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
15
15
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
DeusMetus
Artemis
12
0
3
13.5
W
Ganesha
FiFey
Ganesha
0
0
14
7
L
Jing Wei
GLuhach
Jing Wei
0
7
0
0
W
3
0
8
7
L
0
4
0
0
L
King Arthur
dansmove02
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,146
Damage
38,807
44,093
Taken
23,100
19,355
Mitigated
12,373
4,938
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DeusMetus
Artemis
15,642
8,492
0
661
6,208
2,665
1,856
2,522
3,686
0
52,889
W
Ganesha
FiFey
Ganesha
8,092
123
330
1,786
12,365
8,205
0
2,458
9,907
23,025
0
L
Jing Wei
GLuhach
Jing Wei
4,294
3,113
0
485
13,102
3,886
0
6,603
6,177
0
20,580
W
15,073
817
0
139
4,527
1,503
705
1,413
3,114
51,082
0
L
6,522
1,150
0
1,523
12,610
4,239
0
6,761
5,531
22,308
984
L
King Arthur
dansmove02
King Arthur
2,330
397
0
2,930
18,381
11,230
0
9,264
8,586
0
31,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,399
Gold Earned
30,823
131
Minions Killed
189
4
Camps Cleared
9
855,731
Distance Traveled
812,124
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,308
754
94
6
2
276,842
4
W
Ganesha
9,604
640
2
0
0
284,969
7
L
Jing Wei
7,657
510
40
3
0
283,407
6
W
Zeus
9,911
661
93
6
7
250,313
4
L
Sol
7,722
515
43
3
1
278,551
0
L
King Arthur
8,020
535
48
3
3
293,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role