Player Matchup

Bellona
Bellona
Aucrez
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 154L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
Mutant117
Cthulhu
Level 26
God Stats
12W - 12L
1,445 SR
Queue Stats
62W - 83L
1,289 Elo+
Party 1
Loki
Loki
SemiNasty
Loki
Level 24
God Stats
2W - 4L
1,266 SR
Queue Stats
22W - 19L
1,260 Elo+
Solo
Artemis
Artemis
jacobiannn
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 66L
1,284 Elo+
Solo
Tiamat
Tiamat
lordbananadragon
Tiamat
Level 22
God Stats
4W - 1L
1,518 SR
Queue Stats
32W - 31L
1,547 Elo+
Solo
Team Averages
Level 23
1,446 SR
1,338 Elo+

VS

Team Averages
Level 17
1,414 SR
1,370 Elo+
Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
RevolvingHound
Agni
Level 18
God Stats
1W - 3L
1,281 SR
Queue Stats
2W - 8L
1,183 Elo+
Party 2
Loki
Loki
Tomas2324
Loki
Level 5
God Stats
2W - 2L
1,623 SR
Queue Stats
3W - 6L
1,347 Elo+
Solo
Thanatos
Thanatos
TrollGodz
Thanatos
Level 28
God Stats
123W - 108L
1,468 SR
Queue Stats
247W - 263L
1,319 Elo+
Solo
Ares
Ares
abulubia
Ares
Level 5
God Stats
0W - 3L
1,198 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aucrez
Bellona
16
0 / 0 / 0
9,275
464
1,939
8,758
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Mutant117
Cthulhu
12
6 / 2 / 9
9,007
450
4,885
9,731
6,483
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Loki
16
3 / 3 / 4
10,251
513
3,967
11,063
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
jacobiannn
Artemis
18
16 / 0 / 9
11,985
599
20,587
9,485
3,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 2 / 6
12,038
602
14,322
10,646
5,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 0 / 0
8,973
449
4,714
5,450
3,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 13 / 1
7,388
369
8,557
13,908
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
15
2 / 5 / 1
9,371
469
3,899
14,868
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
TrollGodz
Thanatos
15
2 / 8 / 1
9,222
461
8,770
16,098
7,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
11
1 / 8 / 1
6,983
349
949
15,247
10,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
34
Kills
6
7
Deaths
34
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
0
0
1
W
Bellona
Aucrez
Bellona
0
0
0
0
W
Cthulhu
Mutant117
Cthulhu
6
2
9
5.25
L
0
13
1
0.04
W
Loki
3
3
4
1.67
L
Loki
2
5
1
0.5
L
Thanatos
TrollGodz
Thanatos
2
8
1
0.31
L
Ares
1
8
1
0.19
W
Artemis
jacobiannn
Artemis
16
0
9
20.5
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,700
Damage
26,889
49,683
Taken
65,571
24,473
Mitigated
30,667
16,927
Healing
17,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,714
75
0
2,110
5,450
3,847
146
172
5,278
0
33,216
W
Bellona
Aucrez
Bellona
1,939
105
0
2,137
8,758
6,078
2,089
0
8,216
8,696
41,441
W
Cthulhu
Mutant117
Cthulhu
4,885
520
64
1,279
9,731
6,483
150
3,416
5,907
23,393
0
L
8,557
719
0
355
13,908
4,002
50
4,425
9,483
37,946
0
W
Loki
3,967
1,415
0
5,252
11,063
3,286
0
543
10,429
0
69,823
L
Loki
3,899
486
0
4,415
14,868
5,088
0
4,817
10,051
0
64,516
L
Thanatos
TrollGodz
Thanatos
8,770
984
0
9,961
16,098
7,486
0
5,628
10,470
0
58,503
L
Ares
949
34
0
1,070
15,247
10,244
0
4,165
11,082
17,513
0
W
Artemis
jacobiannn
Artemis
20,587
14,802
0
3,374
9,485
3,001
3,079
3,880
5,195
0
71,411
W
14,322
720
152
4,669
10,646
5,625
2,008
781
9,806
73,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,556
Gold Earned
41,937
503
Minions Killed
397
0
Camps Cleared
0
1,780,278
Distance Traveled
1,575,411
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,973
449
75
4
0
273,428
4
W
Bellona
9,275
464
90
5
0
388,147
0
W
Cthulhu
9,007
450
29
1
0
272,886
6
L
Agni
7,388
369
75
4
0
329,742
0
W
Loki
10,251
513
118
6
0
411,679
0
L
Loki
9,371
469
125
6
0
324,104
2
L
Thanatos
9,222
461
96
5
0
351,519
1
L
Ares
6,983
349
26
1
0
296,618
0
W
Artemis
11,985
599
113
6
0
356,999
1
W
Tiamat
12,038
602
153
8
0
350,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role