Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Exiled Hate
Ah Muzen Cab
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 49L
1,544 Elo+
Solo
Horus
Horus
MIERONE
Horus
Level 126
God Stats
13W - 8L
1,628 SR
Queue Stats
434W - 419L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
Mucho-_Mango-_
Sylvanus
Level 128
God Stats
239W - 168L
1,591 SR
Queue Stats
428W - 392L
1,527 Elo+
Party 2
Mercury
Mercury
TellySmaint
Mercury
Level 142
God Stats
5W - 5L
1,456 SR
Queue Stats
194W - 178L
1,541 Elo+
Solo
Anubis
Anubis
phillyproduct
Anubis
Level 159
God Stats
6W - 1L
1,804 SR
Queue Stats
502W - 502L
1,543 Elo+
Party 2
Team Averages
Level 128
1,596 SR
1,531 Elo+

VS

Team Averages
Level 107
1,583 SR
1,536 Elo+
Susano
Susano
IDdragonSlayerR
Susano
Level 123
God Stats
1W - 4L
1,623 SR
Queue Stats
218W - 222L
1,539 Elo+
Party 1
Ra
Ra
KingZeenx
Ra
Level 66
God Stats
2W - 5L
1,646 SR
Queue Stats
266W - 286L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
SpartiCrust
Cthulhu
Level 97
God Stats
19W - 18L
1,495 SR
Queue Stats
232W - 218L
1,563 Elo+
Solo
Cerberus
Cerberus
hAiL ECLIPES
Cerberus
Level 124
God Stats
4W - 8L
1,426 SR
Queue Stats
162W - 160L
1,492 Elo+
Party 1
Medusa
Medusa
li Coas il
Medusa
Level 124
God Stats
4W - 6L
1,723 SR
Queue Stats
257W - 261L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Exiled Hate
Ah Muzen Cab
13
2 / 0 / 2
7,679
591
2,862
4,956
1,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
MIERONE
Horus
11
1 / 0 / 9
7,279
560
3,793
8,793
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
15
3 / 1 / 2
8,692
669
7,159
8,356
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
TellySmaint
Mercury
13
6 / 0 / 3
8,410
647
6,989
8,028
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 2 / 5
8,028
618
8,266
6,830
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,280
483
3,453
9,729
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 1 / 0
6,554
504
3,982
6,035
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SpartiCrust
Cthulhu
12
1 / 4 / 0
6,858
528
5,753
12,296
5,214
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
hAiL ECLIPES
Cerberus
8
0 / 3 / 1
4,847
373
2,578
11,214
3,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
li Coas il
Medusa
11
0 / 3 / 0
6,129
471
3,758
6,551
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
3
3
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Exiled Hate
Ah Muzen Cab
2
0
2
3
L
0
6
2
0.17
L
2
1
0
2
W
Horus
MIERONE
Horus
1
0
9
5.5
W
Sylvanus
3
1
2
4
L
Cthulhu
SpartiCrust
Cthulhu
1
4
0
0.25
W
Mercury
TellySmaint
Mercury
6
0
3
7.5
L
Cerberus
hAiL ECLIPES
Cerberus
0
3
1
0.17
L
Medusa
li Coas il
Medusa
0
3
0
0
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,069
Damage
19,524
36,963
Taken
45,825
18,714
Mitigated
15,095
17,148
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Exiled Hate
Ah Muzen Cab
2,862
1,783
0
2,995
4,956
1,392
3,236
126
4,830
0
52,977
L
3,453
478
0
2,463
9,729
2,863
0
3,014
6,715
0
32,035
L
3,982
203
660
3,239
6,035
2,124
360
1,004
5,031
40,797
0
W
Horus
MIERONE
Horus
3,793
1,691
1,055
4,400
8,793
7,439
441
2,151
6,642
0
12,985
W
Sylvanus
7,159
1,960
139
4,619
8,356
3,881
0
5,465
2,891
46,569
8,821
L
Cthulhu
SpartiCrust
Cthulhu
5,753
427
0
4,161
12,296
5,214
270
6,678
5,618
41,853
0
W
Mercury
TellySmaint
Mercury
6,989
3,712
0
695
8,028
2,709
0
2,281
5,747
0
54,956
L
Cerberus
hAiL ECLIPES
Cerberus
2,578
238
133
2,563
11,214
3,224
0
3,070
8,144
9,184
0
L
Medusa
li Coas il
Medusa
3,758
1,774
0
2,519
6,551
1,670
0
1,075
5,476
0
38,936
W
8,266
373
0
3,245
6,830
3,293
375
2,290
4,540
48,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,088
Gold Earned
30,668
398
Minions Killed
385
0
Camps Cleared
0
1,278,838
Distance Traveled
1,158,031
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,679
591
89
7
0
243,931
2
L
Susano
6,280
483
75
6
0
246,535
1
L
Ra
6,554
504
81
6
0
201,116
1
W
Horus
7,279
560
23
2
0
270,077
1
W
Sylvanus
8,692
669
112
9
0
222,743
3
L
Cthulhu
6,858
528
99
8
0
245,751
3
W
Mercury
8,410
647
85
7
0
316,718
3
L
Cerberus
4,847
373
28
2
0
237,328
0
L
Medusa
6,129
471
102
8
0
227,301
2
W
Anubis
8,028
618
89
7
0
225,369
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role