Player Matchup

Sylvanus
Sylvanus
Gold IV
King Raby XV
Sylvanus
Gold IV
Level 113
God Stats
2W - 5L
1,319 SR
Queue Stats
142W - 123L
1,319 MMR
Party 1
Poseidon
Poseidon
Gold IV
MangoBURGER7
Poseidon
Gold IV
Level 126
God Stats
19W - 7L
1,777 SR
Queue Stats
167W - 149L
1,391 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
UwU christian
Hou Yi
Platinum IV
Level 101
God Stats
2W - 3L
1,544 SR
Queue Stats
47W - 45L
1,662 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,547 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,484 SR
1,368 MMR
Persephone
Persephone
Gold III
ActuallyCandy17
Persephone
Gold III
Level 72
God Stats
1W - 1L
1,379 SR
Queue Stats
121W - 134L
1,362 MMR
Solo
Cthulhu
Cthulhu
Silver I
Ethaniel247
Cthulhu
Silver I
Level 66
God Stats
0W - 2L
1,641 SR
Queue Stats
24W - 35L
1,423 MMR
Solo
Hun Batz
Hun Batz
Gold IV
J-to-the-C4
Hun Batz
Gold IV
Level 148
God Stats
0W - 1L
1,432 SR
Queue Stats
197W - 222L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
King Raby XV
Sylvanus
16
4 / 3 / 10
12,212
643
10,256
18,774
15,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
MangoBURGER7
Poseidon
17
7 / 6 / 5
12,633
665
17,779
17,890
6,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 2 / 8
12,801
674
13,694
18,566
5,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Morgan Le FayGilgameshAphroditeHadesKumbhakarna

VS

Bans
Chang'eChironChaacArtemisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ActuallyCandy17
Persephone
17
5 / 5 / 6
13,184
694
23,312
10,381
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Ethaniel247
Cthulhu
15
3 / 5 / 7
11,807
621
11,532
22,663
24,619
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
J-to-the-C4
Hun Batz
13
3 / 7 / 2
10,590
557
8,844
17,913
12,179
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
17
Kills
11
11
Deaths
17
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Persephone
ActuallyCandy17
Persephone
5
5
6
1.6
L
Cthulhu
Ethaniel247
Cthulhu
3
5
7
1.3
L
Hun Batz
J-to-the-C4
Hun Batz
3
7
2
0.57
W
Sylvanus
King Raby XV
Sylvanus
4
3
10
3
W
Poseidon
MangoBURGER7
Poseidon
7
6
5
1.58
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,729
Damage
43,688
55,230
Taken
50,957
27,693
Mitigated
40,187
21,862
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ActuallyCandy17
Persephone
23,312
1,130
82
2,212
10,381
3,389
382
5,670
4,706
66,369
0
L
Cthulhu
Ethaniel247
Cthulhu
11,532
1,051
91
1,785
22,663
24,619
54
13,829
8,834
28,151
0
L
Hun Batz
J-to-the-C4
Hun Batz
8,844
1,552
0
500
17,913
12,179
117
8,604
9,309
0
30,617
W
Sylvanus
King Raby XV
Sylvanus
10,256
1,635
2,778
5,653
18,774
15,226
450
10,952
7,822
27,813
5,109
W
Poseidon
MangoBURGER7
Poseidon
17,779
3,638
0
4,559
17,890
6,585
730
11,941
5,949
69,087
0
W
13,694
8,165
539
8,333
18,566
5,882
1,605
12,209
6,357
0
51,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,646
Gold Earned
35,581
214
Minions Killed
177
10
Camps Cleared
6
982,505
Distance Traveled
940,299
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,184
694
98
5
2
302,338
3
L
Cthulhu
11,807
621
31
2
1
339,945
0
L
Hun Batz
10,590
557
48
3
3
298,016
2
W
Sylvanus
12,212
643
43
2
4
312,996
2
W
Poseidon
12,633
665
91
5
3
338,884
1
W
Hou Yi
12,801
674
80
4
3
330,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role