Player Matchup

Artemis
Artemis
KaviFTW
Artemis
Level 117
God Stats
7W - 3L
1,787 SR
Queue Stats
149W - 134L
1,656 Elo+
Party 1
Hel
Hel
LikeTheDust
Hel
Level 123
God Stats
3W - 9L
1,575 SR
Queue Stats
519W - 519L
1,605 Elo+
Party 3
Hercules
Hercules
RedxRussian
Hercules
Level 67
God Stats
0W - 3L
1,265 SR
Queue Stats
286W - 232L
1,592 Elo+
Party 3
Nemesis
Nemesis
Skycruser
Nemesis
Level 145
God Stats
4W - 2L
1,459 SR
Queue Stats
267W - 212L
1,583 Elo+
Party 3
Ra
Ra
hasvar
Ra
Level 160
God Stats
3W - 5L
1,521 SR
Queue Stats
197W - 214L
1,626 Elo+
Party 1
Team Averages
Level 122
1,521 SR
1,612 Elo+

VS

Team Averages
Level 121
1,621 SR
1,764 Elo+
Mulan
Mulan
Capukhi
Mulan
Level 158
God Stats
5W - 2L
1,804 SR
Queue Stats
233W - 68L
1,923 Elo+
Party 2
Fafnir
Fafnir
ColonelCôjônes
Fafnir
Level 58
God Stats
16W - 8L
1,255 SR
Queue Stats
112W - 43L
1,749 Elo+
Party 2
Nemesis
Nemesis
Greephus
Nemesis
Level 112
God Stats
3W - 1L
1,868 SR
Queue Stats
157W - 65L
1,702 Elo+
Party 2
Heimdallr
Heimdallr
Imraël
Heimdallr
Level 155
God Stats
6W - 2L
1,754 SR
Queue Stats
231W - 60L
1,836 Elo+
Party 2
Nox
Nox
nanina666
Nox
Level 120
God Stats
5W - 4L
1,425 SR
Queue Stats
110W - 104L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KaviFTW
Artemis
16
1 / 3 / 3
10,050
457
7,510
12,494
4,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 5
11,269
512
16,045
19,584
26,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
RedxRussian
Hercules
14
1 / 4 / 9
9,541
434
8,309
28,995
16,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Skycruser
Nemesis
19
10 / 6 / 5
12,428
565
18,669
26,014
11,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
17
5 / 5 / 6
11,489
522
13,147
16,138
8,159
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Capukhi
Mulan
20
6 / 3 / 6
12,925
588
18,158
29,126
27,858
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 1 / 11
10,434
474
10,326
18,277
22,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Greephus
Nemesis
18
7 / 5 / 6
12,006
546
11,091
15,796
9,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Imraël
Heimdallr
19
5 / 3 / 5
12,064
548
25,117
18,857
9,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
3 / 6 / 4
12,193
554
15,489
13,898
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
54
18
Kills
22
22
Deaths
18
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mulan
Capukhi
Mulan
6
3
6
3
W
1
1
11
6.5
W
Nemesis
Greephus
Nemesis
7
5
6
2
W
Heimdallr
Imraël
Heimdallr
5
3
5
2.5
L
Artemis
KaviFTW
Artemis
1
3
3
0.83
L
1
4
5
0.88
L
Hercules
RedxRussian
Hercules
1
4
9
1.38
L
Nemesis
Skycruser
Nemesis
10
6
5
2.08
L
Ra
5
5
6
1.6
W
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,680
Damage
80,181
103,225
Taken
95,954
66,740
Mitigated
75,274
39,710
Healing
24,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Capukhi
Mulan
18,158
2,328
0
9,393
29,126
27,858
350
12,496
16,108
21,037
67,149
W
10,326
2,299
0
1,976
18,277
22,905
447
4,309
13,861
21,962
0
W
Nemesis
Greephus
Nemesis
11,091
5,726
0
3,826
15,796
9,234
1,793
3,679
11,725
0
74,076
W
Heimdallr
Imraël
Heimdallr
25,117
13,351
0
7,125
18,857
9,440
2,195
4,040
14,690
0
134,689
L
Artemis
KaviFTW
Artemis
7,510
3,144
0
2,832
12,494
4,040
1,101
3,651
8,802
0
62,212
L
16,045
1,691
5,328
10,762
19,584
26,962
148
5,488
13,975
81,689
0
L
Hercules
RedxRussian
Hercules
8,309
1,632
344
8,627
28,995
16,041
0
6,550
22,397
0
37,585
L
Nemesis
Skycruser
Nemesis
18,669
9,187
0
2,776
26,014
11,538
198
8,629
17,269
0
88,370
L
Ra
13,147
1,676
3,109
5,932
16,138
8,159
584
5,856
10,224
77,967
0
W
15,489
43
0
1,880
13,898
5,837
723
4,597
9,301
100,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,777
Gold Earned
59,622
588
Minions Killed
639
0
Camps Cleared
0
2,220,385
Distance Traveled
2,121,786
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,925
588
156
7
0
375,964
6
W
Fafnir
10,434
474
23
1
0
459,111
5
W
Nemesis
12,006
546
114
5
0
474,950
9
W
Heimdallr
12,064
548
170
8
0
388,370
8
L
Artemis
10,050
457
122
6
0
421,893
3
L
Hel
11,269
512
155
7
0
400,964
5
L
Hercules
9,541
434
46
2
0
431,777
7
L
Nemesis
12,428
565
126
6
0
535,638
2
L
Ra
11,489
522
139
6
0
430,113
8
W
Nox
12,193
554
176
8
0
423,391
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role