Player Matchup

Sol
Sol
Gold V
HuntMeh
Sol
Gold V
Level 118
God Stats
7W - 3L
1,711 SR
Queue Stats
29W - 29L
1,653 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,711 SR
1,653 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 48
1,500 SR
1,600 MMR
Nemesis
Nemesis
Bronze III
FreeLancer915
Nemesis
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
4 / 0 / 0
5,860
1,172
3,581
3,014
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AnhurSetChronosIzanamiSkadi

VS

Bans
AnubisUllrPersephoneJing WeiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 4 / 0
4,062
812
1,338
4,890
1,703
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
4
0
0
W
Sol
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,581
Damage
1,338
3,014
Taken
4,890
945
Mitigated
1,703
2,065
Healing
583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,338
259
0
583
4,890
1,703
0
3,244
1,646
0
11,908
W
Sol
3,581
1,574
0
2,065
3,014
945
1,309
72
2,942
22,321
3,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,860
Gold Earned
4,062
59
Minions Killed
27
4
Camps Cleared
1
97,686
Distance Traveled
110,330
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,062
812
27
5
1
110,330
1
W
Sol
5,860
1,172
59
12
4
97,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role