Player Matchup

Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
Rhÿthm
Chang'e
Bronze III
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,508 MMR
Solo
Danzaburou
Danzaburou
Gold III
SIimeball
Danzaburou
Gold III
Level 102
God Stats
23W - 16L
1,611 SR
Queue Stats
78W - 73L
1,523 MMR
Solo
Hades
Hades
Gold III
Sveterland
Hades
Gold III
Level 41
God Stats
1W - 1L
1,834 SR
Queue Stats
34W - 33L
1,572 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 77
1,589 SR
1,521 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,575 SR
1,518 MMR
Tyr
Tyr
Gold IV
ElCucho09
Tyr
Gold IV
Level 101
God Stats
25W - 29L
1,515 SR
Queue Stats
93W - 93L
1,469 MMR
Party 2
Bakasura
Bakasura
Bronze III
FabriziOMG6
Bakasura
Bronze III
Level 30
God Stats
0W - 1L
1,531 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
RampageWasTaken
Ganesha
Bronze III
Level 148
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
XJUSTREY
Apollo
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,500 MMR
Solo
Hera
Hera
Gold I
cpmaster
Hera
Gold I
Level 107
God Stats
0W - 1L
1,623 SR
Queue Stats
66W - 66L
1,623 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
10 / 1 / 2
7,541
686
5,720
7,075
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
 
Cerberus
9
2 / 2 / 6
5,742
522
3,315
7,722
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Rhÿthm
Chang'e
11
0 / 0 / 2
6,060
551
4,013
4,868
4,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
SIimeball
Danzaburou
12
4 / 1 / 1
6,904
628
6,451
4,626
1,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
11
1 / 2 / 8
6,738
613
5,110
7,193
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatGilgameshArtemisSetPersephone

VS

Bans
Morgan Le FayGuan YuAthenaOdinSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,429
584
2,233
6,371
3,618
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
FabriziOMG6
Bakasura
10
1 / 4 / 0
5,948
541
1,677
8,282
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 4 / 2
5,026
457
2,411
8,289
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
XJUSTREY
Apollo
9
2 / 4 / 1
5,869
534
4,753
6,069
1,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
10
1 / 4 / 2
5,833
530
4,505
6,770
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
5
6
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
2
11
W
Cerberus
 
Cerberus
2
2
6
2.5
L
1
1
0
1
L
Bakasura
FabriziOMG6
Bakasura
1
4
0
0.25
L
0
4
2
0.25
W
Chang'e
Rhÿthm
Chang'e
0
0
2
1
W
Danzaburou
SIimeball
Danzaburou
4
1
1
4.5
W
Hades
1
2
8
2.5
L
Apollo
XJUSTREY
Apollo
2
4
1
0.63
L
Hera
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,609
Damage
15,579
31,484
Taken
35,781
15,521
Mitigated
14,997
18,833
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,720
1,593
0
7,543
7,075
2,942
0
1,036
6,029
0
35,140
W
Cerberus
 
Cerberus
3,315
207
0
1,164
7,722
3,934
0
2,535
5,187
14,648
0
L
2,233
55
0
2,781
6,371
3,618
0
3,505
2,866
0
34,534
L
Bakasura
FabriziOMG6
Bakasura
1,677
1,205
0
2,956
8,282
3,273
0
925
7,357
0
34,873
L
2,411
100
0
1,532
8,289
4,264
0
3,124
5,165
7,773
0
W
Chang'e
Rhÿthm
Chang'e
4,013
297
191
3,662
4,868
4,292
0
0
4,828
39,205
0
W
Danzaburou
SIimeball
Danzaburou
6,451
3,360
0
2,379
4,626
1,260
0
212
4,339
0
50,867
W
Hades
5,110
666
116
3,778
7,193
3,093
88
3,133
4,060
38,363
0
L
Apollo
XJUSTREY
Apollo
4,753
3,839
0
1,195
6,069
1,522
0
1,283
4,786
0
30,073
L
Hera
4,505
1,162
0
1,345
6,770
2,320
0
3,601
3,169
32,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,985
Gold Earned
29,105
376
Minions Killed
293
0
Camps Cleared
0
1,080,259
Distance Traveled
1,037,565
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,541
686
72
7
0
241,152
1
W
Cerberus
5,742
522
24
2
0
222,518
5
L
Tyr
6,429
584
81
7
0
239,039
5
L
Bakasura
5,948
541
74
7
0
196,291
2
L
Ganesha
5,026
457
5
0
0
195,599
4
W
Chang'e
6,060
551
85
8
0
191,035
4
W
Danzaburou
6,904
628
105
10
0
206,375
2
W
Hades
6,738
613
90
8
0
219,179
2
L
Apollo
5,869
534
62
6
0
189,531
2
L
Hera
5,833
530
71
6
0
217,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role