Player Matchup

Thanatos
Thanatos
BlurrGamer
Thanatos
Level 64
God Stats
2W - 0L
1,846 SR
Queue Stats
19W - 14L
1,667 Elo+
Party 1
Janus
Janus
GMHikaru
Janus
Level 48
God Stats
3W - 1L
1,594 SR
Queue Stats
95W - 81L
1,586 Elo+
Party 1
Achilles
Achilles
QwrTyy
Achilles
Level 127
God Stats
5W - 1L
1,888 SR
Queue Stats
116W - 105L
1,590 Elo+
Party 1
Team Averages
Level 80
1,776 SR
1,615 Elo+

VS

Team Averages
Level 96
1,575 SR
1,709 Elo+
Medusa
Medusa
Asombalgona
Medusa
Level 86
God Stats
11W - 2L
1,939 SR
Queue Stats
32W - 12L
1,744 Elo+
Party 2
Fenrir
Fenrir
LittleMonk3y
Fenrir
Level 107
God Stats
0W - 1L
1,175 SR
Queue Stats
53W - 24L
1,696 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpitConnor
Morgan Le Fay
Level 96
God Stats
2W - 2L
1,610 SR
Queue Stats
55W - 26L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlurrGamer
Thanatos
14
5 / 9 / 16
11,339
756
11,224
14,775
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
GMHikaru
Janus
15
2 / 5 / 21
11,296
753
8,920
10,610
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
QwrTyy
Achilles
17
18 / 3 / 7
13,663
911
19,704
18,312
21,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
5 / 10 / 7
10,147
676
11,606
15,554
4,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
13
7 / 7 / 7
11,005
734
11,761
16,377
13,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SpitConnor
Morgan Le Fay
14
5 / 8 / 7
10,253
684
11,666
13,260
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
25
Kills
17
17
Deaths
25
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
10
7
0.85
W
Thanatos
BlurrGamer
Thanatos
5
9
16
1.44
W
Janus
GMHikaru
Janus
2
5
21
2.5
L
Fenrir
7
7
7
1.5
W
Achilles
QwrTyy
Achilles
18
3
7
7.17
L
Morgan Le Fay
SpitConnor
Morgan Le Fay
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,848
Damage
35,033
43,697
Taken
45,191
31,877
Mitigated
21,591
15,001
Healing
3,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,606
5,775
0
468
15,554
4,085
0
4,442
10,036
0
32,960
W
Thanatos
BlurrGamer
Thanatos
11,224
3,369
0
6,888
14,775
7,072
1,325
3,971
10,550
0
27,463
W
Janus
GMHikaru
Janus
8,920
321
0
2,517
10,610
3,082
549
3,167
7,177
37,319
0
L
Fenrir
11,761
3,351
0
1,403
16,377
13,064
0
1,615
13,464
0
26,087
W
Achilles
QwrTyy
Achilles
19,704
5,017
0
5,596
18,312
21,723
657
4,272
13,748
0
39,071
L
Morgan Le Fay
SpitConnor
Morgan Le Fay
11,666
337
0
1,470
13,260
4,442
0
2,767
9,739
34,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,298
Gold Earned
31,405
139
Minions Killed
144
6
Camps Cleared
7
812,787
Distance Traveled
703,320
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,147
676
49
3
2
213,252
3
W
Thanatos
11,339
756
27
2
1
245,939
4
W
Janus
11,296
753
79
5
4
267,714
2
L
Fenrir
11,005
734
29
2
4
253,773
3
W
Achilles
13,663
911
33
2
1
299,134
1
L
Morgan Le Fay
10,253
684
66
4
1
236,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role