Player Matchup

Jormungandr
Jormungandr
Hardenth
Jormungandr
Level 63
God Stats
7W - 7L
1,634 SR
Queue Stats
226W - 150L
1,653 Elo+
Party 2
He Bo
He Bo
Neroglossy
He Bo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,632 Elo+
Party 2
Ares
Ares
Pokeflag
Ares
Level 28
God Stats
2W - 4L
1,643 SR
Queue Stats
44W - 30L
1,668 Elo+
Party 2
Osiris
Osiris
Zionos
Osiris
Level 129
God Stats
8W - 2L
1,892 SR
Queue Stats
323W - 203L
1,642 Elo+
Party 2
Skadi
Skadi
blaizer99
Skadi
Level 44
God Stats
3W - 2L
1,686 SR
Queue Stats
169W - 146L
1,526 Elo+
Solo
Team Averages
Level 73
1,671 SR
1,624 Elo+

VS

Team Averages
Level 83
1,577 SR
1,550 Elo+
Zhong Kui
Zhong Kui
ChadFiggle
Zhong Kui
Level 141
God Stats
2W - 2L
1,249 SR
Queue Stats
311W - 335L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
LeIronPotato
Baron Samedi
Level 66
God Stats
19W - 4L
1,808 SR
Queue Stats
184W - 168L
1,519 Elo+
Party 1
Ymir
Ymir
MikeHooter
Ymir
Level 42
God Stats
9W - 7L
1,652 SR
Queue Stats
63W - 50L
1,573 Elo+
Party 1
Bakasura
Bakasura
SlaveBeyondDeath
Bakasura
Level 80
God Stats
4W - 1L
1,674 SR
Queue Stats
234W - 197L
1,557 Elo+
Party 1
Rama
Rama
TheCostaRica00
Rama
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hardenth
Jormungandr
13
2 / 2 / 2
7,948
530
6,353
9,577
8,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
13
5 / 7 / 1
8,409
561
5,680
8,117
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
9
3 / 5 / 4
6,774
452
5,025
16,218
10,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Zionos
Osiris
13
4 / 5 / 2
8,379
559
10,290
12,123
7,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
blaizer99
Skadi
14
2 / 5 / 5
8,330
555
8,114
9,697
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChadFiggle
Zhong Kui
13
3 / 0 / 2
7,698
513
4,098
5,008
4,152
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
LeIronPotato
Baron Samedi
15
8 / 3 / 8
9,079
605
14,384
9,363
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 5 / 5
7,214
481
4,395
11,156
6,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 4 / 7
8,551
570
9,072
14,075
6,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 4 / 2
7,977
532
10,652
8,790
2,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
16
Kills
24
24
Deaths
16
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ChadFiggle
Zhong Kui
3
0
2
4
L
Jormungandr
Hardenth
Jormungandr
2
2
2
1.5
W
Baron Samedi
LeIronPotato
Baron Samedi
8
3
8
4
W
3
5
5
1.1
L
He Bo
5
7
1
0.79
L
Ares
3
5
4
1
W
4
4
7
1.88
W
6
4
2
1.75
L
Osiris
Zionos
Osiris
4
5
2
1
L
Skadi
blaizer99
Skadi
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,462
Damage
42,601
55,732
Taken
48,392
33,835
Mitigated
24,433
8,505
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ChadFiggle
Zhong Kui
4,098
597
0
2,097
5,008
4,152
0
1,117
3,891
30,102
0
L
Jormungandr
Hardenth
Jormungandr
6,353
1,573
0
1,920
9,577
8,890
0
6,329
3,178
44,785
0
W
Baron Samedi
LeIronPotato
Baron Samedi
14,384
1,425
1,976
4,043
9,363
4,496
62
3,698
5,488
53,594
0
W
4,395
1,112
371
1,937
11,156
6,349
74
3,679
7,441
17,965
0
L
He Bo
5,680
96
0
760
8,117
2,872
66
2,775
5,342
36,483
0
L
Ares
5,025
915
0
2,130
16,218
10,100
177
5,961
10,117
14,162
0
W
9,072
5,981
0
4,576
14,075
6,763
0
5,126
8,879
0
52,727
W
10,652
6,390
0
2,007
8,790
2,673
541
3,083
5,635
0
47,396
L
Osiris
Zionos
Osiris
10,290
3,219
0
2,109
12,123
7,846
0
5,288
6,635
0
60,312
L
Skadi
blaizer99
Skadi
8,114
3,638
0
1,586
9,697
4,127
0
2,524
7,173
0
54,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,840
Gold Earned
40,519
376
Minions Killed
368
0
Camps Cleared
0
1,324,337
Distance Traveled
1,313,954
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,698
513
66
4
0
184,964
3
L
Jormungandr
7,948
530
89
6
0
261,150
1
W
Baron Samedi
9,079
605
72
5
0
281,525
3
W
Ymir
7,214
481
34
2
0
277,183
3
L
He Bo
8,409
561
66
4
0
226,115
0
L
Ares
6,774
452
12
1
0
286,356
8
W
Bakasura
8,551
570
113
8
0
322,765
1
W
Rama
7,977
532
83
6
0
247,517
0
L
Osiris
8,379
559
98
7
0
291,848
3
L
Skadi
8,330
555
111
7
0
258,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role