Player Matchup

Ah Puch
Ah Puch
Angelus--BR__
Ah Puch
Level 12
God Stats
1W - 2L
1,520 SR
Queue Stats
7W - 10L
1,415 Elo+
Solo
Hun Batz
Hun Batz
JAS__gamer
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,621 Elo+
Solo
Ravana
Ravana
Mad7raXX
Ravana
Level 25
God Stats
11W - 4L
1,818 SR
Queue Stats
92W - 78L
1,545 Elo+
Solo
Anubis
Anubis
ohshiinra
Anubis
Level 27
God Stats
14W - 20L
1,690 SR
Queue Stats
53W - 74L
1,395 Elo+
Party 1
Izanami
Izanami
ybshrr
Izanami
Level 30
God Stats
0W - 3L
1,284 SR
Queue Stats
115W - 134L
1,430 Elo+
Party 1
Team Averages
Level 22
1,562 SR
1,481 Elo+

VS

Team Averages
Level 15
1,505 SR
1,455 Elo+
Apollo
Apollo
CapBan
Apollo
Level 20
God Stats
24W - 18L
1,555 SR
Queue Stats
135W - 139L
1,489 Elo+
Solo
Thor
Thor
Kaporakettii
Thor
Level 8
God Stats
7W - 1L
1,481 SR
Queue Stats
32W - 17L
1,555 Elo+
Solo
Zeus
Zeus
SilverSF
Zeus
Level 13
God Stats
7W - 3L
1,416 SR
Queue Stats
41W - 24L
1,549 Elo+
Solo
Sol
Sol
elpiñas45
Sol
Level 5
God Stats
8W - 5L
1,673 SR
Queue Stats
85W - 111L
1,191 Elo+
Solo
Fenrir
Fenrir
glmZz
Fenrir
Level 28
God Stats
6W - 10L
1,399 SR
Queue Stats
38W - 44L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
0 / 3 / 1
6,319
395
2,915
7,804
2,519
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
JAS__gamer
Hun Batz
14
1 / 2 / 0
8,177
511
5,026
7,942
3,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
Mad7raXX
Ravana
12
3 / 6 / 3
7,498
469
5,402
8,988
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
ohshiinra
Anubis
12
4 / 5 / 6
7,994
500
6,071
10,106
5,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
ybshrr
Izanami
14
8 / 5 / 3
9,496
594
7,050
9,734
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CapBan
Apollo
13
8 / 5 / 2
8,643
540
11,552
10,687
2,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 2 / 2
9,464
592
7,717
9,977
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
15
3 / 2 / 4
9,247
578
4,797
7,235
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 6 / 3
6,567
410
1,605
6,632
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
glmZz
Fenrir
15
3 / 1 / 1
9,350
584
6,077
8,029
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
16
Kills
21
21
Deaths
16
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
3
1
0.17
W
Apollo
CapBan
Apollo
8
5
2
1.8
L
Hun Batz
JAS__gamer
Hun Batz
1
2
0
0.5
W
7
2
2
4
L
Ravana
Mad7raXX
Ravana
3
6
3
0.75
W
Zeus
3
2
4
2.5
W
0
6
3
0.25
W
Fenrir
glmZz
Fenrir
3
1
1
3.5
L
Anubis
ohshiinra
Anubis
4
5
6
1.4
L
Izanami
ybshrr
Izanami
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,464
Damage
31,748
44,574
Taken
42,560
17,236
Mitigated
14,538
6,257
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
2,915
192
0
441
7,804
2,519
0
1,205
6,599
26,104
0
W
Apollo
CapBan
Apollo
11,552
7,818
0
2,064
10,687
2,928
0
3,336
7,351
0
49,507
L
Hun Batz
JAS__gamer
Hun Batz
5,026
1,396
0
991
7,942
3,353
0
0
7,942
0
51,097
W
7,717
2,022
0
3,193
9,977
3,360
0
1,025
8,952
0
63,199
L
Ravana
Mad7raXX
Ravana
5,402
1,537
0
1,878
8,988
3,405
0
1,180
7,770
0
39,663
W
Zeus
4,797
510
0
2,524
7,235
2,243
1,410
1,440
5,795
65,529
0
W
1,605
137
0
1,363
6,632
918
831
3,185
3,447
12,258
0
W
Fenrir
glmZz
Fenrir
6,077
930
0
2,873
8,029
5,089
0
0
8,029
0
44,865
L
Anubis
ohshiinra
Anubis
6,071
707
205
2,352
10,106
5,030
567
2,865
7,139
26,241
0
L
Izanami
ybshrr
Izanami
7,050
5,119
0
390
9,734
2,929
145
968
8,722
0
47,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,484
Gold Earned
43,271
366
Minions Killed
459
0
Camps Cleared
0
1,238,373
Distance Traveled
1,436,138
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,319
395
43
3
0
215,611
2
W
Apollo
8,643
540
80
5
0
294,099
0
L
Hun Batz
8,177
511
113
7
0
294,759
3
W
Thor
9,464
592
111
7
0
312,463
4
L
Ravana
7,498
469
81
5
0
276,077
2
W
Zeus
9,247
578
141
9
0
292,125
7
W
Sol
6,567
410
20
1
0
212,965
1
W
Fenrir
9,350
584
107
7
0
324,486
5
L
Anubis
7,994
500
45
3
0
216,255
0
L
Izanami
9,496
594
84
5
0
235,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role